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Forums - Gaming - Edge of Eternity CEO: PS4 1080P/XB1 720P, Worried About XB1 Version

rolltide101x said:

JRPG is a style, just like Dark Souls is made in Japan and is NOT in the JRPG style


Japanese Role Playing Games are Role Playing Games made in Japan.



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There have been much better looking games running at higher resolution. Chalking this up to a developer problem. Maybe they're putting PS4 in a higher pedestal? It is a JRPG after all.



Zekkyou said:
sabvre42 said:
MikeG85 said:

you don't think the ceo of Xbox would have any say in the build of the console itself? I think he would.100%.

also if Panos Panay is still in charge of the hardware come next gen , I think we'll be looking a mighty fine console.just look at what's he achieved with the Surface and even more so the Surface Book.

Phil is not an engineer. I know people like to praise him for everything, but he would have had no part of the internals.

He probably wouldn't be involved in the specifics (unless he's qualified too), but he'd certainly have a voice in the general hardware design goals of the system.


That's basically it.

There's an anecdote of the Sega boss stomping into the hardware development and yelling that they'd done everything wrong after Sony had shown of the Playstation on japanese TV.

It's not like designing the actual hardware but making basic decisions like 'no i want more graphics power' or 'yes, we build a gaming console'.



From reading the article, the issue doesn't seem to be the XBox One, but rather the poor optimization in the Unity engine for the XBox One. Technically, Microsoft can send in an engineering team to Unity and help them squeeze all they can out of the software, but that is something that the Unity team should probably be doing.



DM235 said:
From reading the article, the issue doesn't seem to be the XBox One, but rather the poor optimization in the Unity engine for the XBox One. Technically, Microsoft can send in an engineering team to Unity and help them squeeze all they can out of the software, but that is something that the Unity team should probably be doing.


I don't think you really paid attention to the rationale. It wasn't the RAM (which the gap can be lessoned by optimizing the ESRAM), but instead, the GPU. The XB1 plain and simple has a worse GPU than the PS4. When people say that the PS4 has 50% more compute units, thats not fanboy made up bullshit; it's the god honest truth.



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sabvre42 said:
DM235 said:
From reading the article, the issue doesn't seem to be the XBox One, but rather the poor optimization in the Unity engine for the XBox One. Technically, Microsoft can send in an engineering team to Unity and help them squeeze all they can out of the software, but that is something that the Unity team should probably be doing.


I don't think you really paid attention to the rationale. It wasn't the RAM (which the gap can be lessoned by optimizing the ESRAM), but instead, the GPU. The XB1 plain and simple has a worse GPU than the PS4. When people say that the PS4 has 50% more compute units, thats not fanboy made up bullshit; it's the god honest truth.

I think his comment was directed at it being 720p, not the existence of a gap in general. The PS4 is a fair bit more powerful, but not 720p vs 1080p more powerful (a difference of 125%). When we see a gap like that it's usually because of a secondary factor, in this case Unity.



Wright said:
rolltide101x said:

JRPG is a style, just like Dark Souls is made in Japan and is NOT in the JRPG style


Japanese Role Playing Games are Role Playing Games made in Japan.

Ok, Dark Souls is a JRPG. Makes a TON of sense

 

Wikipedia

https://en.wikipedia.org/wiki/Japanese_role-playing_game

Japanese role-playing games are role-playing games made MOSTLY in Japan.



Zekkyou said:
sabvre42 said:


I don't think you really paid attention to the rationale. It wasn't the RAM (which the gap can be lessoned by optimizing the ESRAM), but instead, the GPU. The XB1 plain and simple has a worse GPU than the PS4. When people say that the PS4 has 50% more compute units, thats not fanboy made up bullshit; it's the god honest truth.

I think his comment was directed at it being 720p, not the existence of a gap in general. The PS4 is a fair bit more powerful, but not 720p vs 1080p more powerful (a difference of 125%). When we see a gap like that it's usually because of a secondary factor, in this case Unity.

Where do you come up with that number? It requires double the power to push 1080p vs 720p. But you are correct a PS4 game should not be 1080p and the XBOne 720p based strictly on the GPU. The Ram is another matter entirely



rolltide101x said:
Zekkyou said:

I think his comment was directed at it being 720p, not the existence of a gap in general. The PS4 is a fair bit more powerful, but not 720p vs 1080p more powerful (a difference of 125%). When we see a gap like that it's usually because of a secondary factor, in this case Unity.

Where do you come up with that number? It requires double the power to push 1080p vs 720p. But you are correct a PS4 game should not be 1080p and the XBOne 720p based strictly on the GPU. The Ram is another matter entirely

1280 x 720 = 921,600
1920 x 1080 = 2,0736,00
921,600 + 125% = 2,0736,00



BraLoD said:
rolltide101x said:

JRPG is a style, just like Dark Souls is made in Japan and is NOT in the JRPG style


RPG is a style, JRPG is a RPG made by a japanese studio.

Japanese Rooe Playing Game, it doesn't get clearer than that.

Dark Souls is definitely a JRPG.

People can use them to define a more common style but it's not a JRPG.

Thanks, calling Dark Souls a JRPG completely ends the debate in my favor,