Kai_Mao said:
I agree. It not just the amount of content (numbers), its also about the experience. You can't just value quality without really trying the game(s) out. Since the three games are going to be formatted differently in terms of level design, story, etc., its likely that you will have different experiences from playing each game. Birthright was probably the developers way of maintaining that new FE audience that came about when Awakening got released. While some old fans might scoff at the game and the fans, you can't deny that they have a big part in FE's potential future, which was already in the balance before Awakening was developed due to low sales of previous games. Conquest appears to appeal to the veterans while Revelations is...I'm not sure really, maybe a mixture of both (for $20)? And I concur with your last sentence. There probably is no true ending or answer. It's what it purposely was developed to be, a choice. Like there's no true ending in the Mass Effect trilogy (unless I'm wrong), even after all these countless decisions you had to make. |
Hmmm, you make a good point with Birthright and Conquest. I suppose looking at their playing styles could be a way to satisfy fans of both styles. For new players, the classic style may be a surprise change for them, and for veterans who may not like the free roam style of Awakening can enjoy the classic FE. And Revelations... I dunno... get a 3rd choice?
Perhaps that is a reason they made 2/3 different games...



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