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Forums - Sales - The PS1: The Biggest Turnaround in Console History?

DonFerrari said:
johnsobas said:
DonFerrari said:
SpokenTruth said:

People have to understand that Sony was already a massive consumer electronics corporation back then.  They had major retail, distribution, warehousing, wholesales, marketing, etc...all set up in Europe (and elsewhere) that a small company like Nintendo simply couldn't do.  Better stated, Sony was set up to be successful in Europe before the PS even existed.  That's not to take away what Sony accomplished, but to elaborate on why Nintendo never could replicate that even if they wanted to.

Smaller company Sega done better than Nintendo in Europe as well... the always "small Nintendo" excuse can't excuse everything... a company that sells 150M DS and people excuse them having third party representatives in Brazil because they are too humble. I know smaller companies (that profit less than 100M yearly that export and develope more countries than Nintendo).

Not really a good comparison,  Genesis barely outsold the SNES.  PS1 sold 37 million, genesis sold 8 million.  These are not even close to the same level of success.

Seing that the discussion is that Nintendo is too small to sell in Europe smaller Sega outselling it kind of denies the excuse.

uh...it barely outsold it at all in Europe.  Kinda like the SNES barely outsold the genesis in the US.  The numbers are barely any different for either territory.





currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

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johnsobas said:
DonFerrari said:
johnsobas said:

Not really a good comparison,  Genesis barely outsold the SNES.  PS1 sold 37 million, genesis sold 8 million.  These are not even close to the same level of success.

Seing that the discussion is that Nintendo is too small to sell in Europe smaller Sega outselling it kind of denies the excuse.

uh...it barely outsold it at all in Europe.  Kinda like the SNES barely outsold the genesis in the US.  The numbers are barely any different for either territory.

And it stills shows that you don't need to be MS or Sony to sell WW



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
johnsobas said:
DonFerrari said:
johnsobas said:

Not really a good comparison,  Genesis barely outsold the SNES.  PS1 sold 37 million, genesis sold 8 million.  These are not even close to the same level of success.

Seing that the discussion is that Nintendo is too small to sell in Europe smaller Sega outselling it kind of denies the excuse.

uh...it barely outsold it at all in Europe.  Kinda like the SNES barely outsold the genesis in the US.  The numbers are barely any different for either territory.

And it stills shows that you don't need to be MS or Sony to sell WW

It doesn't really help your point tbh.





currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

SpokenTruth said:
DonFerrari said:

Smaller company Sega done better than Nintendo in Europe as well... the always "small Nintendo" excuse can't excuse everything... a company that sells 150M DS and people excuse them having third party representatives in Brazil because they are too humble. I know smaller companies (that profit less than 100M yearly that export and develope more countries than Nintendo).

Yes, Sega did better.  But only marginally so.  And Sega and Nintendo were about the same size back then too.  However, the difference in Nintendo and Sega's success in Europe was small compared the massive success that Sony attained and it was thanks to the infrastructure Sony already had in place because it was already a global consumer electronics power house.  You cannot ignore that as a factor.

The Brazil issue is very unique because of the import/export tax system.  Requiring the device to be manufactured in the country just to sell at a normal retail price wholly alters the traditional global distribution ecosystem for Brazil.

Nintendo having being massive on the previous gen were same size as Sega, are you sure of that? And what harrassed Nintendo was the lack of WW view not the lack of distribution centers. Or after 30 years in the market their faint presence in South America and Europe is still due too being too small?

And yes for Megadrive (tectoy produced) and SNES (gradient produced) to lower tax that is a good excuse. But with WiiU they didn't had any production in here, but still had a 3rd part to represent them on all of Latin America, and with small sales they just pulled the plug of WiiU and 3DS in the country (besides the very lousy pricing policies). Nintendo don't have any focus in the region for several years, perhaps since they started losing ground on N64 they left much to be desired (And anedoctal would be that SNES and Mega Drive fought equally in here), NES wasn't officialy launched and we had several knock offs here that made a lot of success and if Nintendo opened the eyes to the market they could have got an iron grip.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Shadow1980 said:
NightDragon83 said:
You can't exactly have a "turnaround" when there wasn't a history of success or failure to begin with.

Alright, people. Y'all need to make a list of words to suggest for the thread title.



 

- Traditionalists hated this new zany console with its CD technology. So how did the PS1 pass 100 million units sold WW? Here are the top 10 reasons why PS1 was so popular. Number 3 will shock you! Share this article for a chance to win a free iPad

I think that covers all the bases.

Nice article btw! Makes me wonder about the possibility of a catalyst like FF7 making PSVR explode.



#1 Amb-ass-ador

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OP in case you don't get enough credit for your grave, I m telling you it is always a joy for me to see them analyze them and draw some conclusions I would not be able to without them.
Cannot wait for your next ones



DonFerrari said:
SpokenTruth said:
DonFerrari said:

Smaller company Sega done better than Nintendo in Europe as well... the always "small Nintendo" excuse can't excuse everything... a company that sells 150M DS and people excuse them having third party representatives in Brazil because they are too humble. I know smaller companies (that profit less than 100M yearly that export and develope more countries than Nintendo).

Yes, Sega did better.  But only marginally so.  And Sega and Nintendo were about the same size back then too.  However, the difference in Nintendo and Sega's success in Europe was small compared the massive success that Sony attained and it was thanks to the infrastructure Sony already had in place because it was already a global consumer electronics power house.  You cannot ignore that as a factor.

The Brazil issue is very unique because of the import/export tax system.  Requiring the device to be manufactured in the country just to sell at a normal retail price wholly alters the traditional global distribution ecosystem for Brazil.

