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Forums - Nintendo - [Rumour] Latest information about NX !

Thunderbird77 said:
HoloDust said:

Actually, if its to be believed to some devs on GAF from way back, WiiU has 160:8:8 GPU, so that usual 352 GFLOPS figure that's been around (that is for 320 shaders GPU) would be in fact too high for WiiU.

So, what really is safe to say is that PS4 to WiiU gap is at least 6x (given how inefficient VLIW5 (or in best case VLIW4) architecutre of WiiU vs GCN in PS4 is), and maybe much more.

If that were true wii u games would struggle to maintain 60 fps at 540p resolutions, or graphics would be much lower in order to maybe achieve 720p.

Wiiu use AMD E6760 

 

https://nintendoculture.wordpress.com/2012/09/24/wii-confirmed-to-use-e6760-gpu/

 

NX can use modified Carrizo AMD... 

 

http://www.forbes.com/sites/jasonevangelho/2015/01/19/can-amds-upcoming-carrizo-apu-rival-playstation-4-graphics/#2715e4857a0b5a17f81d2d6d

 

I think it will be not far xboxone with this... 

 

 



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Miyamotoo said:
IMO only unrealistic thing is similar X1 power hardware in form of this kind of device, I could see Wii U power or somehow better hardware that can fit in device like this, but I don't X1 level of power.

the galaxy s7 has amazing graphics thanks to vulkan, it's possible.



Miyamotoo said:
Thunderbird77 said:

Even the people who tored it apart weren't sure of most of the gpu and those numbers people take for granted don't match wii u's games performance (would be weaker than ps360, when we know it's leagues ahead).

Those only numbers we have about GPU so most likely they are true, we dont have any info that says otherwise. Wii U hardware in power is slightly above PS3/Xbox 360, has more RAM and better GPU but somehow weaker CPU.

These aren't the numbers we have because they're nof official AND confirmed inncaurate by the people who talked about it in the first place. Wii U's power is much above ps360, has more ram, and even ps4 and x1 cpu's are weaker than ps3. But wii u, ps4 and x1 cpu's are way ahead of xX360's.



DélioPT said:
The first 3 points sound great.

"2.Allegedly the analog controls for movement has small motors in them for full haptic feedback. Meaning if you control a character and hit a wall, the sticks move away from the direction of that wall to simulate running head first into it. This can also be used for jerking when firing a gun, taking damage, moving over rough terrain, ect."

This could really become a standard for the future!

It's not practical at all.



I bet the Wii U would sell more than 15M LTD by the end of 2015. He bet it would sell less. I lost.

ohmylanta1003 said:

I know what an actuator is. I use linear ones in some of my prosthetics. Also, regardless of what motor you use, it's not practical in any way, shape, or form.

Edit: From what I've seen, a magnetic actuator can not move the joystick in any direction. It would only be able to do it forward/backwards and you would require additional equipment to do anything different.

https://www.youtube.com/watch?v=m7h6VfcQDIM

Edit2: You said you don't need motors. Then you suggested an actuator. Then you said it's a motor. So...what's up with that?

Then you haven't read everything. There have been a few leaps and bounds in magnetics over the last few years which allows for compact omni-directional actuators.
This is going to be one of those things where we will have to wait on Nintendo to see what's up.
It could just be a tiny motor that increases in vibrational intensity.

As for Edit 2: You knew what I meant, but let's not delve into the world of boring semantics, shall we?

HoloDust said:

Yeah, I can't remember what was that number for VLIW5 efficiency (and too lazy to google), it was AMD's offical paper IIRC, something around 3.7 out of 5 where firing in usual workload, and that was the reason why they moved to VLIW4. Anyway, I was comparing it to GCN and exactly why I said it's at least 6x due to PS4's 1.84TFLOPS are in GCN and (at best) 352GFLOPS of WiiU are VLIW5 (or at best VLIW4).

Anandtech did a thorough Analysis of it too.
As time went on, games were starting to be built with Direct X 10 and 11 in mind, and units started to go un-used.
VLIW excelled with Direct X 9 games though.

