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Forums - Sales - Global lifetime sales: Uncharted 4 PS4 vs Halo 5 Xbox1

 

Which game will sell more lifetime globally?

Uncharted 4 PS4 681 89.49%
 
Halo 5 Xbox1 80 10.51%
 
Total:761
the-pi-guy said:
Jega said:

Well considering Halo 4 sold 9.7 million, and Uncharted 3 sold 6.8 million, that is a gap of 3 million.

Now let's say Halo 5 sells 20% less than halo 4 lifetime, Halo 5 would still sell 7.1 million copies. Now Uncharted 3 sold 6.8 million on PS3 with a install base of 85 million.

Considering the PS4 is at 50% where the PS3 is Uncharted 4 can only hope to reach the 6 million units but not 7 million. Therefore I see Halo 5 selling at least 1 million copies more than uncharted 4.

Halo hasn't lost any fans and I think PlayStation fans are getting ahead of themselves thinking uncharted 4 could even outsell a HALO game.

The only Halo game that Uncharted 4 could probably outsell is halo wars 2.

I love this post so much.  

How is Halo 5 supposed to sell 20% less, when it's tracking so far below that?

Why did you ignore the Xbox One install base, whereas the PS4 install base (which is obviously much larger) is apparently detrimentally small?  

If Halo hasn't lost any fans, why isn't it selling very well?

IIRC, Halo 3 sold (WAY) better on 360 at a point when there were less 360s on the market than there were X1s on H5's launch.



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Uncharted 4 easy



vivster said:
Well I thought Halo could do it before it was released. But Xbox fans had to go and disappoint me again.

Do you think its just series/franchise fatigue?



Intrinsic said:
DivinePaladin said:

If you're talking just exclusives, it's actually not too uncommon, unless by AAA you mean insanely bloated budget. Even 2016 has five or six big 3DS games and 2015 had four big Wii U exclusives. Actually when I look at it now, the last three years have been fairly kind to Wii U owners in terms of exclusives. 

 

If you mean AAA as in very high bloated budgets and not simply high-caliber releases, the Wii U might have had like three of those total. 

 

That's not to say you don't have a point. Clearly a good amount of the reason Nintendo games sell is because this gen that's all the system has had. Well, not counting the 3DS. Really, your argument solely applies only specifically to big third party games coming multiplat to Nintendo home consoles. But Nintendo owners generally double down on another console specifically because they WANT the Nintendo games, so you can't really just chalk it up to there not being other games to buy. 

I see your point. I'm not talking about just exclusives tho. And by AAA games I am not talking about games with bloated budgets. Tho I don't even know what that means. If a game has a Budget of $100M which includes marketing that's usually cause such a game is expected to push 10-20M in sales. Anyways, back to my point. 

Let's just take this year alone for instance. (feel free to use any Nintendo year for comparison) 

Bloodborne and Dark souls 3. Two very similar AAA games released in the same year. 

COD and BF. Two very similarAAA  games released again in the same year. 

Then we have other games like Hitman, Uncharted, FF15, Persona, Mirrors Edge, Far cry primal, Battleborn, Overwatch......etc. All AAA games. all coming in the same year. And these are just the AAA games. So I'm.not even counting AA games like The witness and No mans Sky. 

Now if you own a Nintendo console (not handheld) then you are more than likely in for it for the exclusives. You don't even have a choice there beimg that none of the games I mentioned above are going to be on it. 

So if Nintendo releases 3-4 AA/AAA games in a year, unless you don't want to use your console that's pretty much all you have to choose from as far as buying a game goes. I domt think there is anything wrong with that, I mean it works for those into it right? But my point is, there simply aren't that many options with a Nintendo console to choose from. So the little they have tends to sell very well. 

Your definition of AAA is closer to AAAA. Especially when you bundle in an average-budget Persona into the equation, your definition goes all over the place. I can't really give a fair response to the rest of what  you said because of that. 



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CosmicSex said:
vivster said:
Well I thought Halo could do it before it was released. But Xbox fans had to go and disappoint me again.

Do you think its just series/franchise fatigue?

I think this is a big part of it. I suspect the same thing would happen to Uncharted if they continued the series later on. A big part of the reason Uncharted is doing so well is because it's the last one so to speak. That makes it a bigger deal then just a normal Uncharted game. 



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CosmicSex said:
vivster said:
Well I thought Halo could do it before it was released. But Xbox fans had to go and disappoint me again.

Do you think its just series/franchise fatigue?

I Think that is because nowdays have more Competition, Battlefield, Call of Duty, and the Halo's developers aren't the same who made the other games of the franchise.

Cod BO3, sold more with the Xbox One Version than Halo 5.



