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Forums - Nintendo - Nintendo, the scapegoat of the industry

 

Will people ever change?

Yes, there is hope. 40 26.67%
 
No, haters gonna hate. 110 73.33%
 
Total:150
S.T.A.G.E. said:


No. because Nintendo does their own thing, they lose access to all applicable demographics. They can create a new demographic using non-gamers like they did with the Wii, but that hurt the sales of their hardcore games. Its an either or thing with Nintendo. Either they can play ball and be Nintendo whilst working with third party or they can just be themselves, which they will continue to do and play hit or miss with fans for years to come.


I was trying to explain the "hate", not the "apathy".



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bunchanumbers said:
noname2200 said:
A scapegoat is something you pin all your sins on and then cast away so you can feel better about yourself. I don't think that accurately describes what happens. Perhaps you mean that kid in elementary school who doesn't really make much effort to fit in, so all the insecure children pick on him/her?


Actually I'm thinking really a scapegoat. There are gamers who bash on Nintendo to justify their own gaming. 'Yeah I play Fifa and CoD but I play hardcore adult mature games with mature adult stories and mature adult gore and graffics. I'm not some kiddy Nintendo cartoon game manchild.' Those guys actually really are pinning their sin, which is loving gaming, which in the eyes of greater society is still met with stigma and pinning it on Nintendo.

 

Volterra_90 said:
Srassy said:
Really? Nintendo is criticized because they make terrible decisions and they have done so regularly for the last 20 years. I was a big fan of Nintendo games but I'm tired of them now. Nintendo doesn't know how to appeal to third parties. Their games are almost all the same 3 or 4 IP and they keep trying innovate for the sake of innovating.

Their support in countries outside Japan and America is terrible as well.

See, I think this is completely wrong. Both the statements. I don't think any company handles so many IPs as Nintendo does. If you're referring to over-used characters, of course, that's almost undeniable. I don't think it's fair cataloguing Mario Kart and 3D Marios, for example, as the same IP. And, well, I think innovation is what keeps one industry alive, being gaming industry or another. People might not be receptive to innovation, and things like "Wii Vitality Sensor" are just awful imo, but the introduction of motion controls and double screen were very well received, and keeps things fresh. 

 

These. Here is a copy and paste of a post I made on this thread, since it's on a similar topic:
"I game on all 3 platforms (and both portable consoles) and Nintendo is still my favorite. Earlier this week, I realized why I was getting tired of my frequent visits to IGN. No, my love for gaming hasn't dropped at all. I'm currently clearing my backlog. Just beat MGS Rising on Hard (final boss took almost 30% of my total game time) and I've just started Skyrim.
I realized that I was tired of seeing thumbnails that looked more like action movies than video games. No games with aesthetics like Jak and Daxter, Kingdom Hearts and Prince of Persia on the home page of most gaming sites right now. Retro games with 8 or 16 bit graphics don't count. Apart from the occasional Sunset Overdrive or Monster Hunter, most AAA non-Nintendo games are starving me of the kind of worlds I fell in love with that have made video games my favorite hobby.
So with all their mistakes, I still love what Nintendo produces. I may not have "passion" for the company per say, but most of my most anticipated games (including unannounced games) are Nintendo games. Sure, I hope they do better from now on with the NX and their slow realization that they need to take things like online and a universal account system more seriously, but they've given me more games that I actually want to play in the last 2 years than the rest of the AAA industry put together. Indies are giving me almost as many good stuff as Nintendo. Just look at Bro Force or Hover: Revolt of Gamers"



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S.Peelman said:
Volterra_90 said:
They don't even want to try playing a Nintendo game because "they're for babies.". I love them, but they're always laughing at me because of that. And I'd add to this that kids want to grown up so fast. My cousins are already playing CoD with 10 years. And I found that very disturbing.

Here's an anecdote of my experience yesterday, because why not. Unrelated to the rest of the thread but whatever, I don't share the same sentiments as OP anyway, or at least, I don't actually care. But I digress.

Continuing on, I know that's what the usual conclusion of people is; Nintendo is for kids, the others for 'mature' people, but yesterday I feel like it was the opposite. I was in a game store casually browsing all the shelves, when a ten(-ish) year old girl with her mom walked in. Her mom was like: "Look, Super Mario Maker, you can make your own Mario game with this." The child said: "But it's for Wii U, I only have a regular Wii." Mom responded: "Oh, so do you then want a Wii U or an XBox in your room?" The child said after some hesitation: "Uhm, the XBox."

Moments later, a group of 20-something year old guys walk in. At a glance you could even say they were 'dudebros'. One of them was like: "Hey, Super Mario Maker!" While another responded: "That's actually pretty damn cool yo." [sic]

None of these people actually bought anything one way or another though, and the industry, for a day, lost five customers...