But that's not exactly helping the Wii U's case. Haha

Thunderbird77 said:

These aren't the numbers we have because they're nof official AND confirmed inncaurate by the people who talked about it in the first place. Wii U's power is much above ps360, has more ram, and even ps4 and x1 cpu's are weaker than ps3. But wii u, ps4 and x1 cpu's are way ahead of xX360's.

Funny. In CPU demanding scenario's the Xbox One and Playstation 4 far exceeded the Playstation 3.
Take Battlefield for example which allowed for a larger amount of players in a match.
The Playstation 3 was good at one type of math, it was a monster. Everything else it was mediocre at, AMD's chip however is balanced and essentially "Good at everything".
However, game engines don't use one type of math, they use floating points, integers and variations of that, which is why the Playstation 3's CPU is in-fact inferior.

Akeos said:

Wiiu use AMD E6760 

 

https://nintendoculture.wordpress.com/2012/09/24/wii-confirmed-to-use-e6760-gpu/

 

NX can use modified Carrizo AMD... 

 

http://www.forbes.com/sites/jasonevangelho/2015/01/19/can-amds-upcoming-carrizo-apu-rival-playstation-4-graphics/#2715e4857a0b5a17f81d2d6d

 

I think it will be not far xboxone with this... 

 

 

The E6760 rumor should be taken with a grain of salt.
For one... That means it is based on the Turks/Turks XT core... Which means it has a semi-decent geometry engine.
Unfortunately the games have thus far shown it not to be the case, which lends credability to it being a GPU derived from an inferior older generation.

Carrizo would be a good choice, it is highly efficient (For an AMD cpu), cheap and "good enough".
It's still a low-end CPU, would be nice if a console manufacturer would take CPU performance seriously for once.

But there is something better that AMD can offer. Zen.
Due for release later this year, would offer significantly better performance and be energy efficient. (If built at 14nm.)
Should be at a stage where it could be used in designs such as a low-end/mid-range SoC for consoles like the NX, that would give it a leg-up on the Xbox One and Playstation 4, in tasks that can take advantage of the CPU anyway.

GPU's have also come a long way... Polaris (Aka. The next generation of AMD GPU's) will also be ready this year, should be more efficient than the GPU's in the Xbox One and Playstation 4.

All in all, Nintendo could build a console faster than the PS4 without much hassle and still come in at the same cost if they play their cards right, just being "almost" as fast as it's competitor which is only half as fast is probably not going to cut the mustard.




www.youtube.com/@Pemalite

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Pemalite said:
ohmylanta1003 said:

I know what an actuator is. I use linear ones in some of my prosthetics. Also, regardless of what motor you use, it's not practical in any way, shape, or form.

Edit: From what I've seen, a magnetic actuator can not move the joystick in any direction. It would only be able to do it forward/backwards and you would require additional equipment to do anything different.

https://www.youtube.com/watch?v=m7h6VfcQDIM

Edit2: You said you don't need motors. Then you suggested an actuator. Then you said it's a motor. So...what's up with that?

Then you haven't read everything. There have been a few leaps and bounds in magnetics over the last few years which allows for compact omni-directional actuators.
This is going to be one of those things where we will have to wait on Nintendo to see what's up.
It could just be a tiny motor that increases in vibrational intensity.

As for Edit 2: You knew what I meant, but let's not delve into the world of boring semantics, shall we?

HoloDust said:

Yeah, I can't remember what was that number for VLIW5 efficiency (and too lazy to google), it was AMD's offical paper IIRC, something around 3.7 out of 5 where firing in usual workload, and that was the reason why they moved to VLIW4. Anyway, I was comparing it to GCN and exactly why I said it's at least 6x due to PS4's 1.84TFLOPS are in GCN and (at best) 352GFLOPS of WiiU are VLIW5 (or at best VLIW4).

Anandtech did a thorough Analysis of it too.
As time went on, games were starting to be built with Direct X 10 and 11 in mind, and units started to go un-used.
VLIW excelled with Direct X 9 games though.

