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Forums - Nintendo - Does Nintendo require VR/AR to remain relevant...?

mountaindewslave said:
ps4tw said:

Seems to be selling well if preorders are anything to go by - if Nintendo wait until PSVR is released and they sit back for a year without doing anything, they'd lose precious time.

Plus, what do you think Nintendo should do with its next console?

you realize that the amount of VR preorders combined are nothing next to a console, even recent Nintendo consoles right? people are claiming that the VR preorders are good because they have nothing to compare them too

 

absurd thread though. Nintendo is still extremely relevant which is why people like you constantly make threads discussing them and making projections and predictions.

if you Google video games related to Nintendo/Sony/Microsoft, there generally will be more Nintendo news popping up than anything else. they are extremely relevant and have tons of people interested in their future.

There is a big difference between people not being thrilled about their current system offerings and them not being relevant. I'm a huge Nintendo fan and have owned practically every system they've ever released but I don't like a lot what they do now (well I like the 3DS to some degree). 

Nintendo will stay massively relevant as long as they hold their powerful IPS/characters, are releasing systems, and have lots of money in the bank to market themselves and release content. All still remain true now.

Again, there's a reason that despite poor recent home console sales Nintendo is still constantly being discussed.

 

on specific topic though something like Virtual Reality is literally the LAST thing Nintendo needs to get involved with at this point. All they've done for the past decade has been jumping to one gimmick to the next. Sometimes its a home run, sometimes its a miss, but they've already been doing things in similar vain and their fanbase as well as casual fans are fairly tired of it.

Nintendo has the money and they have the games at this point. All they need to do is go back to REGULAR hardcore gaming. Like the Gamecube (obviously without a small disk or strange disk format holding them back) in terms of a good spec system with a solid regular controller.

 

IF they release a standard system with solid specs, some level of backwards compatibility, a traditional controller- it will sell well. Bear in mind Nintendo has not done this on the home console segment in a few generations. They need to go back to it. Release a traditional system with something like these three titles: a new Mario Galaxy, a Pokemon game, and some new IP (Splatoon? a horror game? another Bayonetta?) and the system will sell like hotcakes

 

I'm telling you, literally all Nintendo needs to do is go back to the basics with good specs and release their next home console with a highly in demand game (Mario Galaxy sequel or Pokemon Open World or something) and it will fly off the shelves. Hell either one of those games would have made the Wii U do better despite the poor decisions made for its hardware/accessories

Comparing VR sales to console sales doesn't make sense as it's an emerging market compared to one that's been around for over 25 years. 

Googling Nintendo or the amount people talk about them are not metrics that count towards them being relevant...The Wii U has been a total flop and with Sony and Microsoft having taken practically the entire mainstream gaming market into one camp or the other, Nintendo is going to struggle to have a successful console if they do not do something unique and appealing to most gamers. 

Is VR a gimmick though? Were flatscreen TVs gimmicks? Was 1080p a gimmick? Reviews so far seem to suggest it's the beginning of something great, not something that is years away from being functional, or a passing fancy. 

Did the GameCube sell well? And with the amount of people now invested in Xbox Live and PSN, it'd be very, very hard to pull people over with just solid specs and backward compatibility; most gamers don't care about the latter for Nintendo titles because that only appeals to Nintendo fans. The issue with the games you mention is they are not appealing to your average western gamer in the living room who plays GTA, Battlefield and CoD. Now if they more went down a route of games like Silent Hill, the Ico series and Dark Souls, those are games that bridge the West/Asian divide, but it'll be a cold day in hell before Nintendo adopts a more mature mainstream image. 



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Teeqoz said:
ps4tw said:

No need to be condescending.

If they have a low price, if people are already happy with the PS4/Xbox lineup, why would they get another console? And stating a console has to have good games is stating the obvious, so how/what are these good games going to be? Are they going to be first or third party? Are they going to rely on any Nintendo franchise? Are they going to be technically advanced, current gen or retro? Your solution just opens up a whole lot of questions.

If Nintendo makes the NX x86, and about as powerful as the PS4, it will likely get a fair bit more third party support than the Wii U, and they could probably launch it at about 249-299, with bigger prospects of pricedrops than the Wii U had. Not sure what you mean by "are they going to be technically advanced, current gen or retro". The games will obviously be current gen since they are released on current gen hardware. And they aren't looking to make those that already own a PS4 or XBO switch. They are looking to make those that haven't bought or decided which console to buy yet to buy an NX.

 

I'd go more indepth as far as the strategy goes, but coming up with this required months of reading and writing posts on video game forums, so I'm afraid if you wanna know more you'll have to pay me 70$ an hour for my expertise. Sorry :-/

Possibly. The issue is the Wii U burned a lot of publishers with it's Wii U support which may create a catch 22 - publishers want to see good sales before releasing their games, but the console would only sell well with third party games being released on it...

