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Forums - Gaming - 'Quantum Break' Is Financially Risky Because It's a AAA Game You Can Finish

Mike_L said:
Mr Puggsly said:

Again, if PS4 exclusives dont sell well enough to explain PS4's great success.

1: MS turned people off early on with higher price and DRM BS. That gave PS4 momentum its still benefitting from today.

2: X1 is less successful but its exclusives sell comprable to PS4. Its 3rd party where PS4 sells exceptionally more software.

1: No point in arguing that anymore. Of course screw ups benefit the competition.

2: Huh... Halo 5 released on a larger install base and sold far less than Halo 3 did on a smaller install base. Furthermore, 3 of the 5 biggest PS exclusive franchises release this year so what's your point other than saying "my console's exclusives sell better than yours... until May 10th"?

1. Gran Turismo

2. Uncharted

3. The Last of Us

4. God of War

5. Ratchet & Clank

 

All SCE published PS4 exclusives over 0.5 mill sales (13 games) have a cumulative sale of 25.62 mill.
That's (25.62/13 =) 1.97 mill in avg.

The same amount of Microsoft published XB1 exclusives (13 games) have a cumulative sale of 16.68 mill.
That's (16.68/13 =) 1.28 mill in avg.

 

1. The Last of Us 2014 Action Sony Computer Entertainment 1.69 1.72 0.07 0.77 4.26
2. Uncharted: The Nathan Drake Collection 2015 Action Sony Computer Entertainment 1.70 1.42 0.06 0.63 3.81
3. inFAMOUS: Second Son 2014 Action Sony Computer Entertainment 1.23 0.91 0.07 0.45 2.67
4. Killzone: Shadow Fall 2013 Shooter Sony Computer Entertainment 0.88 1.26 0.07 0.27 2.49
5. Bloodborne 2015 Action Sony Computer Entertainment 0.90 0.63 0.25 0.31 2.10
6. DriveClub 2014 Racing Sony Computer Entertainment 0.34 1.25 0.01 0.31 1.92
7. LittleBigPlanet 3 2014 Platform Sony Computer Entertainment 0.56 0.86 0.01 0.26 1.69
8. The Order: 1886 2015 Shooter Sony Computer Entertainment 0.59 0.72 0.06 0.26 1.62
9. Knack 2013 Platform Sony Computer Entertainment 0.42 0.61 0.42 0.14 1.59
10. Until Dawn 2015 Adventure Sony Computer Entertainment 0.39 0.80 0.04 0.22 1.45
11. MLB 15: The Show 2015 Sports Sony Computer Entertainment 0.64 0.06 0.00 0.16 0.86
12. MLB 14: The Show 2014 Sports Sony Computer Entertainment 0.57 0.00 0.00 0.06 0.63
13. God of War III 2015 Action Sony Computer Entertainment 0.20 0.24 0.01 0.09 0.53

 

1. Halo 5: Guardians 2015 Shooter Microsoft Game Studios 2.29 1.02 0.02 0.34 3.67
2. Halo: The Master Chief Collection 2014 Shooter Microsoft Game Studios 1.81 0.95 0.03 0.23 3.01
3. Forza Motorsport 5 2013 Racing Microsoft Game Studios 1.19 0.77 0.01 0.17 2.14
4. Gears of War: Ultimate Edition 2015 Shooter Microsoft Game Studios 1.66 0.27 0.00 0.22 2.14
5. Forza Motorsport 6 2015 Racing Microsoft Game Studios 0.54 0.69 0.02 0.11 1.36
6. Forza Horizon 2 2014 Racing Microsoft Game Studios 0.47 0.73 0.01 0.09 1.29
7. Sunset Overdrive 2014 Shooter Microsoft Game Studios 0.59 0.37 0.00 0.08 1.04
8. Rare Replay 2015 Misc Microsoft Game Studios 0.43 0.18 0.01 0.06 0.68
9. Kinect Sports Rivals 2014 Sports Microsoft Game Studios 0.29 0.18 0.02 0.04 0.53
10. Zoo Tycoon (2013) 2013 Simulation Microsoft Game Studios 0.17 0.09 0.00 0.03 0.29
11. Dance Central: Spotlight 2014 Misc Microsoft Game Studios 0.15 0.03 0.00 0.00 0.19
12. State of Decay 2015 Strategy Microsoft Game Studios 0.12 0.04 0.00 0.02 0.18
13. Project Spark 2014 Misc Microsoft Game Studios 0.10 0.04 0.00 0.01 0.16

When I said exclusives I also meant 3rd party exclusives. Such as Titanfall, Dead Rising 3, Ryse, and Rise of the Tomb Raider.

Without mass bundling, Last of Us and Uncharted would be a lot lower. As would Gears:UE.

Either way, I think you get what I'm saying. PS4's massive userbase is benefitting PS4 in multiplat sales more than exclusives sales.



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naruball said:

It is risky, but I think it's less likely that a single player game will make a lot of money. Even Until Dawn that received a lot of buzz didn't manage to sell all that much. Games with a huge budget simply can't be single player only (exceptions are well established franchises like GTA, Zelda, etc). The developers know it already and that's why the inlcude multiplayer even when it doens't make much sense.

Witcher and Fallout are single player only, and ye they aren't new IPs but anyway they made gazilions. Until Down was also very financially sucessfull specialy because its budget wasnt all that high and marketing was quite low wich reduced the budget even more.  The entire Batman Arkhan series, smashing sucess again. There are pretty much the same proportion of games failling and succeeding whether they are MP only, MP and SP hybrids or SP only, companies prefer to put some form of MP on games tough cause they can do microtransactions and scumbag ppl out of their moneys, thats why almost all SP games have some form of very bad taked on MP on it.