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Forums - Gaming - Nvidia GameWorks HBAO+ Behind Visual Corruption In Gears Of War Ultimate Edition?

Mummelmann said:
Lots of issues with Gameworks, I've had more than a few problems myself and usually disable these affects. And when they do work; the resources they require are so not matched by the visual upgrades they provide (like Hairworks in The Witcher 3, reduced my fps from mid 70's to mid 40's and high 30's...).

What I dislike the most of HairWorks is how useless it is.

AMD did TressFX years ago for Tomb Raider years ago, and while it's true that performance took a hit when turning it on, the hair looked very good and ran equally good on both AMD and Nvidia hardware.

But no, Nvidia couldn't just go an use someone else technology, they had to build their own version and make it run worse for everybody. Pfff.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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GameWorks is to blame in this case but I feel that the grief towards the rest of the program is unjustified ...

While I'm not a fan of ambient occlusion in general and I resent the shit out of PCSS, GameWorks does bring in some decent stuff like PostWorks, FaceWorks (I'm sure every graphics programmer has subsurface scattering figured out.), WaveWorks, Turf effects but my most favourite out of them all is HairWorks along with FleX ...



JEMC said:
Mummelmann said:
Lots of issues with Gameworks, I've had more than a few problems myself and usually disable these affects. And when they do work; the resources they require are so not matched by the visual upgrades they provide (like Hairworks in The Witcher 3, reduced my fps from mid 70's to mid 40's and high 30's...).

What I dislike the most of HairWorks is how useless it is.

AMD did TressFX years ago for Tomb Raider years ago, and while it's true that performance took a hit when turning it on, the hair looked very good and ran equally good on both AMD and Nvidia hardware.

But no, Nvidia couldn't just go an use someone else technology, they had to build their own version and make it run worse for everybody. Pfff.

Yeah, Hairworks is probably the most useless visual plug-in/add-on I've had for some time. The Witcher 3 character models were plenty good to begin with, especially on ultra.

I'm not willing to shell out another 800$ to go SLi just to make Geralt's hairdresser happy...



Mummelmann said:
JEMC said:

What I dislike the most of HairWorks is how useless it is.

AMD did TressFX years ago for Tomb Raider years ago, and while it's true that performance took a hit when turning it on, the hair looked very good and ran equally good on both AMD and Nvidia hardware.

But no, Nvidia couldn't just go an use someone else technology, they had to build their own version and make it run worse for everybody. Pfff.

Yeah, Hairworks is probably the most useless visual plug-in/add-on I've had for some time. The Witcher 3 character models were plenty good to begin with, especially on ultra.

I'm not willing to shell out another 800$ to go SLi just to make Geralt's hairdresser happy...

C'mon, are you saying that Geralt "isn't worth it"©



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
Mummelmann said:

Yeah, Hairworks is probably the most useless visual plug-in/add-on I've had for some time. The Witcher 3 character models were plenty good to begin with, especially on ultra.

I'm not willing to shell out another 800$ to go SLi just to make Geralt's hairdresser happy...

C'mon, are you saying that Geralt "isn't worth it"©

Well, no. he's worth anything! <3