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Forums - Gaming - Bethesda just keeps getting away with releasing broken games and the let the fans do the fixing.

I still remember when I casted A Call Beyond at the same time an enemy did in Bloodborne. Thing fell to something akin to 5fps for a brief moment.

 

In no way I'd call Bloodborne a broken game. Does Fallout 4 has impossible quests due to bugs? Does the game freezes in loading times? Does the engine falls apart at every second? Yes? No?

 

Because if it doesn't, I seriously don't call a game falling to 0fps for a brief moment "broken".



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the-pi-guy said:
Wagram said:
Starting to think that these so called joker journalists weren't taught math in college. The words and numbers don't match.

If you see the chart on the bottom, that covers a much smaller time interval than the number at the top. 

Because of this the numbers at the top don't completely match the numbers that are generated by the graph. 

The top number may be looking at {40,35,30,25,20,15,10,5,0,5,10,15,20,25,30,35,40} and it'll say 22 fps.  Basically it averages a much larger number. 

So that number may never reach zero, but we can see from the table, that it does reach zero.  There is a point where the frame rate is zero.  

Frame rate is an average, depending on the numbers you average, you could find very different results.  Take the first 3 frame measurements, that would be 35 fps.  Take the middle 3, that would be 3.3333 fps.  Take the whole thing, that'll be about 22 fps.  


I was speaking about review scores.



Seems the PC version is running better then I expected ( I had low expectations). I wonder if we are going to start running into game-breaking bugs like I and many others did with Skyrim.

It's really too bad performance is rarely factored into reviews, drops to 0-fps on Xbox One should not be happening at all. The capability of the PS4 and Xbox One despite being significantly in PS4 favor would not result in drops to 0-fps on Xbox One. There should be an enormous amount of flack about this but Bethesda always gets a pass.

Sometimes I wonder if a different developer could make a better Fallout or Elder Scrolls. I love the games but Bethesda constantly show a lack of competence in my opinion.



I would classify Oblivion (X360), and Fallout 3 (PS3) as broken, based on my experiences with them. I lost literally 300 hours on Oblivion with a save corrupting bug, and Fallout 3....hooo boy. I can't even begin to tell you how many times the game crashed on me. The last straw was a mission called Head Of State. I won't go into detail, because it's a fucking essay of misery. Is Fallout 4 broken due to horrid frame-rate issues and piss-poor optimization of a sub-par engine? No. But wait. Wait for the bugs to start pouring in to supplement the performance issues. Bethesda is the worst. Only company I will not buy a game from, due to their well earned rep as the undisputed kings of glitches and bugs.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

0 fps, doesn't get any more cinematic than that!



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BraLoD said:
pokoko said:

Doesn't really sound like much of a double standard, though:

"Bethesda’s always gotten some leeway with its quality control, mostly due to huge expansive its games are, and Fallout 4 is certainly of a high enough quality overall to where I find myself more forgiving than I otherwise would be. It’s certainly nothing like Assassin’s Creed Unity, where the bugs were constant and often devastating, and the fact the experience is so damn good that I’m willing the fight through even the most persistent annoyance says something about how great Fallout 4 is in spite of itself."   http://www.thejimquisition.com/2015/11/fallout-4-review-s-p-e-c-i-a-l/


Read it again.

He goes as far as to say "the fact the experience is so damn good that I’m willing the fight through even the most persistent annoyance".
He is saying he is willing to fight even the most persistent annoyance because he find the game great.

Double standards right there, issues should not be discounted just because this is a game he liked.

Critics are pointing the issues but yet not reflecting them on their scores, I can understand that, really, but that's not what a critic should be doing.

"It’s certainly nothing like Assassin’s Creed Unity, where the bugs were constant and often devastating"

That, by definition, means it's not a double standard.  A double standard is where the same thing is judged different ways.  He clearly states that it's "certainly nothing like" Unity.



Bethesda should really get a new engine.



Hmm, the PS4 version looks fine, but what's up with the XBO version? Why is that one having issues...?



 

              

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It drops for a split of a second. If you can wait 15 seconds for a loading screen in a lot of games, you can wait for a 1 second buffer in an open world game that is extremely heavy on resources & memory



Skyrim PC scored 95 on meta despite its technical issue. Good for me? nope.

Buy the game years later, patched and everything, no mods installed. Play, lose hours of progress 3 times. Get blamed for not installing the unoffical Skyrim patch. Google the shit out of that one, find out it's poorly tested and introduces new bugs just as it fixes known ones. Yay I guess?

When you give a game 95 you set very high expectations for the readers. Just saying stuff like "I enjoyed the game despite the glitches" doesn't cut it. There are framedrops and there are game breaking glitches. I couldn't care less about the frame-rate but glitches and complete freezes that require a restart need to be minimized as much as possible by the developer, and I am sure as hell Bethesda didn't do their best knowing Skyrim sold millions and prinited them money, yet, they left the rest of the bugs to the PC community to fix. It's not like Bethesda is a start up developer with limited cash that can't fund post-release patches..

Lesson learnt? I'll pirate the next game and pay for it if it doesn't waste my time like Skyrim did.

Oh, and I can't imagine the state of the PS3 version of the game. That one was a blunder to the point at which Bethesda considered not releasing DLC for it. Lmao.