Mike_L said:
1: No point in arguing that anymore. Of course screw ups benefit the competition. 2: Huh... Halo 5 released on a larger install base and sold far less than Halo 3 did on a smaller install base. Furthermore, 3 of the 5 biggest PS exclusive franchises release this year so what's your point other than saying "my console's exclusives sell better than yours... until May 10th"? 1. Gran Turismo 2. Uncharted 3. The Last of Us 4. God of War 5. Ratchet & Clank
All SCE published PS4 exclusives over 0.5 mill sales (13 games) have a cumulative sale of 25.62 mill. The same amount of Microsoft published XB1 exclusives (13 games) have a cumulative sale of 16.68 mill.
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When I said exclusives I also meant 3rd party exclusives. Such as Titanfall, Dead Rising 3, Ryse, and Rise of the Tomb Raider.
Without mass bundling, Last of Us and Uncharted would be a lot lower. As would Gears:UE.
Either way, I think you get what I'm saying. PS4's massive userbase is benefitting PS4 in multiplat sales more than exclusives sales.
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