Less boring missions in the sequel please.
Arlo said: I don't understand why there's a run button in literally any game developed since the invention of the analogue stick. I run 99.95% of the time, so if anything there should be a walk button. (Mario, I'm looking at you.) |
This
I can understand in certain games it might be warranted to add another dimension to movement (ie when sprinting you normally can't shoot in FPS) but for most games it's pointless.
Eh. If you ran by pushing it all the way, and had to push it slightly forward to walk, I would be annoyed that I have to hold it in position when walking. Although I would be running most of the time.
Can't wait for The Zelder Scrolls 3: Breath of The Wild Hunt!
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