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Forums - Gaming - What are you reasons for saying Zelda U will be able to compete with PS4 type visuals?

Visually, it can't, but if they have a really nice charm and style, then it can still be very appealing



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This thread is kind of left field no? Like who the hell said it will visually be comparable to PS4?



 

 

Faelco said:
Technically, it surely won't be better than TLOU PS3, I don't think the Wii U can do better (and that's not the point of the console anyway).

However, the art style will most likely look good, and so the game will look good. But no, I've never seen anyone saying "Zelsa U will compete with PS4 visual", and it won't. Artstyle and graphics are two different things : you can even prefer a PS2 game if you want (Okami for example), but it doesn't mean that it competes with PS4 visuals.

I didn't know TLOU was an open world game. Oh right, it's an extremely linear and scripted third person shooter.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Alkibiádēs said:
Faelco said:
Technically, it surely won't be better than TLOU PS3, I don't think the Wii U can do better (and that's not the point of the console anyway).

However, the art style will most likely look good, and so the game will look good. But no, I've never seen anyone saying "Zelsa U will compete with PS4 visual", and it won't. Artstyle and graphics are two different things : you can even prefer a PS2 game if you want (Okami for example), but it doesn't mean that it competes with PS4 visuals.

I didn't know TLOU was an open world game. Oh right, it's an extremely linear and scripted third person shooter.

 

.... From previous gen.

 

Oh, you didn't know that either? ^^ Infamous SS is (I think) the first PS4 open world game, and even that game had better graphics than TLOU. So the usual "linear and scripted" criticism is useless here. If, like I think, Zelda is no better than TLOU, open world or no, it can't compete with the PS4. 



Yeah, art design > raw graphical power, any day. Wii U is capable of better graphics than PS3, most developers just don't bother pushing the hardware. Naturally, because of raw power, PS4 is capable of more complex graphics than Wii U, but the difference is minimal, compared to say, the massive gap between Wii and PS3.

I think that the final polished form of Zelda U will likely look a bit different from that early demo footage we saw. It will probably retain a similar art style, but just like TP's final look was tweaked from it's early footage, I think this will be as well. And yes, chances are, it will be one of the prettiest games this gen, Zelda games usually are.



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Who ever has been saying that needs to settle down.



It's not fair anyway to compare a unreleased game with released games. We simply don't know what the finished Zelda U will be like. It may be 720p with no anti-aliasing with a terrible frame rate or maybe in the dungeons assuming it has them is the only time it goes to 60fps or anti-aliasing.



Like this is in any way a discussion that can be objectively had by looking at screenshots. I always chuckle at this. Someone posts a bunch of screenshots; and? What does that proove?

The only way to be objective about a game's visual appeal is to look at raw numbers and nothing else, in which Zelda U obviously loses to any and all games on PS4 because the WiiU can't make numbers that are as high as PS4's.

However, you're not seeing numbers on your screens are you? You're looking at the art. It's the art that makes a game look good. It's the art that makes me able to say; "The 16-bit, over 20 years old Yoshi's Island looks better than Bloodborne." Which is a true statement to me. Nobody can argue that with me, and nobody could argue if I would say Zelda U looks better than 'X' PS4 game, because I'd be talking about what I see on the screen and how that subjectively meets my personal tastes. The numbers behind that could help a game's visuals meet those subjective personal tastes, but that's all.

Beauty is in the eye of the beholder, I wished people would get that for a change.



mario kart already did.

Artstyle often is also more important then raw hardware power.
Also the gap in terms of graphics between wii u and ps4 is not THAT big.

 

Ps4 games like driveclub and order1886 does also look better then many/almost all pc games on ultra, even if a pc is way more powerfull. 



Faelco said:
Alkibiádēs said:
Faelco said:
Technically, it surely won't be better than TLOU PS3, I don't think the Wii U can do better (and that's not the point of the console anyway).

However, the art style will most likely look good, and so the game will look good. But no, I've never seen anyone saying "Zelsa U will compete with PS4 visual", and it won't. Artstyle and graphics are two different things : you can even prefer a PS2 game if you want (Okami for example), but it doesn't mean that it competes with PS4 visuals.

I didn't know TLOU was an open world game. Oh right, it's an extremely linear and scripted third person shooter.

 

.... From previous gen.

 

Oh, you didn't know that either? ^^ Infamous SS is (I think) the first PS4 open world game, and even that game had better graphics than TLOU. So the usual "linear and scripted" criticism is useless here. If, like I think, Zelda is no better than TLOU, open world or no, it can't compete with the PS4. 

Hopefully the open world in Zelda won't be as empty and lifeless as that game! Who even said in this thread that Zelda U can compete with the top PS4 games?



"The strong do what they can and the weak suffer what they must" - Thoukydides