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Forums - Nintendo - Plot twist: (Rumor)Nvidia Tegra chip to power Nintendo’s NX handheld

 

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Now we are playing with power 36 56.25%
 
Too good to be true 28 43.75%
 
Total:64

I hope nintendo asked AMD to make them a 16nm FinFET semi custum arm based chip instead.
I think they could produce a much better result than just slapping a Tegra X1 inside their handheld.



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Soundwave said:
Eh I'm not so sure about this Tegra X1 ... it's powerful for a mobile chip but it's pretty weak even against a XBox 360/PS3 it looks like:

https://www.youtube.com/watch?v=M2X9zBrUlDA

This is Metal Gear Rising, the PS3/360 game head to head it's on the Tegra X1 (Shield Console) too ... the frame rate absolutely blows compared to the 360/PS3 versions.

And this is the full featured chip, that would be running at 20 watts, this would be way too hot for a Nintendo portable.

MGR was a sloppy port so I wouldn't worry too much and you need to aim for under 3 watts even for tablet form factors or at best under 5 watts ... 



JRPGfan said:
I hope nintendo asked AMD to make them a 16nm FinFET semi custum arm based chip instead.
I think they could produce a much better result than just slapping a Tegra X1 inside their handheld.

Parker, the upcomming Tegra SoC, is fabricated on TSMC’s 16nm FinFET and, like all other Tegra chips, is ARM based.



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

FunFan said:
JRPGfan said:
I hope nintendo asked AMD to make them a 16nm FinFET semi custum arm based chip instead.
I think they could produce a much better result than just slapping a Tegra X1 inside their handheld.

Parker, the upcomming Tegra SoC, is fabricated on TSMC’s 16nm FinFET and, like all other Tegra chips, is ARM based.

Parker has a weird CPU setup.

It has 2 big ARM cores only (instead of the usual 4), and then 4 weaker ones (they run low power stuff, in the background).

It would mean games would have to run with only 2 arm cpu cores.

When all the multiplat games out there are learning to multi thread on 6-7 threads (8 core amd x86 from the xb1 & ps4).

It would make the handheld pretty weak in cpu terms.



fatslob-:O said:
Soundwave said:
Eh I'm not so sure about this Tegra X1 ... it's powerful for a mobile chip but it's pretty weak even against a XBox 360/PS3 it looks like:

https://www.youtube.com/watch?v=M2X9zBrUlDA

This is Metal Gear Rising, the PS3/360 game head to head it's on the Tegra X1 (Shield Console) too ... the frame rate absolutely blows compared to the 360/PS3 versions.

And this is the full featured chip, that would be running at 20 watts, this would be way too hot for a Nintendo portable.

MGR was a sloppy port so I wouldn't worry too much and you need to aim for under 3 watts even for tablet form factors or at best under 5 watts ... 

I don't think you can get any real horsepower under 5 watts, that's just too low. I think I've read even the New 3DS uses like over 4 watts. How much electricity do laptop chips use?



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JRPGfan said:
FunFan said:

Parker, the upcomming Tegra SoC, is fabricated on TSMC’s 16nm FinFET and, like all other Tegra chips, is ARM based.

Parker has a weird CPU setup.

It has 2 big ARM cores only (instead of the usual 4), and then 4 weaker ones (they run low power stuff, in the background).

It would mean games would have to run with only 2 arm cpu cores.

When all the multiplat games out there are learning to multi thread on 6-7 threads (8 core amd x86 from the xb1 & ps4).

It would make the handheld pretty weak in cpu terms.

Guess they could use a custom CPU core setup with just with the GPU component from Parker.



JRPGfan said:
FunFan said:

Parker, the upcomming Tegra SoC, is fabricated on TSMC’s 16nm FinFET and, like all other Tegra chips, is ARM based.

Parker has a weird CPU setup.

It has 2 big ARM cores only (instead of the usual 4), and then 4 weaker ones (they run low power stuff, in the background).

It would mean games would have to run with only 2 arm cpu cores.

When all the multiplat games out there are learning to multi thread on 6-7 threads (8 core amd x86 from the xb1 & ps4).

It would make the handheld pretty weak in cpu terms.

Sounds a lot like the WiiU. You know, having a triple core with 1 more powereful core and two lesser ones. What did Iwata said again? Oh yes, "we are going to create a system that can absorb the Wii U architecture adequately." Also, theres nothing stopping Nvidia makin a custom design and this is Nintendo, history shows they only do custom (and weird).



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

FunFan said:
JRPGfan said:

Parker has a weird CPU setup.

It has 2 big ARM cores only (instead of the usual 4), and then 4 weaker ones (they run low power stuff, in the background).

It would mean games would have to run with only 2 arm cpu cores.

When all the multiplat games out there are learning to multi thread on 6-7 threads (8 core amd x86 from the xb1 & ps4).

It would make the handheld pretty weak in cpu terms.

Sounds a lot like the WiiU. You know, having a triple core with 1 more powereful core and two lesser ones. What did Iwata said again? Oh yes, "we are going to create a system that can absorb the Wii U architecture adequately." Also, theres nothing stopping Nvidia makin a custom design and this is Nintendo, history shows they only do custom (and weird).

I really hope that isnt true.

Its time to move past single and dual cores, and learn to multi thread stuff.

If nintendo goes with a single or dual core setup, they are shooting themselves in the foot.

Id honestly be happier if they just stuck with a GPU from AMD (since the other two are, for multiplats),

and then just got AMD to hook it up to the latest ARM cpu design from arm they could, and do so on 16nm FinFETs.



JRPGfan said:
FunFan said:

Sounds a lot like the WiiU. You know, having a triple core with 1 more powereful core and two lesser ones. What did Iwata said again? Oh yes, "we are going to create a system that can absorb the Wii U architecture adequately." Also, theres nothing stopping Nvidia makin a custom design and this is Nintendo, history shows they only do custom (and weird).

I really hope that isnt true.

Its time to move past single and dual cores, and learn to multi thread stuff.

If nintendo goes with a single or dual core setup, they are shooting themselves in the foot.

Id honestly be happier if they just stuck with a GPU from AMD (since the other two are, for multiplats),

and then just got AMD to hook it up to the latest ARM cpu design from arm they could, and do so on 16nm FinFETs.

Yuck! Another P$4? No please. F* multiplats and let Nintendo do their thing their own way. Also, dual cores are multithread...



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

Soundwave said:

I don't think you can get any real horsepower under 5 watts, that's just too low. I think I've read even the New 3DS uses like over 4 watts. How much electricity do laptop chips use?

Laptops can use anywhere from 15 to 150 watts depending on formfactor ...