| rolltide101x said: JRPG is a style, just like Dark Souls is made in Japan and is NOT in the JRPG style |
Japanese Role Playing Games are Role Playing Games made in Japan.
| rolltide101x said: JRPG is a style, just like Dark Souls is made in Japan and is NOT in the JRPG style |
Japanese Role Playing Games are Role Playing Games made in Japan.
There have been much better looking games running at higher resolution. Chalking this up to a developer problem. Maybe they're putting PS4 in a higher pedestal? It is a JRPG after all.
Zekkyou said:
He probably wouldn't be involved in the specifics (unless he's qualified too), but he'd certainly have a voice in the general hardware design goals of the system. |
That's basically it.
There's an anecdote of the Sega boss stomping into the hardware development and yelling that they'd done everything wrong after Sony had shown of the Playstation on japanese TV.
It's not like designing the actual hardware but making basic decisions like 'no i want more graphics power' or 'yes, we build a gaming console'.
From reading the article, the issue doesn't seem to be the XBox One, but rather the poor optimization in the Unity engine for the XBox One. Technically, Microsoft can send in an engineering team to Unity and help them squeeze all they can out of the software, but that is something that the Unity team should probably be doing.
| DM235 said: From reading the article, the issue doesn't seem to be the XBox One, but rather the poor optimization in the Unity engine for the XBox One. Technically, Microsoft can send in an engineering team to Unity and help them squeeze all they can out of the software, but that is something that the Unity team should probably be doing. |
I don't think you really paid attention to the rationale. It wasn't the RAM (which the gap can be lessoned by optimizing the ESRAM), but instead, the GPU. The XB1 plain and simple has a worse GPU than the PS4. When people say that the PS4 has 50% more compute units, thats not fanboy made up bullshit; it's the god honest truth.
sabvre42 said:
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I think his comment was directed at it being 720p, not the existence of a gap in general. The PS4 is a fair bit more powerful, but not 720p vs 1080p more powerful (a difference of 125%). When we see a gap like that it's usually because of a secondary factor, in this case Unity.

Wright said:
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Ok, Dark Souls is a JRPG. Makes a TON of sense
Wikipedia
https://en.wikipedia.org/wiki/Japanese_role-playing_game
Japanese role-playing games are role-playing games made MOSTLY in Japan.


Zekkyou said:
I think his comment was directed at it being 720p, not the existence of a gap in general. The PS4 is a fair bit more powerful, but not 720p vs 1080p more powerful (a difference of 125%). When we see a gap like that it's usually because of a secondary factor, in this case Unity. |
Where do you come up with that number? It requires double the power to push 1080p vs 720p. But you are correct a PS4 game should not be 1080p and the XBOne 720p based strictly on the GPU. The Ram is another matter entirely


rolltide101x said:
Where do you come up with that number? It requires double the power to push 1080p vs 720p. But you are correct a PS4 game should not be 1080p and the XBOne 720p based strictly on the GPU. The Ram is another matter entirely |
1280 x 720 = 921,600
1920 x 1080 = 2,0736,00
921,600 + 125% = 2,0736,00

BraLoD said:
Japanese Rooe Playing Game, it doesn't get clearer than that. Dark Souls is definitely a JRPG. People can use them to define a more common style but it's not a JRPG. |
Thanks, calling Dark Souls a JRPG completely ends the debate in my favor,

