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Forums - Nintendo Discussion - So, 13 seconds footage for Zelda HD during 2015...

 

Is that enough footage?

Yes 96 26.52%
 
No 266 73.48%
 
Total:362
Miyamotoo said:
oniyide said:

 

the Zelda bundle that came with the motion plus was 60 ten more dollars than the standard edition. I still dont think its that much to deter people and considering just how well WiiSports Resort sold i imagine a lot of people who had interest already had the device, i know i did.

Again those people werent really Zelda fans so they probably wouldnt have bought it either, i dont think the motion plus edition hurt it that much.

That was LE bundle, again around half Wii onwer didnt had Wii Motion Plus or Wii Remote. No, some people would buy it game if they didn't need to give extra cash in order to play game.

Require Motion Plus or Remote Plus for Zelda U definitely hurt sales of game, is arguably how much, but I think sales would be around 30% better without requre of Motion Plus or Remote Plus.



thats still 50mil people who could have gotten the game. I think it would have been around 15%





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Miyamotoo said:

Like already wrote, they need more mature games, new projects and third party exlusives, they done great job with Bayonetta 2, Fatal Frame V, Xenoblade X, even with Devils Third despite game is garbage, but we need much more of that, we also need something new, Retro needs to make something similar to Uncharted or TLoU, we need new Metroid Prime, some exclusive Resident Evil would be great again...we need all that, but Nintendo don't need to change in any way already great games that are still on of the best games in industry and that are still very popular with great sales. Also they need third party support, but they realised that itself because they saw they cant support one console itself.

See now we're on the same wavelength. I completely agree with the bolded.



curl-6 said:
Miyamotoo said:

Like already wrote, they need more mature games, new projects and third party exlusives, they done great job with Bayonetta 2, Fatal Frame V, Xenoblade X, even with Devils Third despite game is garbage, but we need much more of that, we also need something new, Retro needs to make something similar to Uncharted or TLoU, we need new Metroid Prime, some exclusive Resident Evil would be great again...we need all that, but Nintendo don't need to change in any way already great games that are still on of the best games in industry and that are still very popular with great sales. Also they need third party support, but they realised that itself because they saw they cant support one console itself.

See now we're on the same wavelength. I completely agree with the bolded.

Oh please, no. This is the last thing they should do. Nintendo needs to offer a game experience that is different from their competitors. I welcome new IPs or reboots but the day they start to mimick other 1st party studios and look for what is trending at the moment -like any other 3rd party company-  is the day they really have no more reason to exist as a console maker.





freebs2 said:
curl-6 said:
Miyamotoo said:

Like already wrote, they need more mature games, new projects and third party exlusives, they done great job with Bayonetta 2, Fatal Frame V, Xenoblade X, even with Devils Third despite game is garbage, but we need much more of that, we also need something new, Retro needs to make something similar to Uncharted or TLoU, we need new Metroid Prime, some exclusive Resident Evil would be great again...we need all that, but Nintendo don't need to change in any way already great games that are still on of the best games in industry and that are still very popular with great sales. Also they need third party support, but they realised that itself because they saw they cant support one console itself.

See now we're on the same wavelength. I completely agree with the bolded.

Oh please, no. This is the last thing they should do. Nintendo needs to offer a game experience that is different from their competitors. I welcome new IPs or reboots but the day they start to mimick other 1st party studios and look for what is trending at the moment -like any other 3rd party company-  is the day they really have no more reason to exist as a console maker.

They tried that with Wii U, it doesn't work. Mainstream gamers don't want "different". If they did, Wii U's sales wouldn't be so dismal.



curl-6 said:
freebs2 said:
curl-6 said:
Miyamotoo said:

Like already wrote, they need more mature games, new projects and third party exlusives, they done great job with Bayonetta 2, Fatal Frame V, Xenoblade X, even with Devils Third despite game is garbage, but we need much more of that, we also need something new, Retro needs to make something similar to Uncharted or TLoU, we need new Metroid Prime, some exclusive Resident Evil would be great again...we need all that, but Nintendo don't need to change in any way already great games that are still on of the best games in industry and that are still very popular with great sales. Also they need third party support, but they realised that itself because they saw they cant support one console itself.

