Baryonyx said:
Funny how every game that Microsoft got marketing Right for, needs patching as if it was done to damage the PS4 reputation or that Microsoft wants the best performing version at launch and PS4 get a shitty port.. I find it interesting when it have been every damn game, heck even unity performed better then ps4 and Pc,Ofc pc version was better but compared to the power available, the Xb1 version was the smoothest
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What on earth are you talking about? These same issues are on every version, including PC.
On topic, relative to the PC patch that just came out, it does break many mods. Not texture replacements, those are still there, but mods that add functions. I was reading about one guy who used a mod to get around the settlement limit; when he started up the game after the patch, he found out that all his post-mod settlement additions were gone. Ouch. That must have been a horrible feeling. However, there are workarounds and he was able to revert back using those and a save file from when they were in place.
Of course, mods right now are using unsanctioned methods since the offcial mod kit isn't out yet. That's why I've been using on a select few low-impact mods (mainly retextures) and one performance improvement mod.