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Forums - Nintendo - Who exactly was Nintendo's primary target audience with the Wii U?

 

Who was the Wii U's main audience?

Casuals 44 13.75%
 
Hardcore 28 8.75%
 
Both 64 20.00%
 
They didn't know who they wanted 147 45.94%
 
Yo Mama 37 11.56%
 
Total:320

They wanted to keep the casuals and recapture the hardcore. They pretty much said that.

But, its clear they failed to capture either market very efficiently.



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bigtakilla said:
Soundwave said:
"Hardcore" gamers don't really care about Metroid, and Zelda isn't anything all that special to them either.

That's just appealing to the same group of Nintendo fans, most of whom bought the Wii U anyway.

Honestly if it were possible an merging/alliance with Microsoft would be the best way to actually get credibility with modern core gamers, but Nintendo would never agree to it willingly.

No one really wants three consoles and historically its never been supported that well outside of the Wii which again largely rode a controller fad to entice unloyal casuals before they got bored of it and moved on (an audience isn't worth spit if you can't maintain it).

But the question is, are their people who loved the Metroid series who haven't gotten a Wii U yet? I know there are Zelda fans who haven't bought a Wii U, and with both the series you are pretty much showing them that every gen is not guarenteed two major franchises exclusive to a console. 

Essentially you are pissing off around 3 million Metroid fans, and 7 million LoZ fans, that's more than half the entire Wii U userbase (a lot more). It isn't a good move, nor is it smart on any level. 

Nintendo's never given much of a shit about supporting failed products. I'm sorry you couldn't see this coming, but if you look at the Virtual Boy or even the GameCube ... realistically they cut pretty much all/most big internal development on the GameCube after 2004, letting it coast off farmed out projects and moving Zelda to the Wii launch window.

And the GameCube was selling much better than the Wii U was with lower game development costs.

What's happened to the Wii U was entirely predictable.

And not a chance in hell Metroid actually has 3 million fans that would've bought a Wii U. A Metroid game on Wii U would've sold maybe 500-750k tops with minimal/no impact on hardware.



Soundwave said:
bigtakilla said:

But the question is, are their people who loved the Metroid series who haven't gotten a Wii U yet? I know there are Zelda fans who haven't bought a Wii U, and with both the series you are pretty much showing them that every gen is not guarenteed two major franchises exclusive to a console. 

Essentially you are pissing off around 3 million Metroid fans, and 7 million LoZ fans, that's more than half the entire Wii U userbase (a lot more). It isn't a good move, nor is it smart on any level. 

Nintendo's never given much of a shit about supporting failed products. I'm sorry you couldn't see this coming, but if you look at the Virtual Boy or even the GameCube ... realistically they cut pretty much all/most big internal development on the GameCube after 2004, letting it coast off farmed out projects and moving Zelda to the Wii launch window.

And the GameCube was selling much better than the Wii U was with lower game development costs.

What's happened to the Wii U was entirely predictable.

And not a chance in hell Metroid actually has 3 million fans that would've bought a Wii U. A Metroid game on Wii U would've sold maybe 500-750k tops with minimal/no impact on hardware.

I bet they will when everyone else moves on to other consoles. You can't simply ditch products people are buying, lol. Even in hardware numbers are not good software sales are, so there is no way you can logically say these games wouldn't help Nintendo. Reality is you don't need 80 M people to release a game only 3 (and 7) million people are going to buy. They've done far more damage to their supporters by not releasing these.

I mean, we've all discussed relevance right? And I assume we can all agree the only real "relevance" Nintendo has are its FIRST PARTIES. But remove two key franchises for a gen and then what are you left with?