See now we're on the same wavelength. I completely agree with the bolded.

Oh please, no. This is the last thing they should do. Nintendo needs to offer a game experience that is different from their competitors. I welcome new IPs or reboots but the day they start to mimick other 1st party studios and look for what is trending at the moment -like any other 3rd party company-  is the day they really have no more reason to exist as a console maker.

They tried that with Wii U, it doesn't work. Mainstream gamers don't want "different". If they did, Wii U's sales wouldn't be so dismal.

Of course you can't just make something unconvetional and hope for it to succeed. Offering something different means, looking at the market and evalute if there's an hidden or unserved demand by competitors. You'll need to look at the market in a diffrernt way and serve it in a different way. They did so when they developed Wii and DS, and also when they developed the Gameboy in the first place. How much is the WiiU really "different"? its pretty much a standard console with a screen attached to it, you leave it (and use the pro controller) and you have a regular console.

Also, I was specifically referring to games, 1st party games will always remain their main differentiating factor from Sony and MS, you leave that and you are left with an empty shell. The fact Nintendo makes "Nintendo games" and not "mainstream mature games" is the only reason why the 3DS still managed to sell 60m units instead of 10 like PsVita and with a clearly inferior hardware.



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Miyamotoo said:
curl-6 said:
Miyamotoo said:
curl-6 said:

I am a pessimist, but given the sorry state of the industry at the moment, even I'm often unrealistically optimistic. For instance, not even I dared to imagine this year's E3 would be this awful. Sadly, pessimism is reality when it comes to Nintendo these days.

You should have known me a couple of years ago; I defended Nintendo day in and day out, telling people "just wait til E3, they'll announce new stuff and blow us away" and the like.

These days, I am resigned to the harsh reality of today's industry, and the fact that my tastes are growing increasingly niche as the inexorable march of the Dudebro pushes everything that's not a realistic M-rated action game into obscurity. I may not like it, but that's the way things are.

No need for that, today's games are great, Nintendo games are great also like always were, you dont need to be such a pessimist only because Nintendo totally screwed WiiU and because is selling terrible, and because Nintendo is making some big changes that definitely affects WiiU/3DS.

Yes, this E3 was terrible and I was very dispaintment, but at E3 I realised that Nintendo is focused on NX for qite time now with launch set for 2016. and that they will continue support Wii U/3DS mainyle with previously announced games, smaller projects, spin offs and ports, and that was of reason of terible E3. But at E3 2014 for instance they had relly great show, and because of NX we can expect once again great show, just imagine full review of NX, full revile of Zelda, very likely new 3D Mario, Retros project, definitely some new NX games too..

I agree that Nintendo still makes great games, what I take issue with is their stubborn refusal to meet the needs of gamers who aren't already Nintendo fans. If they keep on like this, their audience will only continue to shrink, and they will go the way of Sega. I don't want that to happen.

Like already wrote, they need more mature games, new projects and third party exlusives, they done great job with Bayonetta 2, Fatal Frame V, Xenoblade X, even with Devils Third despite 

 

Xenoblade X is first party. Just so you know. 





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freebs2 said:
curl-6 said:

They tried that with Wii U, it doesn't work. Mainstream gamers don't want "different". If they did, Wii U's sales wouldn't be so dismal.

Of course you can't just make something unconvetional and hope for it to succeed. Offering something different means, looking at the market and evalute if there's an hidden or unserved demand by competitors. You'll need to look at the market in a diffrernt way and serve it in a different way. They did so when they developed Wii and DS, and also when they developed the Gameboy in the first place. How much is the WiiU really "different"? its pretty much a standard console with a screen attached to it, you leave it (and use the pro controller) and you have a regular console.