Nintendo having being massive on the previous gen were same size as Sega, are you sure of that? And what harrassed Nintendo was the lack of WW view not the lack of distribution centers. Or after 30 years in the market their faint presence in South America and Europe is still due too being too small?

And yes for Megadrive (tectoy produced) and SNES (gradient produced) to lower tax that is a good excuse. But with WiiU they didn't had any production in here, but still had a 3rd part to represent them on all of Latin America, and with small sales they just pulled the plug of WiiU and 3DS in the country (besides the very lousy pricing policies). Nintendo don't have any focus in the region for several years, perhaps since they started losing ground on N64 they left much to be desired (And anedoctal would be that SNES and Mega Drive fought equally in here), NES wasn't officialy launched and we had several knock offs here that made a lot of success and if Nintendo opened the eyes to the market they could have got an iron grip.

i can't find the numbers for sega but Nintendo was much smaller back then, and sega was bigger.  The genesis was big and more importantly arcades were a force worldwide which was sega's main business.  Now they operate almost entirely in Japan for arcades.





currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

johnsobas said:
DonFerrari said:
SpokenTruth said:

Yes, Sega did better.  But only marginally so.  And Sega and Nintendo were about the same size back then too.  However, the difference in Nintendo and Sega's success in Europe was small compared the massive success that Sony attained and it was thanks to the infrastructure Sony already had in place because it was already a global consumer electronics power house.  You cannot ignore that as a factor.

The Brazil issue is very unique because of the import/export tax system.  Requiring the device to be manufactured in the country just to sell at a normal retail price wholly alters the traditional global distribution ecosystem for Brazil.

Nintendo having being massive on the previous gen were same size as Sega, are you sure of that? And what harrassed Nintendo was the lack of WW view not the lack of distribution centers. Or after 30 years in the market their faint presence in South America and Europe is still due too being too small?

And yes for Megadrive (tectoy produced) and SNES (gradient produced) to lower tax that is a good excuse. But with WiiU they didn't had any production in here, but still had a 3rd part to represent them on all of Latin America, and with small sales they just pulled the plug of WiiU and 3DS in the country (besides the very lousy pricing policies). Nintendo don't have any focus in the region for several years, perhaps since they started losing ground on N64 they left much to be desired (And anedoctal would be that SNES and Mega Drive fought equally in here), NES wasn't officialy launched and we had several knock offs here that made a lot of success and if Nintendo opened the eyes to the market they could have got an iron grip.

i can't find the numbers for sega but Nintendo was much smaller back then, and sega was bigger.  The genesis was big and more importantly arcades were a force worldwide which was sega's main business.  Now they operate almost entirely in Japan for arcades.

I see... I was a kid at the time Mega Drive arrived here and they seemed equally sized companies, but I guess the arcade size of Sega could make them bigger.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
johnsobas said:
DonFerrari said:
SpokenTruth said:

Yes, Sega did better.  But only marginally so.  And Sega and Nintendo were about the same size back then too.  However, the difference in Nintendo and Sega's success in Europe was small compared the massive success that Sony attained and it was thanks to the infrastructure Sony already had in place because it was already a global consumer electronics power house.  You cannot ignore that as a factor.

The Brazil issue is very unique because of the import/export tax system.  Requiring the device to be manufactured in the country just to sell at a normal retail price wholly alters the traditional global distribution ecosystem for Brazil.

Nintendo having being massive on the previous gen were same size as Sega, are you sure of that? And what harrassed Nintendo was the lack of WW view not the lack of distribution centers. Or after 30 years in the market their faint presence in South America and Europe is still due too being too small?

And yes for Megadrive (tectoy produced) and SNES (gradient produced) to lower tax that is a good excuse. But with WiiU they didn't had any production in here, but still had a 3rd part to represent them on all of Latin America, and with small sales they just pulled the plug of WiiU and 3DS in the country (besides the very lousy pricing policies). Nintendo don't have any focus in the region for several years, perhaps since they started losing ground on N64 they left much to be desired (And anedoctal would be that SNES and Mega Drive fought equally in here), NES wasn't officialy launched and we had several knock offs here that made a lot of success and if Nintendo opened the eyes to the market they could have got an iron grip.

i can't find the numbers for sega but Nintendo was much smaller back then, and sega was bigger.  The genesis was big and more importantly arcades were a force worldwide which was sega's main business.  Now they operate almost entirely in Japan for arcades.

I see... I was a kid at the time Mega Drive arrived here and they seemed equally sized companies, but I guess the arcade size of Sega could make them bigger.

well i didn't mean that sega was bigger than nintendo, just that they were much bigger back then.  I'm not really sure which was bigger because i can't find numbers for sega from back then.  Sega might have been bigger before the saturn came out.  Once pokemon caught on i'm sure Nintendo was far bigger from that point on.





currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

johnsobas said:
DonFerrari said:
johnsobas said:

i can't find the numbers for sega but Nintendo was much smaller back then, and sega was bigger.  The genesis was big and more importantly arcades were a force worldwide which was sega's main business.  Now they operate almost entirely in Japan for arcades.

I see... I was a kid at the time Mega Drive arrived here and they seemed equally sized companies, but I guess the arcade size of Sega could make them bigger.

well i didn't mean that sega was bigger than nintendo, just that they were much bigger back then.  I'm not really sure which was bigger because i can't find numbers for sega from back then.  Sega might have been bigger before the saturn came out.  Once pokemon caught on i'm sure Nintendo was far bigger from that point on.

No problem, I'll take your word that Sega could be bigger. But anedoctally I would say that at least on Europe they seemed more structured.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."