DakonBlackblade said:
The author of the article completly ignored games like Dark Souls, Bloodborne, The Witcher, Mass Effects, Dragon Age, Uncharted, The Last of Us, Until Down, Fallout, Elder Scrolls, Tomb Raider and Rise of the Tomb Raider, Batman Arkham and so many others that came out in the last few years, have a begining, a middle and an end and were all a smashing sucess. Theres a limit to MP games, thats why for every League of Legend there are like 10 generic unsucessfull and realy bad mobas. The dude who wrote this article dont realy know what he is talking about, that or he spent the last 5 years playing some online game and didn't pay atention to anything else.
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Sadly they are part of the list of games categories he listed. Dark Souls and Bloodbourne has only parts plus were big open worlds. Witcher, ME, DA, fallout, skyrim, Batman (maybe not the first one) - big open worlds. DA, Uncharted, even Tomb Raider has MP, no doubt as indicated by U4's MP, will have microtransations too.
Until Dawn - only game that does work and does fit here and it was a success. Quantum Break will be a success too. I agree with you on the last point, this guy doesn't know what he is talking about because a well made game, whether just a story with great gameplay mechanics, a platformer or a puzzle game, warrents being made else the industry will become stale when companies make games with generic MPs and an open world a game didn't need.
Original Uncharted didn't have MP and it was great, I didn't even touch the MP in 3 and while did with 2, the story alone was enough to sell the game and it is a linear path.