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Forums - Gaming - No Man's Sky Previews, Info And Launch Date

I'm just posting this because it's just so damned cool to listen to:


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A few choice quotes from a guy on GAF who played it:

"No, it's the scan.

Re: Other weather, I visited a planet that was just a giant black storm. Couldn't see more than a meter in front of me and had to dig into a cave for shelter.

No cities at all though. Just small settlements. At least until you get closer to the center of the galaxy, which Hello is incredibly secretive about.

I found some blue crystals the devs had never seen before. Pretty cool.
Also, T-Rexes with human like hands are scary. Some of the local wildlife was exactly like that. Got "lucky" with the planet seed I guess."



 

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Art director, Grant Duncan: "We've tried to break the rules as you get closer to the centre. We can change everything about a planet as you get closer – we can make the terrain break all the rules, and we can break all the rules of the atmosphere and trees and everything, so you can arrive on a planet where everything is unsettling and the creatures start moving in unsettling ways. So if you saw an elephant moving in the same way a dog does – if you take a dog skeleton, and tweak it until you basically get an elephant skeleton – you would be like "What the fuck?" Hopefully, it all adds to the sense of 'Urgh, what is this place?'-ness. We're trying to get that feeling of moving forward."



 

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This just made me laugh:

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Chazore said:

Don't know why he seemingly dodged the multiplayer question, I mean him talking of "traces" being left behind is akin to someone leaving message traces behind for other players in the Souls franchise or other titles that feature "co-op" forms like in Dragon's Dogma where you can rent another player's pawn. All the answer should have been was more of a yes and not really "chances of finding another player are rare but you'll definitely come across something they tagged or planet they were known to have discovered". The lack of actual co-op or multiplayer feels like another let down for me besides the lack of building.

The frame rate question sounds odd to me considering all the footage I've been seeing for the game is apparently all from the PS4 version, I haven't seen any PC exclusive footage of any sort so far all so I can't fathom how the person asking the question even knows how the PC version performs at all.

Nice to see that both versions will release at the same time but I'm a little iffy with how he's going about supporting both in the future, I've seen small teams able to support two platforms before, last thing I want is for him to stop patching one version of the game while working on the other,

I do hope that "journey" to the center is a fun one and not a grindfest, some adventures can be fun, especially when you try reaching endgame but there are also times where the adventure can become tedious and mundane.

The multiplayer bit probably comes down to the fact he doesn't want to give the false impression you can play with your friends easily.  Cause from what he has said before, you do play in a shared world like in Destiny I think but you are all flung to the far edges of the galaxy so the odds of meeting another player are slim and the odds of meeting your friends are astronomical. 



Lawlight said:
zero129 said:

In what way?. For me i love everything about this game, the only HUGE! let down for me is no building since thats one of my fav parts about games like this .

There's not much to do or see in this game from what I'm seeing. There's no story, no actual gaming mechanics and as far as I can tell, not much variety. 

There are game mechanics.  There's combat, which has been shown numerous times.  Pirates, alien civilizations, and these guardian robot things that protect the planets of this galaxy are all potential enemies.  There's trade and apparently crafting as you gather resources from these planets via mining or gathering to sell or use to have weapons and such made.  You can buy and upgrade your ship etc.  There's also languages that serve as a kind of puzzle as you will need to do some work to be able to translate them and understand what these various aliens are saying.  All of these mechanics serve the end goal of reaching the center of the galaxy.  In short, it's Journey on a galactic scale with more game mechanics :P. 



Nuvendil said:

There are game mechanics.  There's combat, which has been shown numerous times.  Pirates, alien civilizations, and these guardian robot things that protect the planets of this galaxy are all potential enemies.  There's trade and apparently crafting as you gather resources from these planets via mining or gathering to sell or use to have weapons and such made.  You can buy and upgrade your ship etc.  There's also languages that serve as a kind of puzzle as you will need to do some work to be able to translate them and understand what these various aliens are saying.  All of these mechanics serve the end goal of reaching the center of the galaxy.  In short, it's Journey on a galactic scale with more game mechanics :P. 

Where's the orchestra when you need one?



 

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GribbleGrunger said:
Nuvendil said:

There are game mechanics.  There's combat, which has been shown numerous times.  Pirates, alien civilizations, and these guardian robot things that protect the planets of this galaxy are all potential enemies.  There's trade and apparently crafting as you gather resources from these planets via mining or gathering to sell or use to have weapons and such made.  You can buy and upgrade your ship etc.  There's also languages that serve as a kind of puzzle as you will need to do some work to be able to translate them and understand what these various aliens are saying.  All of these mechanics serve the end goal of reaching the center of the galaxy.  In short, it's Journey on a galactic scale with more game mechanics :P. 

Where's the orchestra when you need one?

Uh...what? :P



Nuvendil said:
GribbleGrunger said:

Where's the orchestra when you need one?

Uh...what? :P

Too oblique? Stirring music for a stirring post.



 

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