By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Graphics are best on console because of limitation. Ps4 Neo will impact this negatively?

 

PS4 NEO should ...

Have better looking games. 19 10.61%
 
Just better performance. 21 11.73%
 
just 4k output. 10 5.59%
 
Extra power just fro VR and 4k. 20 11.17%
 
All of the above. 54 30.17%
 
None of the above, fuck the NEO, 55 30.73%
 
Total:179
Bryank75 said:
Last answer there is incredibly childish and entitled.... "I don't want it, so nobody else should have the option"

PS4K / Neo is not taking anything from normal PS4, the games will release on PS4 as they would have normally.

So they shouldn't release a new Nintendo console cause they will be offending the WiiU owners and they are taking games from WiiU to launch with the new console.... BE PISSED! Hey everyone, lets be pissed.....

Xbox, they are releasing our exclusives on PC..... now they can be played by more people, lets be pissed.....

It's all really exhausting! Tired of the whole outrage culture of gaming.

Join the club.

I'm tired of people not understanding or not willing to understand that console game development is very different from PC game development. That somehow it's easy and games will automatically look and run better on NEO and it won't take any resources at all.

Or what incremental console upgrades mean for the future. Short term gain, long term pain.

Games will not release on PS4 as they normally would have. At least 25% to 50% extra QA time just for testing if the same build runs correctly on the faster CPU, memory and GPU. An extra GPU binary is required for NEO. Patches are doubled and need to be synchronized for multiplayer games. All that has to come out of the same budget since it's all selling to the same userbase as before. Either games take even longer to develop or each verion gets less attention than before.

The effects might be small for a big AAA studio, yet a lot more pronounced for a small studio that could only afford to release on 1 console to begin with.


But let people dream on that that $399 NEO box is going to give those GTX 970's a run for their money and every game is magically going to run better. All that counts is better graphics after all.



Around the Network
John2290 said:
That polling is more in favour of the ps4.5 than my previous polling on similar threads, maybe naming NEO swayed opinion. People do seem to be switching to favour the NEO for some reason, I wonder if Sony are laying some kind of background marketing at the core level. Anyone notice any personalities or media outlets suddenly change their tune?

For some unknown reason I have had a compleat change of opinion regarding the PS NEO. I must buy the NEO. I must buy the NEO. I must buy the NEO.



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

John2290 said:
SonytendoAmiibo said:

For some unknown reason I have had a compleat change of opinion regarding the PS NEO. I must buy the NEO. I must buy the NEO. I must buy the NEO.

You'd be surprised the lenghts companies go to sway online opinion. Shit, you could be a meat bot hired by Nintendo...heck, many of the NX threads could be paid for by Nintendo....but they really don't need to go that far these days, a strategic snowball can end up being a massive avalanche on the net these days. They hire professionals just for this purpose these days. Always suspect a meat bot...fuck, I might be a meat bot working for free and not even know it.

It's a proven fact that companies keep there customers miserable. RETAIL THERAPY (shopping in order to make oneself feel happier) is the way the companies will give you happiness for a price.

Look at how Nintendo trolled new amiibo launches knowing most people would never get to even see one, let alone buy it. Then later on more stock arrives and quickly sells out. (amiibo are happiness).

Marketing wise, this is why SONY is releasing a more powerful PS4. Make your customers miserable with the one they have now and make them happy when they buy the new one.



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

Here is one famous marketing psychologist to study that will send shivers up your spine.

This is from Wikipedi:

Ernest Dichter

Page issues

Ernest Dichter (14 August 1907 – 21 November 1991) was an American psychologist and marketing expert known as the "father of motivational research." Dichter pioneered the application of Freudianpsychoanalytic concepts and techniques to business — in particular to the study of consumer behavior in the marketplace. Ideas he established were a significant influence on the practices of the advertising industry in the twentieth century. Dichter promised the "mobilisation and manipulation of human needs as they exist in the consumer". As America entered the 1950s, the decade of heightened commodity fetishism, Dichter offered consumers moral permission to embrace sex and consumption, and forged a philosophy of corporate hedonism, which he thought would make people immune to dangerous totalitarian ideas.[1] According to a New York Times article in 1998, he "was the first to coin the term focus group and to stress the importance of image and persuasion in advertising". In Vance Packard's book on Dichter and his practices, he recalls meeting Dichter in his castle and finding children watching televisions while resident psychologists, crouching behind special screens secretly filmed and studied their every action so that they could inform advertisers how to manipulate their unconscious minds. Dichter called such focus groups his "living laboratory". One such session led to the invention of the Barbie Doll: "What they wanted was someone sexy looking, someone that they wanted to grow up to be like," Dichter reported, "Long legs, big breasts, glamorous." To Packard, Dichter's gothic mansion was a sinister factory that manufactured and implanted self-destructive desires.[2]



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

John2290 said:

LOL, just joking...

