DISCLAIMER: I am not trying to insult anyone. This is an honest question based on the information I thought I had obtained.
Much has been said about the advantages of using X86 in game consoles because PC:s use this architecture.
Some of the benefits was supposed to be:
- ease of software development
- easier to port from PC to consoles (and vice versa)
- shorter and cheaper development
- more optimized code
- using scalable game engines like UE4
All of this was supposed to result in more, better and cheaper games.
The reality is (in my opinion) more like this:
- most PS4/XB1 games still cost $60
- many games have been rushed and/or delayed (i.e. planning was not easy despite the well known X86 architecture)
- many games are not optimized (resolution, framerate etc) despite scalability of game engines.
- games are migrating from consoles to PC but not many in the other direction.
- higher development costs resulting in absurd sales demands.
- developers closing down or migrating to mobile








