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Forums - Nintendo - How the NX Controller will work, and why you will like it.

 

The NX Controller will be...

A game-changer 107 28.84%
 
The next Wii-Mote 32 8.63%
 
Stupid 53 14.29%
 
Weird 64 17.25%
 
A failure. 105 28.30%
 
Total:361
Dr.Henry_Killinger said:
ps4tw said:

Nintendo's focus on controllers started with the Wii and they are still pursing this avenue of thought, which should worry investors greatly as it demonstrates they have no idea why the Wii was popular. The Wii was popular because of it's controller, BUT the majority of the market which bought the Wii were "casual", or better yet, transient, gamers who will not be coming back to the Nintendo fold because they are not gamers - playing Wii Sports with friends after a few drinks doesn't make someone a gamer. These people are not interested in another console as the Wii served them just fine. Therefore Nintendo should realise the Wii was a one-hit wonder and by innovating on the pad, they will not be able to replicate its success.

Exactamundo, they are trying to catch lightning in a bottle twice. Upon the plethora of reasons for the Wii U's performance, a key reason was that as well.

I even made a thread on it: http://gamrconnect.vgchartz.com/thread.php?id=207685&page=1

Great thread - never picked that up with the marketing, but shows how peripheral dependent they were with the Wii U.



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RolStoppable said:
superchunk said:

So much negativity without seeing it in game.

You could have at least the decency to wait for confirmation if something is an actual Nintendo product before turning on full fanboy mode.

I was intrigued by the idea. Not drooling/faboying over it. All I suggested was to wait and see. Mr "anything-that-is-different-from-NES-is-bad".



This is fake.

But regardless, I like real buttons.



With all that they do with stereoscopic 3d, I wouldn't put it past Nintendo to try something with holograms.

They did do this patent not long ago



I predict NX launches in 2017 - not 2016

Nintendo's focus on controllers began a lot earlier than the Wii:
With the NES they revolutionized the industry with the d-pad.
With the SNES they introduced shoulder buttons and the diamond face button interface to become the gold standard of controllers..
With the N64 they added the analog stick.
With the GameCube they fucked up.
With the Wii they skyrocketed with motion controllers with add-on capabilities.
With Wii U they fucked up again.

The problem with the GameCube was the shoulder buttons were wank, and they got rid of the diamond face configuration for some weird monstrosity.
The problem with the Wii U controller was that they tried to make it like a DS with your TV as the top screen, but it is awkward trying to look at one screen in your lap, while also looking at the othe in front of you. Plus the other feature of playing your games offscreen was not very functional due to it only having less than a 10 meter range, which meant it would probably be disconnecting if you were just one room away. Plus the controller was the opposite of the Wii - the Wiimote was slim and sexy, the Wii U contraption was fat and ugly.



I describe myself as a little dose of toxic masculinity.