But really....

 

That comparison ain't showing Rise of the Tomb Raider in 4K... I'm not even sure it is the PC version.



Around the Network
SonytendoAmiibo said:
 

It's a proven fact that companies keep there customers miserable. RETAIL THERAPY (shopping in order to make oneself feel happier) is the way the companies will give you happiness for a price.

Look at how Nintendo trolled new amiibo launches knowing most people would never get to even see one, let alone buy it. Then later on more stock arrives and quickly sells out. (amiibo are happiness).

Marketing wise, this is why SONY is releasing a more powerful PS4. Make your customers miserable with the one they have now and make them happy when they buy the new one.

Haha nice conspiracy theory, plays right into this
http://www.eurogamer.net/articles/digitalfoundry-2016-lichdom-battlemage-is-the-worst-performing-game-weve-tested
I guess that's why Sony let that game through.

I'm more inclined to believe Lafiel's theory

Lafiel said:

As I said, my theory is that it's simply not viable to shrink the current architecture, so they have to use one made for 14/16nm finfet to use this process.

But using a same-spec (18CU etc) chip as the old one opens a whole new can of worms, because code written "to the metal" for the old chip won't run as efficiently out of the box (and they certainly don't want every game to need a patch) on the new architecture, so to circumvent this problem they imo always had to throw in additional CUs to make sure the finfet chip can brute force PS4 parity in unpatched games. Doubling the CU count even makes it possible to sell the PS4 Neo at a higher price as long as both version coexist > higher margins.

Due to the enormous differences in structure size between chips made in 28nm and 14/16nm the PS4 Neo APU will certainly have a smaller die size than the current PS4 APU and in the end (when yields have caught up and process costs have sunken due to enough production capacities being available) that's the most important factor for chip price per unit (the more working chips you get from a silicon wafer, the cheaper they are per unit).


SvennoJ said:

Ahh that makes sense, so the new GPU would be a different architecture. Sounds like a massive oversight at the time the ps4 was designed, causing quite a pita for developers going forward. So brute force emulation of the base model with the option to write more efficient NEO specific code. (those separate NEO GPU binaries make sense now) Clusterfuck with a silver lining...

at the time they finalised the PS4 they might still have been hopeful to be able to use the 20nm process in the future and there were reports of AMD attempting to make use of that one up until dec 2014, yet it seems that never came to fruition and with that died that option for X1/PS4 APUs aswell

the newest processes even have a changed transistor layout (finfet) afaik effectively making "shrinks" complete redesigns, so that might have been out of the question from the get go

Bite the bullet now so a cheaper slim can eventually still happen. Unlike the original XBox which had to be dropped as costs could not be saved.

It still sucks.



SvennoJ said:

Bryank75 said:
Last answer...

Snikt

Join the club.

I'm tired of people not understanding or not willing to understand that console game development is very different from PC game development. That somehow it's easy and games will automatically look and run better on NEO and it won't take any resources at all.

Or what incremental console upgrades mean for the future. Short term gain, long term pain.

Games will not release on PS4 as they normally would have. At least 25% to 50% extra QA time just for testing if the same build runs correctly on the faster CPU, memory and GPU. An extra GPU binary is required for NEO. Patches are doubled and need to be synchronized for multiplayer games. All that has to come out of the same budget since it's all selling to the same userbase as before. Either games take even longer to develop or each verion gets less attention than before.

The effects might be small for a big AAA studio, yet a lot more pronounced for a small studio that could only afford to release on 1 console to begin with.


But let people dream on that that $399 NEO box is going to give those GTX 970's a run for their money and every game is magically going to run better. All that counts is better graphics after all.

Progress doesn't pay off straight away. Sometimes companies and people do things with little or no pay as a showcase of their abilities and what they can do..... 

and besides, it's not like they don't cater to a wide range of PC architectures and specs as well as at least 2 consoles and soon 3 or 4. If this was the attitude of the industry, we would still be playing NES. 



SvennoJ said:
SonytendoAmiibo said:

It's a proven fact that companies keep there customers miserable. RETAIL THERAPY (shopping in order to make oneself feel happier) is the way the companies will give you happiness for a price.

Look at how Nintendo trolled new amiibo launches knowing most people would never get to even see one, let alone buy it. Then later on more stock arrives and quickly sells out. (amiibo are happiness).

Marketing wise, this is why SONY is releasing a more powerful PS4. Make your customers miserable with the one they have now and make them happy when they buy the new one.

Haha nice conspiracy theory, plays right into this
http://www.eurogamer.net/articles/digitalfoundry-2016-lichdom-battlemage-is-the-worst-performing-game-weve-tested
I guess that's why Sony let that game through.



 

Conspiracy theory confirmed! Lichdom Battlemage proves the current PS4 is total misery inducing mouldy old crusty tech. Happiness can only come to gamers when they upgrade to NEO.



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969