SJReiter said: I still feel as though topics like this are hard to debate since we still really don't know much about Zelda Wii U. I mean, for all we know, it will have many of the things listed in the OP. One issue I have though is the assertion that XCX is more ambitious because of it's 'realistic graphics.' This bothers me because it implies that any graphical art style that is not 'realistic' is not ambitious. I think it's pretty clear that a game can have a more colorful and whimsical art style while still being incredibly ambitious. I don't even really consider XCX to have 'realistic' graphics anyway, but that may be just me. I think they look very nice, but I wouldn't really call them 'realistic.' |
As I have previously stated to someone else who shares your opinion, it isn't that the game looks real, just more so than Zelda Wii U.
And while other aspects may make a cel shaded game more ambitious than a more realistic styled game, the level of detail in a more realistic styled game is going to be greater, and therefore more ambitious than cell shaded which does not require that much detail.
This

for instance would be a lot harder to create and render than this

Character wise. Sorry about the bad pic of Zelda, but I think we all know why