Yeah, I think that now the Nintendo fandom is crowded by people who start playing Nintendo games as a child. That 20+, 30+ old demography. There's no data about that, but I'm almost certain about it. Kids and teenagers nowadays were born in an age where the coolest and more popular games are, probably, FPS like CoD and Battlefront, sandbox like GTA... There's nothing wrong about them, they just don't fit in what Nintendo does. When I was a kid, the coolest thing to do was playing Pokemon in the playground with my friends. Now, I work in a school, and I can assure you that I've never seen kids proudly talking about the latest Pokemon, for example. But I listened to an inmense bunch of kids "meeting" (each one in his own house) to play CoD. I think Nintendo should market its games to that people, people who were born with their games and enjoyed them and look for the nostalgia factor. The most social aspect of gaming is lost. 



S.T.A.G.E. said:
FunFan said:

It's one of two things, or both:

A) Some people hate change + Nintendo promotes change = Some people hate Nintendo.

B) Teenagers opinions tend to work in a very polarized manner. Either they think something is great or it sucks. It's a 10 or a 0. They love it or they hate it. Nintendo's family friendly approach is not appealing to teenagers.


No. because Nintendo does their own thing, they lose access to all applicable demographics. They can create a new demographic using non-gamers like they did with the Wii, but that hurt the sales of their hardcore games. Its an either or thing with Nintendo. Either they can play ball and be Nintendo whilst working with third party or they can just be themselves, which they will continue to do and play hit or miss with fans for years to come.

doubt they can do this again



Volterra_90 said:
S.Peelman said:

Here's an anecdote of my experience yesterday, because why not. Unrelated to the rest of the thread but whatever, I don't share the same sentiments as OP anyway, or at least, I don't actually care. But I digress.

Continuing on, I know that's what the usual conclusion of people is; Nintendo is for kids, the others for 'mature' people, but yesterday I feel like it was the opposite. I was in a game store casually browsing all the shelves, when a ten(-ish) year old girl with her mom walked in. Her mom was like: "Look, Super Mario Maker, you can make your own Mario game with this." The child said: "But it's for Wii U, I only have a regular Wii." Mom responded: "Oh, so do you then want a Wii U or an XBox in your room?" The child said after some hesitation: "Uhm, the XBox."

Moments later, a group of 20-something year old guys walk in. At a glance you could even say they were 'dudebros'. One of them was like: "Hey, Super Mario Maker!" While another responded: "That's actually pretty damn cool yo." [sic]

None of these people actually bought anything one way or another though, and the industry, for a day, lost five customers...

Yeah, I think that now the Nintendo fandom is crowded by people who start playing Nintendo games as a child. That 20+, 30+ old demography. There's no data about that, but I'm almost certain about it. Kids and teenagers nowadays were born in an age where the coolest and more popular games are, probably, FPS like CoD and Battlefront, sandbox like GTA... There's nothing wrong about them, they just don't fit in what Nintendo does. When I was a kid, the coolest thing to do was playing Pokemon in the playground with my friends. Now, I work in a school, and I can assure you that I've never seen kids proudly talking about the latest Pokemon, for example. But I listened to an inmense bunch of kids "meeting" (each one in his own house) to play CoD. I think Nintendo should market its games to that people, people who were born with their games and enjoyed them and look for the nostalgia factor. The most social aspect of gaming is lost. 


How long can that last though? Eventually those people are going to get an age where there nto even going to be able to play games anymore.



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Volterra_90 said:
S.Peelman said:

Here's an anecdote of my experience yesterday, because why not. Unrelated to the rest of the thread but whatever, I don't share the same sentiments as OP anyway, or at least, I don't actually care. But I digress.

Continuing on, I know that's what the usual conclusion of people is; Nintendo is for kids, the others for 'mature' people, but yesterday I feel like it was the opposite. I was in a game store casually browsing all the shelves, when a ten(-ish) year old girl with her mom walked in. Her mom was like: "Look, Super Mario Maker, you can make your own Mario game with this." The child said: "But it's for Wii U, I only have a regular Wii." Mom responded: "Oh, so do you then want a Wii U or an XBox in your room?" The child said after some hesitation: "Uhm, the XBox."

Moments later, a group of 20-something year old guys walk in. At a glance you could even say they were 'dudebros'. One of them was like: "Hey, Super Mario Maker!" While another responded: "That's actually pretty damn cool yo." [sic]

None of these people actually bought anything one way or another though, and the industry, for a day, lost five customers...

I think Nintendo should market its games to that people, people who were born with their games and enjoyed them and look for the nostalgia factor.

That would be targeting me. I have 20 Nintendo systems. Not to metion loads of other stuff. And everyone knows were I stand now with the company. If they can lose me, forget a lot of other people.