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Forums - Sony - Heads Up: Fallout 4 Patch 1.02 Out Now On PS4

Just a heads up for our Fallout 4 community, if we have one.



 

The PS5 Exists. 


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ClassicGamingWizzz said:
What did the patch improve? Framerate ? If not... meh.

I've added what it fixes.



 

The PS5 Exists. 


I'll check if I get more than 5fps now with the huge sign in my version of Sanctuary.
Cabot family quest line is buggered up in my game, I don't see a fix for that :/



Patch was around 500 mb, not bad.



I dont know if they did fix it or not but the companions not going to where you send them really had me pissed off for a while. Nothing like a dog running off with your mini gun and mini nuke.



EVERY GAMERS WORST NIGHTMARE...THE TANGLING CABLES MONSTER!

            

       Coffee is for closers!

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^ I had that too, turned out when they still play a role in the story they go to where their next story bit is instead.
Build a dog house to find the dog. I've only tried the patch for a few minutes so far, it would be nice if the pathing of companions improved. They do get stuck occasionally only to reappear after a loading screen.

The patch didn't improve the frame rate bug with tons of monitors, still heavy judder at 5 fps with 225 monitors connected to the power grid. Without them connected it still stutters at around 20 fps. (I used a glitch to circumvent size limits, yet my version of Sanctuary is now an easy way to see if performance noticeably improves)
Cabot quest follow up still doesn't work for me.



SvennoJ said:
^ I had that too, turned out when they still play a role in the story they go to where their next story bit is instead.
Build a dog house to find the dog. I've only tried the patch for a few minutes so far, it would be nice if the pathing of companions improved. They do get stuck occasionally only to reappear after a loading screen.

The patch didn't improve the frame rate bug with tons of monitors, still heavy judder at 5 fps with 225 monitors connected to the power grid. Without them connected it still stutters at around 20 fps. (I used a glitch to circumvent size limits, yet my version of Sanctuary is now an easy way to see if performance noticeably improves)
Cabot quest follow up still doesn't work for me.


Yea i ended up finding him and havent had an issue since sending him away the first time thats why i didnt know if he was fixed. I really was just scavaging around not following a story at the beginning. So i had a million quests open and random story places open. So i couldnt find the damn dog for the life of me. And searching on redit a bunch of people had the same issue too. Eventually found him after progressing a bit in the story outside some plant. Still makes no since when it asks you where you want to send him.



EVERY GAMERS WORST NIGHTMARE...THE TANGLING CABLES MONSTER!

            

       Coffee is for closers!

They still haven't fixed the damn bug causing the 5th rank of the melee perk to break your damage :(.

I drop from +80% to +0% damage when I add the 5th rank.



Funny how every game that Microsoft got marketing Right for, needs patching as if it was done to damage the PS4 reputation or that Microsoft wants the best performing version at launch and PS4 get a shitty port.. I find it interesting when it have been every damn game, heck even unity performed better then ps4 and Pc,Ofc pc version was better but compared to the power available, the Xb1 version was the smoothest



 

PSN: Opticstrike90
Steam: opticstrike90

I will buy it for my birthday, in 4 days. Good I will play it patched !



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

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