oniyide said:
zorg1000 said:
No the ecosystem is not already like that, 3DS & Wii U are completely seperate devices that have completely separate libraries so u need to own both platforms to access all the games.
A unified concept solves a lot of the problems. Like I said, 100% support from Nintendo instead of being split up among two platforms, each has good indie support but when combined they get really good indie support, 3DS gets solid Japanese support while Wii U gets very little, both get a decent amount of kid/family titles. Even the Virtual Console lineups are different on 3DS & Wii U.
Basically combine 3DS+Wii U software to get a glimpse at what a unified concept looks like for Nintendo.
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you combine the software and its pretty much the same thing. both systems have Mario Kart, BOth have 2d mario, 3d Mario, hell the Smashes are pretty much the same game except for a mode or two and a few different levels. Hell there is even a port of Hyrule coming out for 3ds. So are you saying will be getting TWO 2d Marios per gen instead of one? doesnt seem to be that great and that doesnt address the missing 3rd parties since Ninty doesnt make those kind of games that are missing anyway (your Fallouts and GTAs, etc.) i dont think a unified concept would help with that. But if Ninty owners arent buying them anyway...
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U have completely missed the point.
3DS has Pokémon, Animal Crossing, Luigi's Mansion, Paper Mario, Kid Icarus, Fire Emblem, Tomodachi, etc.
Wii U has Nintendo Land, Pikmin, Tropical Freeze, Captain Toad, Splatoon, Mario Maker, Xenoblade X, etc.
That's just Nintendo IP, from 3rd parties u have a bunch of games like Bayonetta, Fatal Frame, Dragon Quest, Monster Hunter, Yokai Watch, Shin Megami Tensei, Story of Seasons, Fantasy Life, Etrian Odyssey, Final Fantasy Explorers, Affordable Space Adventures, Runbow, Minecraft, SteamWorld Heist, Terreria, Fast Racing Neo, Year Walk, etc. that are on one device but not the other. Even the Virtual Console on each device is completely different.
In order to have access to all of Nintendo's offerings, you are forced to buy two separate devices that cost a total of $500. They may lose some double dippers since people would no longer have to own both devices but there is also the potential increase of sales from people who own neither a 3DS or Wii U that would find a single device with all of Nintendo's support appealing.
Another thing that ur not factoring in is the ability to release less redundant titles. Like u said both devices have a 2D Mario, a 3D Mario, Smash Bros, Mario Kart, etc. that will no longer be necessary, instead of releasing a Mario Kart for the handheld followed by a Mario Kart for the console 3 or so years later, they can instead simply release 1 Mario Kart that is supported with DLC then move on and either create an entirely new IP or bring back a dormant franchise. The same goes for other teams.
3DS+Wii U are going to sell something like 80-85 million lifetime, a unified platform with a shared software library can certainly thrive with numbers like that. Ur correct that a unified setup probably won't help them get games like GTA or Fallout but that was my point, they will have enough exclusive content and can thrive without them, any multiplat support it gets would just be an added bonus.