I can't imagine people who are sitting on the fence about a PS4 or Xbox One would by an NX if the latter wasn't more powerful and brought something new to the table, otherwise you're paying a lot of money for something that's late to the party.

Also, you wouldn't get $70 an hour for trawling forums - feel free to message me for career advice ;) 



ps4tw said:

Nintendo is going to struggle to have a successful console if they do not do something unique and appealing to most gamers. 

Now if they more went down a route of games like Silent Hill, the Ico series and Dark Souls, those are games that bridge the West/Asian divide, but it'll be a cold day in hell before Nintendo adopts a more mature mainstream image. 

How is VR/AR unique if Sony, Microsoft, Apple, Samsung, HTC, LG, Google, Facebook and others are already heavily invested in it? Isnt doing what everyone else is doing the exact opposite of unique?

Games like Silent Hill, Ico & Dark Souls are going to help them immensely? Not sure if you realize this but Nintendo funded Fatal Frame, Devil's Third & Bayonetta 2, they have invested in mature titles.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
ps4tw said:

Nintendo is going to struggle to have a successful console if they do not do something unique and appealing to most gamers. 

Now if they more went down a route of games like Silent Hill, the Ico series and Dark Souls, those are games that bridge the West/Asian divide, but it'll be a cold day in hell before Nintendo adopts a more mature mainstream image. 

How is VR/AR unique if Sony, Microsoft, Apple, Samsung, HTC, LG, Google, Facebook and others are already heavily invested in it? Isnt doing what everyone else is doing the exact opposite of unique?

Games like Silent Hill, Ico & Dark Souls are going to help them immensely? Not sure if you realize this but Nintendo funded Fatal Frame, Devil's Third & Bayonetta 2, they have invested in mature titles.

Well Microsft's offering is enterprise only, Samsung and Google's are low end, and no one knows about Apple's offering. Implementation is key - considering it's brand new tech, I'm sure they can find a way to make it unique. 

Fatal Frame is fine, but Devil's Third and Bayonetta have not translated well into the western market - they have too many traditional Japanese game aspects such as characters that walk around half naked and still a fixation on Japanese style and design. While Devil's Third was hammered in reviews, the mechanics behind Bayonetta are brilliant, but most people will take a 3 second look at playing a game where the main character is an annorexic woman with bolt-on tits running around in skin-tight PVC and instantly dismiss it. Which is entirely fair. Nintendo needs to grow up and realise mature is more than half-naked characters and gore, a transition the Metal Gear series has mostly managed to do. 



oniyide said:
Ck1x said:

Well the Wii was considered a secondary console even by Nintendo, so there's that...

sure they also consider Wii U a secondary console so there's that too.

But you talk as if a company can't be very successful and profitable seeing a product that they make as a good secondary platform. I brought up the Wii because it is a great example of how this can work when Nintendo sees what they have and executes it perfectly with the right marketing and software. You bringing up the WiiU just proves my point even further. The console wasn't that compelling or different of a product and Nintendo got behind it instead of being in the driver's seat like they were with the Wii. Right now Nintendo is concerned with becoming the most profitable version of itself that it can, I don't think they care much for this measuring contest of who's got the biggest! Judging by these latest rumors both Sony and Microsoft will alienate themselves from their own fan base... 



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ps4tw said:
zorg1000 said:

How is VR/AR unique if Sony, Microsoft, Apple, Samsung, HTC, LG, Google, Facebook and others are already heavily invested in it? Isnt doing what everyone else is doing the exact opposite of unique?

Games like Silent Hill, Ico & Dark Souls are going to help them immensely? Not sure if you realize this but Nintendo funded Fatal Frame, Devil's Third & Bayonetta 2, they have invested in mature titles.

Well Microsft's offering is enterprise only, Samsung and Google's are low end, and no one knows about Apple's offering. Implementation is key - considering it's brand new tech, I'm sure they can find a way to make it unique. 

Fatal Frame is fine, but Devil's Third and Bayonetta have not translated well into the western market - they have too many traditional Japanese game aspects such as characters that walk around half naked and still a fixation on Japanese style and design. While Devil's Third was hammered in reviews, the mechanics behind Bayonetta are brilliant, but most people will take a 3 second look at playing a game where the main character is an annorexic woman with bolt-on tits running around in skin-tight PVC and instantly dismiss it. Which is entirely fair. Nintendo needs to grow up and realise mature is more than half-naked characters and gore, a transition the Metal Gear series has mostly managed to do. 

So Microsoft/Samsung/Google/Apple arent competition because they target different markets. The same can be said for Oculus & Vive, those are for high-end PCs which is an entirely different market from Nintendo so that leaves just Sony with PSVR. Basically what your saying is that Sony is doing so Nintendo is doomed if they dont?

Ok i can agree that Bayonetta & Devil's Third didnt really catch on but neither did Ico or Silent Hill (hasnt sold over 1 million in 15 years) so you are contradicting yourself, the only title you listed that is somewhat relevant is Dark Souls which does around 2-3 million.

