By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Nintendo Never had a "normal controller"

 

...

But...I just want a normal controller. 46 36.80%
 
I want new features... fo... 48 38.40%
 
I want new ways to play. 31 24.80%
 
Total:125

Define normal please.



Around the Network
Culipechi said:
Define normal please.

Yeah, everybody has had their own variations, and in most cases, innovations, over the years. But the op has something of a point as well.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

COKTOE said:
Culipechi said:
Define normal please.

Yeah, everybody has had their own variations, and in most cases, innovations, over the years. But the op has something of a point as well.

Yes i know. i just find it strange that people say that a controller is normal or not. I mean, it´s not a tree or something made by nature. It´s a man made thing. Every controller is normal.



You do have a point in that Ninten never fully sticks to a format, which is their greatest strength and weakness. It's great that they keep trying new things and new ways to play, but also frustrating that had already made an excellent controller, but chose to continue changing things. Talking about you, gamecube controller...



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

I don't care about "normal," I care about quality. I'd be good with most anything as long as it's not like the N64 or Wii controller.



Around the Network

Finally someone who's in the same thinking i had, i've grown tired of those kids thinking the only way of interacting with your electronic systems should be a PS type controller, first we had this consoles with knobs, then joysticks and buttons, then pads and analog sticks and so on. I'm sorry for those who think that the only controllers should be like the dual shock, but after many years of playing with keyboard and mouse the shooters or playing some of them with the wiimote, it just felt so dumb and archaic playing with dual analogs. Granted not all type of interactions are optimal but if you aren't even going to try other options you are going to get stale, its like my teachers at the university that despised matlab, R, phyton or C++ and a lot other programing languages and interpreted languages, and says "you all don't know what true programing is, because all that fads you use now are not true programing, you all should learn FORTRAN because that is the only high level programing language".

Seriously i've enjoyed playing games with all type of controllers, joystics, knobs, lightguns, gamepads, wiimote, touchscreen, wheels, mouse, keyboard, the one i never got was the kinect because economic reasons at the time, If the games aren't well optimized or are broken since the beginning, particularly at their interactions, no matter which type of controller you use, they all could lead to pretty bad experiences.



Isn't this the "normal" controler?



This is the most versatile control method that can play any game and is superior in FPS, RTS and many other popular genres. This is what Valve wanted to do with their handcontroller.



Gamecube controller felt nice in the hands. Pretty normal to me.



Xbox 360 and Xbox One

Gamertag:  GamertagOz70

SNES, GC and Wii U Pro were/are very normal controllers.



A normal controller doesn't mean it can't thave new features.... The ps4 added a touchpad, it's still a normal controller... It's more down to a generally recognized shape and layout, I.E not a Wii remote baton or a wiiu dinner tray.

Though I'm fine with the gamepad, other then the amount of money in no doubt costs to produce and it's terrible battery.