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Forums - Nintendo Discussion - So, 13 seconds footage for Zelda HD during 2015...

 

Is that enough footage?

Yes 96 26.52%
 
No 266 73.48%
 
Total:362
Miyamotoo said:
curl-6 said:

Software sells hardware. Wii U's failure is what happens when you ignore the gaming mainstream, which is now on PS4/Xbox One.

Software sells hardware, but if you have only good software and almost everything else is done bad (terrible name and bad marketing, bad time of launch, bad launch titles, high price, almost useless gamepad, software droughts..) software can't sell hardware, and Nintendo made so many mistakes with Wii U.

Wii success is also happens when you ignore gaming mainstream, you already forget that!?

I didn't forget anything; the Wii did have the mainstream. Back then, the casuals were the mainstream. That is no longer the case. The market has changed, and until Nintendo learns to change with it, they will continue to have poor sales.



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curl-6 said:
Miyamotoo said:

Software sells hardware, but if you have only good software and almost everything else is done bad (terrible name and bad marketing, bad time of launch, bad launch titles, high price, almost useless gamepad, software droughts..) software can't sell hardware, and Nintendo made so many mistakes with Wii U.

Wii success is also happens when you ignore gaming mainstream, you already forget that!?

I didn't forget anything; the Wii did have the mainstream. Back then, the casuals were the mainstream. That is no longer the case. The market has changed, and until Nintendo learns to change with it, they will continue to have poor sales.

Wrong, back then there was not casuals at all, you did not had casualss on PS2/Xbox/GC, Nintendo attracted casuals players to gaming with Wii, basically they made gaming casuals and changed gaming market, so they ignored gaming mainstream and made new mainstream that gen. But market change again, those casuals went to mobile gaming or to PS/Xbox platforms because Wii last too long and Nintendo made terrible mistakes with Wii U.



Miyamotoo said:
curl-6 said:
Miyamotoo said:

Software sells hardware, but if you have only good software and almost everything else is done bad (terrible name and bad marketing, bad time of launch, bad launch titles, high price, almost useless gamepad, software droughts..) software can't sell hardware, and Nintendo made so many mistakes with Wii U.

Wii success is also happens when you ignore gaming mainstream, you already forget that!?

I didn't forget anything; the Wii did have the mainstream. Back then, the casuals were the mainstream. That is no longer the case. The market has changed, and until Nintendo learns to change with it, they will continue to have poor sales.

Wrong, back then there was not casuals at all, you did not had casualss on PS2/Xbox/GC, Nintendo attracted casuals players to gaming with Wii, basically they made gaming casuals and changed gaming market, so they ignored gaming mainstream and made new mainstream that gen. But market change again, those casuals went to mobile gaming or to PS/Xbox platforms because Wii last too long and Nintendo made terrible mistakes with Wii U.

Mainstream means the popular majority. In the 7th gen, casual were the majority, therefore they were mainstream.

If Wii U had mainstream appeal, it wouldn't be at 11 million units sold after 3 years, simple as that.



Also, if you think the casual audience didn't exist before the Wii, you're sorely mistaken.



curl-6 said:
Miyamotoo said:
curl-6 said:
Miyamotoo said:

Software sells hardware, but if you have only good software and almost everything else is done bad (terrible name and bad marketing, bad time of launch, bad launch titles, high price, almost useless gamepad, software droughts..) software can't sell hardware, and Nintendo made so many mistakes with Wii U.

Wii success is also happens when you ignore gaming mainstream, you already forget that!?

I didn't forget anything; the Wii did have the mainstream. Back then, the casuals were the mainstream. That is no longer the case. The market has changed, and until Nintendo learns to change with it, they will continue to have poor sales.

Wrong, back then there was not casuals at all, you did not had casualss on PS2/Xbox/GC, Nintendo attracted casuals players to gaming with Wii, basically they made gaming casuals and changed gaming market, so they ignored gaming mainstream and made new mainstream that gen. But market change again, those casuals went to mobile gaming or to PS/Xbox platforms because Wii last too long and Nintendo made terrible mistakes with Wii U.

Mainstream means the popular majority. In the 7th gen, casual were the majority, therefore they were mainstream.

If Wii U had mainstream appeal, it wouldn't be at 11 million units sold after 3 years, simple as that.

