Well I'm off by 9 points as of now . . .
Are you buying Quantum Break? | |||
No | 265 | 54.87% | |
Yes, on Xbox One | 115 | 23.81% | |
Yes, on PC | 37 | 7.66% | |
Yes, on both platforms | 12 | 2.48% | |
See Results | 54 | 11.18% | |
Total: | 483 |
CGI-Quality said:
Nah, mid 80s is unlikely, at this point. I can see it climbing back up to 80, but 10 points (or so)? Nah. I can say, I didn't see this coming! |
iceland said: UP TO 77! :-O xD |
See, we're getting there!
Goodnightmoon said: So reviews say it feels more like a film than a game, is average as a shooter and has a bad ending even when the story is by far the most important element of the game... |
You forgot the platforming... its like a 3rd person shooter with platforming elements.
Very surprised by this one. I predicted mid to high 80s due to the live action show, but this is pretty low by comparison.
Goodnightmoon said: So reviews say it feels more like a film than a game, is average as a shooter and has a bad ending part even when the story is by far the most important element of the game... |
People are trying different things at least. We always see clamour for new things but simulatenously we demand a product that is a result of iterative product design. If you were to start Assassin's Creed today it needs to be black flag or a more polished unity, anything before would be deemed too rudimental.
Not saying the score is unfair per se -- I haven't played it, but more indicative of a general trend. Another reason why development costs are rising, mid sized studios are dying and non-indie/download games are dwindling.
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