To clarify, this is a Super Mario Bros mechanic question. Jump boosting (I believe that's the name) is when you to get a jump boost when jumping on an enemy. Mario's jump reaches a higher height after jumping from an enemy/object's head/top if done correctly. It's very similar to footstooling in Super Smash Bros (and obviously it was a mechanic before Smash).
In other words, what Mario does on this shell jump.
link: https://m.youtube.com/watch?v=EyggGfg3N0g
There are two ways to do this in SMB 3, NSMB series and Mario Maker:
1. Hold the jump button anytime before landing on the enemy.
2. Press the jump button the moment you land on the enemy.
In Super Mario World, 3D Land, and 3D World you can only do this by holding the jump button before landing on the enemy. Timing the moment you land on them won't work but holding a the button before will.
Personally, I prefer option number 2: hitting the jump button the moment you land on the enemy. I feel like I can react better this way than holding on a button and then positioning Mario's feet above the enemy/projectile's head.
What method do you guys prefer?