 

curl-6 said:

Also, if you think the casual audience didn't exist before the Wii, you're sorely mistaken.

 

Yes, casuals were majority last gen, but Nintendo bringed that casuals to gaming with Wii, Nintendo bring people that never before had any gaming console, before Wii there weren't at all gaming casuals or they were very small part of gaming market, thats a fact. Later that gen MS bring more casuals with Kinect.

Actually Wii U is far more mainstream appealing and core than Wii, but gamepad was nearly interesting feature like Motion Controls on Wii and Nintendo made so many terrible mistakes with Wii U.



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Miyamotoo said:
oniyide said:
i think what Curl is trying to say is that Zelda isnt as big as some of the zealots on the site say it is. Now the average sales seem to be 4 mil which is nothing to cough at, but there are much bigger series, COD does more than that on a yearly basis, GTA? forget about it

Of Course there are bigger franchises than Zelda, I wrote Zelda is one of the "biggest/best" franchises not one with currently best sales.

Do you think that Last Of Us is a "big" game!? By his points, Last Of Us wasn't one of the "biggest" game of previous gen because wasn't one of the best selling games of that gen, and by his point Wii Play for instance was much "bigger" game because sold much better.



well yeah, thats what bigger means. 

Last of Us is a bad comparison anyway as that was a new IP coming out toward the end of the gen so for its standards yeah its big. Now Zelda is a decades old franchise so its going to be held at a higher standard when talking about what is big or not. 





curl-6 said:
Pavolink said:
oniyide said:
i think what Curl is trying to say is that Zelda isnt as big as some of the zealots on the site say it is. Now the average sales seem to be 4 mil which is nothing to cough at, but there are much bigger series, COD does more than that on a yearly basis, GTA? forget about it

Zelda can be big, as TP showed us. Unfortunately, Aonuma is stubborn to not understand what fanbase wants. He is so obsessed with his cartoony Zelda.

As I said, as long as he is in charge, I don't have a lot of faith in the future.

This guy gets it.

Zelda can regain Ocarina/Twilight Princess numbers if Nintendo adapt to today's market instead of doing their own thing.

Oh i agree totally





i want to know how Zelda U is supposed to do OoT and TP numbers? No. its releasiing on a system with the worse install base for a Ninty home console. (Im under the assumption there will be no NX version) And its coming really late in the system's life cycle.



oniyide said:
i want to know how Zelda U is supposed to do OoT and TP numbers? No. its releasiing on a system with the worse install base for a Ninty home console. (Im under the assumption there will be no NX version) And its coming really late in the system's life cycle.

It's not going to do it. The artstyle is loved by most of the Zelda fanbase, but a TP artstyle has a more wide appeal. Even a similar artstyle to Ocarina of Time/Majora's Mask would work.

On top of that, to do fine it needs to come to NX. This game solely releasing on Wii U is not going to be a profitable project as Nintendo expect and this could end in less budget for future games. Unless they fill with tons of DLC and amiibos.

 

Miyamotoo said:

Actually everything Aonuma said about Zelda U is proof that they listening what Zelda fans wants. It also fact that majority of Zelda fans dont want realistic Zelda.

Actually if Zelda U is again cross release like TP was, definitely can get similar TP numbers. Everything we see or hear about Zelda U is great, so I really don't see any problem.

According to what? fantasies?

Because the only measure right now, sales, points that Zelda games with a more realistic artstyle sells better.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


oniyide said:
Miyamotoo said:

Of Course there are bigger franchises than Zelda, I wrote Zelda is one of the "biggest/best" franchises not one with currently best sales.

Do you think that Last Of Us is a "big" game!? By his points, Last Of Us wasn't one of the "biggest" game of previous gen because wasn't one of the best selling games of that gen, and by his point Wii Play for instance was much "bigger" game because sold much better.



well yeah, thats what bigger means. 

Last of Us is a bad comparison anyway as that was a new IP coming out toward the end of the gen so for its standards yeah its big. Now Zelda is a decades old franchise so its going to be held at a higher standard when talking about what is big or not. 

 

No, Last Of Us is great example that one of the biggest games does not equal one of the best selling games, and that was my point. Also Wii Play is one of the best selling games of previous gen, do you consider that for one of the "biggest" game of that gen!? I definitely not.