But that's not exactly helping the Wii U's case. Haha

Thunderbird77 said:

These aren't the numbers we have because they're nof official AND confirmed inncaurate by the people who talked about it in the first place. Wii U's power is much above ps360, has more ram, and even ps4 and x1 cpu's are weaker than ps3. But wii u, ps4 and x1 cpu's are way ahead of xX360's.

Funny. In CPU demanding scenario's the Xbox One and Playstation 4 far exceeded the Playstation 3.
Take Battlefield for example which allowed for a larger amount of players in a match.
The Playstation 3 was good at one type of math, it was a monster. Everything else it was mediocre at, AMD's chip however is balanced and essentially "Good at everything".
However, game engines don't use one type of math, they use floating points, integers and variations of that, which is why the Playstation 3's CPU is in-fact inferior.

Akeos said:

Wiiu use AMD E6760 

 

https://nintendoculture.wordpress.com/2012/09/24/wii-confirmed-to-use-e6760-gpu/

 

NX can use modified Carrizo AMD... 

 

http://www.forbes.com/sites/jasonevangelho/2015/01/19/can-amds-upcoming-carrizo-apu-rival-playstation-4-graphics/#2715e4857a0b5a17f81d2d6d

 

I think it will be not far xboxone with this... 

 

 

The E6760 rumor should be taken with a grain of salt.
For one... That means it is based on the Turks/Turks XT core... Which means it has a semi-decent geometry engine.
Unfortunately the games have thus far shown it not to be the case, which lends credability to it being a GPU derived from an inferior older generation.

Carrizo would be a good choice, it is highly efficient (For an AMD cpu), cheap and "good enough".
It's still a low-end CPU, would be nice if a console manufacturer would take CPU performance seriously for once.

But there is something better that AMD can offer. Zen.
Due for release later this year, would offer significantly better performance and be energy efficient. (If built at 14nm.)
Should be at a stage where it could be used in designs such as a low-end/mid-range SoC for consoles like the NX, that would give it a leg-up on the Xbox One and Playstation 4, in tasks that can take advantage of the CPU anyway.

GPU's have also come a long way... Polaris (Aka. The next generation of AMD GPU's) will also be ready this year, should be more efficient than the GPU's in the Xbox One and Playstation 4.

All in all, Nintendo could build a console faster than the PS4 without much hassle and still come in at the same cost if they play their cards right, just being "almost" as fast as it's competitor which is only half as fast is probably not going to cut the mustard.

It'd be super cool if you could link me something that showed that type of motor, because I can't find anything. And regardless of the capabilities of the motor, it would be impractical to have them in a controller.



I bet the Wii U would sell more than 15M LTD by the end of 2015. He bet it would sell less. I lost.

I think it's important to make a "powerful" console (similar to PS4/One in specs) but cheaper. If they can manage to do that, and bring third parties back, and an innovative concept, with Nintendo's stellar first party line-up... It could manage to do very well.



Pemalite said:
Akeos said:

Wiiu use AMD E6760 

https://nintendoculture.wordpress.com/2012/09/24/wii-confirmed-to-use-e6760-gpu/

NX can use modified Carrizo AMD... 

http://www.forbes.com/sites/jasonevangelho/2015/01/19/can-amds-upcoming-carrizo-apu-rival-playstation-4-graphics/#2715e4857a0b5a17f81d2d6d

I think it will be not far xboxone with this...

The E6760 rumor should be taken with a grain of salt.
For one... That means it is based on the Turks/Turks XT core... Which means it has a semi-decent geometry engine.
Unfortunately the games have thus far shown it not to be the case, which lends credability to it being a GPU derived from an inferior older generation.

Carrizo would be a good choice, it is highly efficient (For an AMD cpu), cheap and "good enough".
It's still a low-end CPU, would be nice if a console manufacturer would take CPU performance seriously for once.