CosmicSex said:
vivster said:
Well I thought Halo could do it before it was released. But Xbox fans had to go and disappoint me again.

Do you think its just series/franchise fatigue?

I think it's people not owning enough Xboxes. I doubt the low sales have anything to do with the game itself or the franchise. Just lots of outside factors. Like the fact that everyone owns a Playstation now instead of an Xbox.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

method114 said:
CosmicSex said:

Do you think its just series/franchise fatigue?

I think this is a big part of it. I suspect the same thing would happen to Uncharted if they continued the series later on. A big part of the reason Uncharted is doing so well is because it's the last one so to speak. That makes it a bigger deal then just a normal Uncharted game. 

What does that mean, "normal Uncharted game"?

UC4 just looks like an amazing game and people are interested in it. Fact is no one wants the same games every 2 years like Halo(sales decline with every installment) but Uncharted had a 5 year hiatus and it came back improving on its formula and still looking fresh.  People would have UC fatigue too had they made UC4 right after 3, but Sony allowed ND to work on a new IP with TLOU, it brought new ideas to the table and UC4 became a better game for it.

MS could've had the same with Bungie but they blew it. MS should've given them the opportunity to make new IPs and when the time was right, bring back Halo.

Now Halo is a milk cow by a studio that isn't even Bungie, and Halo regressed to an annual franchise now. It's all about MS unable to nurture its studios and IP portfolio, really sad.



BraLoD said:
"Last year, it was almost unthinkable that Uncharted 4 would outsell Halo 5."
It wasn't, I have always been fully expecting and predicting it.

Wasn't expecting it to double it sales, though XP
Halo underperformed quite a lot from my expectations.

Well, you are the BraLoD institute of always right expectations... but not many bought on your predictions at that time.

Wright said:
bevochan said:

No, he predicted a Halo 5 win.

http://gamrconnect.vgchartz.com/post.php?id=6401603

 

 

He might have some memory problems, but he definitively predicted Uncharted 4 outselling Halo 5. He even made a thread about it, and it was earlier than the one you posted. (This thread was in January 2014, BraLoD was in June)

NobleTeam360's quote in that thread:

I know what am I thinking? I think by time Uncharted 4 comes out PS4 will have a much bigger install base than Xbox One. I think that much alone can give Uncharted 4 a shot at selling more than Halo 5. I also think Halo is going to start feeling series fatigue with the release of Halo 5. Regardless both will sell very well.

 

It's not "unthinkable". As I said, even a huge Xbox fan as Noble predicted Uncharted 4 beating Halo 5 in sales, even if he later made a contradictory prediction about it.

He said it had a shot, not that he was predicting it would happen.

DivinePaladin said:
Intrinsic said:

I see your point. I'm not talking about just exclusives tho. And by AAA games I am not talking about games with bloated budgets. Tho I don't even know what that means. If a game has a Budget of $100M which includes marketing that's usually cause such a game is expected to push 10-20M in sales. Anyways, back to my point. 

Let's just take this year alone for instance. (feel free to use any Nintendo year for comparison) 

Bloodborne and Dark souls 3. Two very similar AAA games released in the same year. 

COD and BF. Two very similarAAA  games released again in the same year. 

Then we have other games like Hitman, Uncharted, FF15, Persona, Mirrors Edge, Far cry primal, Battleborn, Overwatch......etc. All AAA games. all coming in the same year. And these are just the AAA games. So I'm.not even counting AA games like The witness and No mans Sky. 

Now if you own a Nintendo console (not handheld) then you are more than likely in for it for the exclusives. You don't even have a choice there beimg that none of the games I mentioned above are going to be on it. 

So if Nintendo releases 3-4 AA/AAA games in a year, unless you don't want to use your console that's pretty much all you have to choose from as far as buying a game goes. I domt think there is anything wrong with that, I mean it works for those into it right? But my point is, there simply aren't that many options with a Nintendo console to choose from. So the little they have tends to sell very well. 

Your definition of AAA is closer to AAAA. Especially when you bundle in an average-budget Persona into the equation, your definition goes all over the place. I can't really give a fair response to the rest of what  you said because of that. 

That's the first I hear of AAAA... and GTA would then be AAAAA for you?

You define bloated budget just because it's big or unnecessarily large?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

BraLoD said:
DonFerrari said:

Well, you are the BraLoD institute of always right expectations... but not many bought on your predictions at that time.

He said it had a shot, not that he was predicting it would happen.

That's the first I hear of AAAA... and GTA would then be AAAAA for you?

You define bloated budget just because it's big or unnecessarily large?

Dem multiquotes...

I hope that help people realising they should really go play LoD and join BraLoD on his greatness.

I have to confess I never played it hahahahaha.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."