The logic used here is extremely flawed. Scenario is not being accounted for at all. It doesn't matter if you're experiencing the same map or characters when the scenarios, challenges, and objectives on the map are completely different between versions.
If you're told to kill king poo in birthright in 12 turns or whatever, but in Conquest you have to escort princess pissplease across the map in 5 turns without her getting attacked by an enemy, but in Revalation you have to stall the other side for 8 turns, and the story reason behind all three is completely different, but it all takes place on the same map, they all hold the same value.