Also Nintendo thinks that half-naked women is mature? You do realize that they have been getting alot flak lately for minimizing the amount of revealing outfits in games?

Im confused about the Metal Gear statement, are you saying they do or dont utilize half-naked women? Because if your saying they dont than you have no idea what you're talking about.



When the herd loses its way, the shepard must kill the bull that leads them astray.

oniyide said:
freebs2 said:
I'm not quoting because it doesm't seem appropriate to go on arguing. But the WiiU wasn't designed to be a complementary home console, that was not its purpose at all. Also the Wii, even if it ended up in a similar situation, it was not their intent to begin whith.

absolutely but thats kinda what it turned into.

 

http://mynintendonews.com/2015/03/18/nintendo-president-admits-that-the-wii-u-probably-isnt-peoples-first-console-of-choice/

Yes, how exactly that contradicts my statement?

I said the WiiU wasn't designed to be a complementary console, and neither was the Wii. Here Iwata is admitting (in 2015) that WiiU is considered by players a second choice console. You're confusing intents with factual situations.



ps4tw said:
zorg1000 said:

How is VR/AR unique if Sony, Microsoft, Apple, Samsung, HTC, LG, Google, Facebook and others are already heavily invested in it? Isnt doing what everyone else is doing the exact opposite of unique?

Games like Silent Hill, Ico & Dark Souls are going to help them immensely? Not sure if you realize this but Nintendo funded Fatal Frame, Devil's Third & Bayonetta 2, they have invested in mature titles.

Well Microsft's offering is enterprise only, Samsung and Google's are low end, and no one knows about Apple's offering. Implementation is key - considering it's brand new tech, I'm sure they can find a way to make it unique. 

Fatal Frame is fine, but Devil's Third and Bayonetta have not translated well into the western market - they have too many traditional Japanese game aspects such as characters that walk around half naked and still a fixation on Japanese style and design. While Devil's Third was hammered in reviews, the mechanics behind Bayonetta are brilliant, but most people will take a 3 second look at playing a game where the main character is an annorexic woman with bolt-on tits running around in skin-tight PVC and instantly dismiss it. Which is entirely fair. Nintendo needs to grow up and realise mature is more than half-naked characters and gore, a transition the Metal Gear series has mostly managed to do. 

not to mention those games came out later in Wii U's life, by that time it was already kinda dead, and most people arent willing to shell out 300 dollars to play a Bayonetta game.



freebs2 said:
oniyide said:

absolutely but thats kinda what it turned into.

 

http://mynintendonews.com/2015/03/18/nintendo-president-admits-that-the-wii-u-probably-isnt-peoples-first-console-of-choice/

Yes, how exactly that contradicts my statement?

I said the WiiU wasn't designed to be a complementary console, and neither was the Wii. Here Iwata is admitting (in 2015) that WiiU is considered by players a second choice console. You're confusing intents with factual situations.

i was agreeing with and just posted the link to show that



zorg1000 said:
ps4tw said:

Well Microsft's offering is enterprise only, Samsung and Google's are low end, and no one knows about Apple's offering. Implementation is key - considering it's brand new tech, I'm sure they can find a way to make it unique. 

Fatal Frame is fine, but Devil's Third and Bayonetta have not translated well into the western market - they have too many traditional Japanese game aspects such as characters that walk around half naked and still a fixation on Japanese style and design. While Devil's Third was hammered in reviews, the mechanics behind Bayonetta are brilliant, but most people will take a 3 second look at playing a game where the main character is an annorexic woman with bolt-on tits running around in skin-tight PVC and instantly dismiss it. Which is entirely fair. Nintendo needs to grow up and realise mature is more than half-naked characters and gore, a transition the Metal Gear series has mostly managed to do. 

So Microsoft/Samsung/Google/Apple arent competition because they target different markets. The same can be said for Oculus & Vive, those are for high-end PCs which is an entirely different market from Nintendo so that leaves just Sony with PSVR. Basically what your saying is that Sony is doing so Nintendo is doomed if they dont?

Ok i can agree that Bayonetta & Devil's Third didnt really catch on but neither did Ico or Silent Hill (hasnt sold over 1 million in 15 years) so you are contradicting yourself, the only title you listed that is somewhat relevant is Dark Souls which does around 2-3 million.

Also Nintendo thinks that half-naked women is mature? You do realize that they have been getting alot flak lately for minimizing the amount of revealing outfits in games?

Im confused about the Metal Gear statement, are you saying they do or dont utilize half-naked women? Because if your saying they dont than you have no idea what you're talking about.

To be fair thats really only one game in the series where they went over the top with the half naked chick, the difference is the series is not known for that and thats not why people like to play those games in the first place, its just one part of a very large machine and not even an important one. Bayonetta the whole character is her being essentially naked covered in her own hair. Big difference