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So, I look at my games library.  I have tons of games that I've purchased and never even gotten past the tutorial on.  I even have a few games that I didn't even open and yet I payed the full $60 for.  So I checked out Fatal Frame on the Wii U.  It lets you start playing the game and, if you like it, you can pay to continue.  It's nothing new and it actually kept me from buying the game since I intended to buy it but the experience was underwhelming.  Anyway, what do you guys think of this:

  • Every game you purchase digitally lets you try it for $10
  • If you like it, you can purchase the rest of the game in incriments OR pay the full retail price
  • Certain retail discs have the same offer: Part of the game is on disc at a miniscule price ($10-$15) and the rest is downloadable
  • The full retail $60 version is still available for those that just want to buy the whole game.
Developers win because people that probably weren't going to buy said game will try it at the reduced price.
Gamers win because, instead of paying $60 for a game and then realizing that they just don't have time to play it (ie:MGSV), they only pay for what they play.
Baically, it's the episodic game model that RE Revelations 2 tried or The Walking Dead season 1 tried--only with all games.