1) Genre
Business Simulation about console wars.
2) Story
Doesn't need any story as I am making that myself.
3) Art Style
As realistic as possible. But it doesn't need to much graphics anyway. A shitload of excel tables would be good enough.
4) Gameplay mechanics
I want the simulation of the full blown console business. I want to develop my very own console with all the little details, make deals with third parties for games, fund games with my own studios etc. Also I want the game to take Re-Releases, Remasters, Multiplatform and all that shit into account. It needs to be a very deep, complicated simulation with as many variables as possible. Not that dumbed down shit like Game Dev Story. The games fun, but only for so long. What I want is a realistic simulation of the actual game business.
5) Tone
Mostly realistic, but with some humor here and there.
6) Platform
PC/Mac/Linux, there's no other platform where this would be possible.
7) Developer
Don't care too much.
8) Input device
Mouse and Keyboard, everything else would be useless.
9) Length
Infinite.
10) Type of ending
I don't want no ending, I want the game to continue indefinitely.
11) Protagonist
Me and my game company!
12)Antagonist
All the other game companies! =D