Also, I was specifically referring to games, 1st party games will always remain their main differentiating factor from Sony and MS, you leave that and you are left with an empty shell. The fact Nintendo makes "Nintendo games" and not "mainstream mature games" is the only reason why the 3DS still managed to sell 60m units instead of 10 like PsVita and with a clearly inferior hardware.

Nobody says they have to stop making games like Splatoon and Mario Kart, but these games alone cannot carry a console to mainstream success in today's market. An lineup composed almost entirely of E-rated cartoon games doesn't cut it in 2015.



curl-6 said:
freebs2 said:
curl-6 said:

They tried that with Wii U, it doesn't work. Mainstream gamers don't want "different". If they did, Wii U's sales wouldn't be so dismal.

Of course you can't just make something unconvetional and hope for it to succeed. Offering something different means, looking at the market and evalute if there's an hidden or unserved demand by competitors. You'll need to look at the market in a diffrernt way and serve it in a different way. They did so when they developed Wii and DS, and also when they developed the Gameboy in the first place. How much is the WiiU really "different"? its pretty much a standard console with a screen attached to it, you leave it (and use the pro controller) and you have a regular console.

Also, I was specifically referring to games, 1st party games will always remain their main differentiating factor from Sony and MS, you leave that and you are left with an empty shell. The fact Nintendo makes "Nintendo games" and not "mainstream mature games" is the only reason why the 3DS still managed to sell 60m units instead of 10 like PsVita and with a clearly inferior hardware.

Nobody says they have to stop making games like Splatoon and Mario Kart, but these games alone cannot carry a console to mainstream success in today's market. An lineup composed almost entirely of E-rated cartoon games doesn't cut it in 2015.

It's unfortunate that these type of games are not as appealing as they used to be, at least in the Western part of the world. Sure, they have their audience and those who are more open-minded about the look of the games they played will be able to see and appreciate what these games represent. However, we're now in a time where technology has grown and the majority of consumers expect something else. Having games like Metroid, F-Zero, Fatal Frame, Xenoblade, Bayonetta, etc., will at least show that Nintendo is expanding their library, in terms of diversity. With Splatoon, Fire Emblem, Kid Icarus Uprising, and Xenoblade Chronicles X emerging as key games this generation (for both 3DS and Wii U), it will be interesting to see where Nintendo goes from here.



curl-6 said:
freebs2 said:
curl-6 said:

They tried that with Wii U, it doesn't work. Mainstream gamers don't want "different". If they did, Wii U's sales wouldn't be so dismal.

Of course you can't just make something unconvetional and hope for it to succeed. Offering something different means, looking at the market and evalute if there's an hidden or unserved demand by competitors. You'll need to look at the market in a diffrernt way and serve it in a different way. They did so when they developed Wii and DS, and also when they developed the Gameboy in the first place. How much is the WiiU really "different"? its pretty much a standard console with a screen attached to it, you leave it (and use the pro controller) and you have a regular console.

Also, I was specifically referring to games, 1st party games will always remain their main differentiating factor from Sony and MS, you leave that and you are left with an empty shell. The fact Nintendo makes "Nintendo games" and not "mainstream mature games" is the only reason why the 3DS still managed to sell 60m units instead of 10 like PsVita and with a clearly inferior hardware.

Nobody says they have to stop making games like Splatoon and Mario Kart, but these games alone cannot carry a console to mainstream success in today's market. An lineup composed almost entirely of E-rated cartoon games doesn't cut it in 2015.

I undersrtand what you mean, I'm all in for variety but "hardcore" games like Xenoblade or Metroid (unfortunately) will never move a huge amount of consoles for Nintendo; their purpose is to serve top users and generate goodwill from the media - but those top users have likely bought the 3DS or the WiiU anyway. It's not really a matter of M-rated VS E-rated games, its more a matter of consistency between the target, the console's market offering and the content.

