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Forums - Gaming - Next Assassins Creed, next same bugs, next same 900p

Why do people even care about Assassin's Creed anymore? The only reason to like it before was because Jade Raymond was hot.







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The worst part is people are still going to buy it.



 

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Zekkyou said:
We'll have to wait and see if this is true, but if it is then it's very disappointing. I can live with 900p, i might personally put a lot of value in IQ but it's not an unreasonable compromise to make, but there's no excuse for it sharing ACU's other problems. They've had plenty of time to adjust to the 8th gen.


Heard tons of issues with ACU but I never experienced anything. This tends to happen to me with almost every game I hear people complain about it a lot. 



Arlo said:
If Unity sold 7 million copies, then I don't see why they wouldn't just do the same this year.


This. If people like to trip everytime with the same stone,well...be Ubisoft guest!



walsufnir said:
ethomaz said:
walsufnir said:

Well, what did you read then?

 

“Syndicate, right from the main menu, feels instantly like Unity. On PS4 (the build I played at the event) it has the same issues hitting 30fps, with constant stuttering and a wildly fluctuating frame rate, as well as the same 900p resolution (Ubisoft is yet to confirm the resolution, but it certainly didn't look 1080p). There's demonstrable input lag. It looks great, as long as you're not moving too much. Now, this is a preview build, and the game is still a month away from launch. But there is a sense of history repeating here, as these same issues were present in Unity’s preview builds, just as they were in its eventual release.“

Yes.

Not from PS4 from what I read.


Seriously?

"On PS4 (the build I played at the event) it has the same issues hitting 30fps, with constant stuttering and a wildly fluctuating frame rate, as well as the same 900p resolution (Ubisoft is yet to confirm the resolution, but it certainly didn't look 1080p)."

I mean, did you perhaps hear anything else? Because when you read the passage, I don't know how anyone can get confused about it.



So now there is indeed a difference between 900p and 1080p? I thought they looked the same, according to some.



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If it's broken why fix it?



walsufnir said:
ethomaz said:

Seriously.

From what I read the PS4 version is not like this site is saying lol


So you are referring to other sites? Good. But it'd be better to say it that way because otherwise people would assume you are referring to the only source that is provided in this thread which is to be found in OP whose text I quoted twice.


I also found strange the way he was posting...

But yep, as you also said, the other previews say the game is ok



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

OMG give ac a break ubi please



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LudicrousSpeed said:
Parity clause claims another victim.


Because they can't make it 1080p on PlayStation 4 u calling it parity ? Ps4 is the lead platform don't blame it on Microsoft



Hardcore_gamer said:
LudicrousSpeed said:
Parity clause claims another victim.


Because they can't make it 1080p on PlayStation 4 u calling it parity ? Ps4 is the lead platform don't blame it on Microsoft


he isn't being serious on it



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."