But there is something better that AMD can offer. Zen.
Due for release later this year, would offer significantly better performance and be energy efficient. (If built at 14nm.)
Should be at a stage where it could be used in designs such as a low-end/mid-range SoC for consoles like the NX, that would give it a leg-up on the Xbox One and Playstation 4, in tasks that can take advantage of the CPU anyway.

GPU's have also come a long way... Polaris (Aka. The next generation of AMD GPU's) will also be ready this year, should be more efficient than the GPU's in the Xbox One and Playstation 4.

All in all, Nintendo could build a console faster than the PS4 without much hassle and still come in at the same cost if they play their cards right, just being "almost" as fast as it's competitor which is only half as fast is probably not going to cut the mustard.

That E6760 (downclocked 6570) rumour is from way before WiiU launched, that turned out to be just that, rumour. I remember how pissed at Nintendo some people were even with that sort of performance which is quite a bit higher than what WiiU actually seems to have, but still way less than what was original rumour - 4850 level GPU, so around 1TFLOPS.

I honestly have no idea what they'll do with NX, I hope it's something that's at least in the same ballpark as X1/PS4 and then launch NX2 in 2020 again in the same ballpark as NextBox/PS5.



Thunderbird77 said:
Miyamotoo said:

Those only numbers we have about GPU so most likely they are true, we dont have any info that says otherwise. Wii U hardware in power is slightly above PS3/Xbox 360, has more RAM and better GPU but somehow weaker CPU.

These aren't the numbers we have because they're nof official AND confirmed inncaurate by the people who talked about it in the first place. Wii U's power is much above ps360, has more ram, and even ps4 and x1 cpu's are weaker than ps3. But wii u, ps4 and x1 cpu's are way ahead of xX360's.

You are wrong if you think that Wii U power is much above PS360, and definitely Wii U power is several times weaker than X1.



HoloDust said:
Pemalite said:

The E6760 rumor should be taken with a grain of salt.
For one... That means it is based on the Turks/Turks XT core... Which means it has a semi-decent geometry engine.
Unfortunately the games have thus far shown it not to be the case, which lends credability to it being a GPU derived from an inferior older generation.

Carrizo would be a good choice, it is highly efficient (For an AMD cpu), cheap and "good enough".
It's still a low-end CPU, would be nice if a console manufacturer would take CPU performance seriously for once.

But there is something better that AMD can offer. Zen.
Due for release later this year, would offer significantly better performance and be energy efficient. (If built at 14nm.)
Should be at a stage where it could be used in designs such as a low-end/mid-range SoC for consoles like the NX, that would give it a leg-up on the Xbox One and Playstation 4, in tasks that can take advantage of the CPU anyway.

GPU's have also come a long way... Polaris (Aka. The next generation of AMD GPU's) will also be ready this year, should be more efficient than the GPU's in the Xbox One and Playstation 4.

All in all, Nintendo could build a console faster than the PS4 without much hassle and still come in at the same cost if they play their cards right, just being "almost" as fast as it's competitor which is only half as fast is probably not going to cut the mustard.

That E6760 (downclocked 6570) rumour is from way before WiiU launched, that turned out to be just that, rumour. I remember how pissed at Nintendo some people were even with that sort of performance which is quite a bit higher than what WiiU actually seems to have, but still way less than what was original rumour - 4850 level GPU, so around 1TFLOPS.

I honestly have no idea what they'll do with NX, I hope it's something that's at least in the same ballpark as X1/PS4 and then launch NX2 in 2020 again in the same ballpark as NextBox/PS5.

http://www.cinemablend.com/m/games/Wii-U-Memory-Bandwidth-GPU-More-Powerful-Than-We-Thought-62437-p2.html

 

Wiiu GPU's is more powerfull than people think,  not very far then half of xboxone,  nearly 500 GFLOPS...  So double of xbox360... It limited by PCPOWER IBM, the black point of WiiU... 

 

Pemalite,

ZEN will be the best solution, but it going to be too expansive,  HBM mémory is 16 go min. And  need Other memory for CPU part... 

If NX use ZEN and Polaris,  it will be 2 times more powerfull than a PS4... But price will be 599$...