ps4tw said:
JWeinCom said:
Well preorders aren't anything to go by. Preorders selling out is nice, but that only has meaning if we know the allocation. Also, niche products may have high preorders but relatively low sales afterwards, like with JRPG games often do.
As for what Nintendo should do... I dunno. I agree with you that there needs to be a selling point beyond power, but VR is not it. VR seems like a niche product to me. It's fine for what it is, but it's years before it's going to be a mainstream thing if it ever gets there. It's especially a poor fit for Nintendo's audience. Nintendo excels in local multiplayer, which VR isn't great for as of now, and kids, whose parents wouldn't want them wearing a TV screen on their eyes. Aside from this, it doesn't really gel with Nintendo's software. Some games, Mario Kart, Zelda, Metroid could be fun with VR, but VR won't add much to things like Mario Bros or any of Nintendo's casual leaning stuff.
I still think Nintendo's best chance for success is evolving the Wii concept (which the Wii U didn't really do).
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An issue is that Nintendo's audience seems to be dwindling as shown by the Wii U sales, so it's going to have to expand on that audience somehow, plus reviews have said VR is actually quite effective for casual games such as Lucky's Tale.
However I think evolving the Wii concept may be a good route because if VR does turn out to be a big thing, they'll have a well developed motion controller for it which currently is a large part of the VR experience. If VR doesn't turn out to be a big thing, they haven't wasted any money.
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If Nintendo's going for a casual audience, a device that would cost $600 at a bare minimum (more likely $800) is not the way to go.
In a few years, when the prices come down and VR is on more solid ground, maybe. But, assuming we're talking about the NX here, Nintendo can't launch at that price, and they also would be wise to come up with a different gimmick than Sony and others are doing.