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BraLoD said:
"Last year, it was almost unthinkable that Uncharted 4 would outsell Halo 5."
It wasn't, I have always been fully expecting and predicting it.

Wasn't expecting it to double it sales, though XP
Halo underperformed quite a lot from my expectations.

Well, you are the BraLoD institute of always right expectations... but not many bought on your predictions at that time.

Wright said:
bevochan said:

No, he predicted a Halo 5 win.

http://gamrconnect.vgchartz.com/post.php?id=6401603

 

 

He might have some memory problems, but he definitively predicted Uncharted 4 outselling Halo 5. He even made a thread about it, and it was earlier than the one you posted. (This thread was in January 2014, BraLoD was in June)

NobleTeam360's quote in that thread:

I know what am I thinking? I think by time Uncharted 4 comes out PS4 will have a much bigger install base than Xbox One. I think that much alone can give Uncharted 4 a shot at selling more than Halo 5. I also think Halo is going to start feeling series fatigue with the release of Halo 5. Regardless both will sell very well.

 

It's not "unthinkable". As I said, even a huge Xbox fan as Noble predicted Uncharted 4 beating Halo 5 in sales, even if he later made a contradictory prediction about it.

He said it had a shot, not that he was predicting it would happen.

DivinePaladin said:
Intrinsic said:

I see your point. I'm not talking about just exclusives tho. And by AAA games I am not talking about games with bloated budgets. Tho I don't even know what that means. If a game has a Budget of $100M which includes marketing that's usually cause such a game is expected to push 10-20M in sales. Anyways, back to my point. 

Let's just take this year alone for instance. (feel free to use any Nintendo year for comparison) 

Bloodborne and Dark souls 3. Two very similar AAA games released in the same year. 

COD and BF. Two very similarAAA  games released again in the same year. 

Then we have other games like Hitman, Uncharted, FF15, Persona, Mirrors Edge, Far cry primal, Battleborn, Overwatch......etc. All AAA games. all coming in the same year. And these are just the AAA games. So I'm.not even counting AA games like The witness and No mans Sky. 

Now if you own a Nintendo console (not handheld) then you are more than likely in for it for the exclusives. You don't even have a choice there beimg that none of the games I mentioned above are going to be on it. 

So if Nintendo releases 3-4 AA/AAA games in a year, unless you don't want to use your console that's pretty much all you have to choose from as far as buying a game goes. I domt think there is anything wrong with that, I mean it works for those into it right? But my point is, there simply aren't that many options with a Nintendo console to choose from. So the little they have tends to sell very well. 

Your definition of AAA is closer to AAAA. Especially when you bundle in an average-budget Persona into the equation, your definition goes all over the place. I can't really give a fair response to the rest of what  you said because of that. 

That's the first I hear of AAAA... and GTA would then be AAAAA for you?

You define bloated budget just because it's big or unnecessarily large?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."