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Forums - Gaming - What if ALL digital games gave you the option to do this:

 

What do you think?

That's the best idea, ever! 5 12.20%
 
Go home, d21lewis. You're drunk. 28 68.29%
 
d21lewis is drunk? Now is... 8 19.51%
 
Total:41

So, I look at my games library.  I have tons of games that I've purchased and never even gotten past the tutorial on.  I even have a few games that I didn't even open and yet I payed the full $60 for.  So I checked out Fatal Frame on the Wii U.  It lets you start playing the game and, if you like it, you can pay to continue.  It's nothing new and it actually kept me from buying the game since I intended to buy it but the experience was underwhelming.  Anyway, what do you guys think of this:

  • Every game you purchase digitally lets you try it for $10
  • If you like it, you can purchase the rest of the game in incriments OR pay the full retail price
  • Certain retail discs have the same offer: Part of the game is on disc at a miniscule price ($10-$15) and the rest is downloadable
  • The full retail $60 version is still available for those that just want to buy the whole game.
Developers win because people that probably weren't going to buy said game will try it at the reduced price.
Gamers win because, instead of paying $60 for a game and then realizing that they just don't have time to play it (ie:MGSV), they only pay for what they play.
Baically, it's the episodic game model that RE Revelations 2 tried or The Walking Dead season 1 tried--only with all games.


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All digital games should have a one-hour demo for you to try it. Paying in increments for a complete game sounds like a terrible idea, personally. It's like creating artificial money barriers inside the final game, which is something I'm not fond of as it can be easily exploitable for big companies.



In before the words "paid demo" get thrown around.

When I was young, demos were free and people had to walk 5 miles to school through the snow without shoes.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
In before the words "paid demo" get thrown around.


Ground Zeroes?



d21lewis said:
vivster said:
In before the words "paid demo" get thrown around.


Ground Zeroes?


Funny how Ground Zeroes ended up having things that weren't in The Phantom Pain.



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That is a great model (even if it sounds like paid demos), but I can't buy a game more expensive than 20-30€ digital, anyway. Maybe I'm spoiled by Steam sales, but if I could just spend 3-5€ on a game, it wouldn't hurt as much if it turns out it's underwhelming and I abandon it without finishing it, something that would really piss me off if I had spent 40-60€ on the game.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Paid demo? vivster

Used to be that we could try games for free. Also, EA already does this in a manner, with 10 hours of gameplay with EA Access subscription. A much better deal than the proposal in the first post.



Sound like paid demos... 😏

$10 is too much. Redbox rental price it should
be.







VGChartz♥♥♥♥♥FOREVER

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Wright said:
d21lewis said:


Ground Zeroes?


Funny how Ground Zeroes ended up having things that weren't in The Phantom Pain.

And no class action law suit against false advertising? People must really love Konami to be so forgiving.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

So your idea is to charge for demos?Yeah, not a very good idea in my opinion.

I find it bad because it would just create an even bigger culture of money walls(for example the overpriced expansion packs that cost almost the same as the base game without knowing what they hold, or all the microtransactions done by companies), which wouldnt result in a more healthy industry.If you want people to try out your game, offer a demo for free, not a paid one.Fatal Frame is a good example, specially for a franchise that is, though relativity known, niche.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1