To make an example, take New Super Mario Bros Wii vs New Super Mario Bros U

The Wii's market offering can be summarized as: local multplayer that is affordable and for everyone.

Nintendo knew that, in fact they have turned an historically single player game into 4-player platform/party game. It was an instant success, beacuse for the market it was clear what the Wii was offering and NSMBU perfectly realized that promise: in fact it was a local multiplayer, that everyone was familiar with and could easily understand and it was also affordable (in bundle with the console).

Now firstly the WiiU's market offering can't be easily determined (and that is probably its main problem) but it's clearly different form the Wii. Since the gamepad is its main innovation it's hard to say the console is designed for local multiplayer (you can only use one). Is it affordable? no, it still costs more than Wii on day one. Is it for everyone? Hardly since the main goal of the gamepad is to add depht and that is not an easy concept to understand.

New Super Mario Bros U is exactly the same game as its predecessor: it perfectly includes the values of Wii but completely uncoherent to what the WiiU was offering. Of course a user who bought the WiiU on day one was expecting a game to utilize the controller in a meaningfull way and was also expecting a graphical improvement, since he had paid more for the better hardware. So this explains why NSMBU underperformed.

You could do the same "exercise" with Metroid Prime to tell why the 1st entry in the series sold more on 20m userbase than the 3rd entry on a 5 five times larger one.

A game like UC/TLoU would push more units only if Nintendo designed a console aimed the same target and with the same features as Ps4/XB One but at the same time, a console like that would weaken the potential of many core IPs like Mario, Mario Kart, Pokemon, etc.



freebs2 said:
curl-6 said:

Nobody says they have to stop making games like Splatoon and Mario Kart, but these games alone cannot carry a console to mainstream success in today's market. An lineup composed almost entirely of E-rated cartoon games doesn't cut it in 2015.

I undersrtand what you mean, I'm all in for variety but "hardcore" games like Xenoblade or Metroid (unfortunately) will never move a huge amount of consoles for Nintendo; their purpose is to serve top users and generate goodwill from the media - but those top users have likely bought the 3DS or the WiiU anyway. It's not really a matter of M-rated VS E-rated games, its more a matter of consistency between the target, the console's market offering and the content.

To make an example, take New Super Mario Bros Wii vs New Super Mario Bros U

The Wii's market offering can be summarized as: local multplayer that is affordable and for everyone.

Nintendo knew that, in fact they have turned an historically single player game into 4-player platform/party game. It was an instant success, beacuse for the market it was clear what the Wii was offering and NSMBU perfectly realized that promise: in fact it was a local multiplayer, that everyone was familiar with and could easily understand and it was also affordable (in bundle with the console).

Now firstly the WiiU's market offering can't be easily determined (and that is probably its main problem) but it's clearly different form the Wii. Since the gamepad is its main innovation it's hard to say the console is designed for local multiplayer (you can only use one). Is it affordable? no, it still costs more than Wii on day one. Is it for everyone? Hardly since the main goal of the gamepad is to add depht and that is not an easy concept to understand.

New Super Mario Bros U which is exactly the same game as its predecessor, it perfectly includes the values of Wii but completely uncoherent to what the WiiU was offering. Of course a user that bought the WiiU on day one was expecting a game to utilize the controller in a meaningfull way and was also expecting a graphical improvement, since he had paid more for the better hardware. So this explains why NSMBU underperformed.

You could do the same "exercise" with Metroid Prime to tell why the 1st entry in the series sold more on 20m userbase than the 3rd entry on a 5 five times larger one.

A game like UC/TLoU would push more units only if Nintendo designed a console aimed the same target and with the same features as Ps4/XB One but at the same time, a console like that would weaken the potential of many core IPs like Mario, Mario Kart, Pokemon, etc.

That's the thing though, the audience who buy games like Uncharted are the majority now, hence why PS4 is doing so well by catering primarily to this demographic.

The market for a console geared primarily for the likes of Mario is shrinking, hence Wii U's poor sales.