Let me preface this by saying I decided while I was out and about today that I would make it a point to pick up a game. Preferably a used game. I wanted to save some money, and have something decent enough to hold me over till Grand Theft Auto arrives. I was hoping that I could find a used copy of Eternal Sonata as my first choice, but alas the local Gamestop lacked that particular title. Instead I ended up picking up a used copy of Two Worlds for thirty dollars. I have not decided whether it is a good, decent, or mediocre game. I have realistic expectation, and hope it can entertain me for maybe a couple weeks.
What I do know is right out of the box this game is getting on one of my last nerves. The developer has some obscene notion that there is actually a good reason to have the dialog in Old English. Why is it any game set in some fantasy medieval environment seems to make the pretense of being a historical documentary. Further more to add insult to injury they reworked the font in an attempt to make it look like the work of a withered old scribe. I suppose the worst thing of all is that nobody can possibly do justice to this way of speaking beyond a classical play actor. Unless you have performed Hamlet it sounds like someone has shoved a wooden pole where the sun doesn't shine and slowly began the rotation.
I think I have had enough of this bullshit. I hope you pardon my language, but that is exactly what it is. This isn't clever, and it adds nothing to the gameplay experiene. Hell it damn well detracts from it. How can anyone enjoy the dialog if it sounds to an experienced ear like the characters are doing their very best to speak in the most backwards fashion possible. Obviously nobody can naturally write in this style any longer either. You sure as hell can't have a decent one liner. I feel for the voice actors, and I feel for the writers. This is obviously not their idea. Some twisted tradition is at play here, and nobody is standing up to say this is just annoying. The gamers sure as hell don't want to listen to this gibberish.
Does anyone here sincerely enjoy playing a game where the writers are intentionally writing in an obscure dialect? Does anyone actually think this enhances the games experience? Does anyone think of this as anything remotely close to an essential game element. I sure as hell hate to read it or listen to it. The voice actors cannot possibly enjoy speaking it, and the writers should want to be able to write in something close to a creative fashion. So why the hell are we all suffering for this idiotic window dressing.
I think this will be one of my criteria in gaming from now on. Obscure dialect is out the writers are not Shakespeare. The voice actors will have not done Hamlet, and I am sick of trying to enjoy a story that rolls off the tongue like Sea Urchin one irritating spike after another. This isn't the only game that has done this as of late, but I really cannot take anymore of this. Why destroy your audiences enchantment. Hell why torment your audience in the first place.











