It's an 800$ (probably more) tablet, of course it's gonna be strong, especially when mobile phone processors are already nearing or at PS360 levels.
It's an 800$ (probably more) tablet, of course it's gonna be strong, especially when mobile phone processors are already nearing or at PS360 levels.
| spemanig said: The NXDS won't be that powerful if it means Nintendo would have to ditch their dual screen to do it. I think the NXDS will be plenty powerful, still have dual screens, still have the clamshell, still have the 3D, and have the top screen have a clean 720p resolution to boot. All for $200-$250. But I've already made an entire prediction thread about it. But a tablet handheld successor to the 3DS is 100% never happening. |
If Nintendo has any ounce of sanity left, they won't release a handheld for 250$ again...
MohammadBadir said:
If Nintendo has any ounce of sanity left, they won't release a handheld for 250$ again... |
Price was not the only issue 3DS had, poor marketing along with post-launch drought played a huge part as well.
Initially many people thought 3DS was nothing more than a DS revision with 3D screens and the only big title to release for 3DS from April to October of 2011 was Ocarina of Time 3D, a remaster of a 13 year old game.
3DS would have been much better off if there was no consumer confusion and it had a steady stream of solid releases post-launch even with a $250 price tag. I do think it would wise for Nintendo to stay sub-$200 for handhelds though.
When the herd loses its way, the shepard must kill the bull that leads them astray.
HollyGamer said:
So for gaming performance on real games, X1 is better then A9x ? |
Well, both GFX Bench and 3DMark are synthetic benchmarks, so not sure which one will be better in real games - it's like with nVidia and AMD in PC market, for about equaly performing cards, some games run better on one and others on the other, depending on what subsystems are more taxed.
I think it will be about equal, Apple seems to usually lags some 6 months after nVidia to have same or slightly better performance in their SoCs, but nVidia will probably have something new around feb-mar '16.
| MohammadBadir said: It's an 800$ (probably more) tablet, of course it's gonna be strong, especially when mobile phone processors are already nearing or at PS360 levels. |
It's a $40 processor. Tops.
The LCD screen is like $120-$150, that's where most of the hardware cost is, but of course Nintendo doesn't need a 12-inch nearly 4K resolution display.
The iPad 3 was (up to) $800 too, but Sony used the same processor with more RAM for the Vita at $250.
spemanig said:
It has nothing to do with me wanting the DS set up. I absolutely had Amiibo and what it does to complete games, but I'm not letting that hamper my reality that Amiibo will be the crux of physical media for the NX. I know the NXDS will have dual screens because it's literally the only possible way the unified platform, as Nintendo described it, is happening. Just like I said the gamepad was staying, back when everyone thought it was being dropped. Guess what? Two patents already confirmed me right. Yet they're dropping the second screen on the line of hardware with exponencially more success with a second screen, and by doing so will completely destroy the cross compatability a unified platform is meant to provide since the NX will still have it and obviously still use it "because kids today like the shape of tablets?" The kind of aesthetic Nintendo literally are quoted as being the reason the Wii U's gamepad was so confusing and undesirable? Give me a massive break. No, a tablet handheld definitely isn't happening. |
The NX platforms don't need two screens to be compatible, they just both need to have a touch screen. Since TVs don't have touch, the controller will need to have it built in. And the NX tablet can simulate two screens if need be NY flipping vertically and dividing the screen like 2DS.
Gamepad was rejected as a tablet function because it's a crappy tablet. It looks like a cheap Leapfrog device, not a premium product like an iPad. If NXTab can boast the kind of setup described in this thread, it could be viewed as a superior product to most tablets rather than a child's toy alternative.

Soundwave said:
The LCD screen is like $120-$150, that's where most of the hardware cost is, but of course Nintendo doesn't need a 12-inch nearly 4K resolution display. The iPad 3 was (up to) $800 too, but Sony used the same processor with more RAM for the Vita at $250. |
$40 seems to be overestimation, I don't think Exynos 7420 goes over $30 and there is a snowball's chance in hell that Apple would use sjgnificantly more expensive AP than Samsung does.
LCD price also sounds like an overshoot, it should be around $60~$100 top in manufacture perspective.
I think it was few years ago when I heard that Apple bulk orders their processors from Samsung at like $12~14 a piece.
about the time since Wii U came out back in 2012 and PS3/360 A LOT earlier...still Mobile Gaming isn't good due to the lack of phisical buttons :v

What do you guys think about thermal issues?
Could a chip this powerful stay passively cooled running 7-8 watts/hour for 3-4 hours of gameplay?
Lets assume a tablet form factor that's 2-2.5x thicker than the iPad (more in line with the Vita or a folded 3DS).
EDIT: I did some checking and found that an iPad 3 (older model) that had a mamoth 43 wH battery could run higher-end games for just a little over 5 hours to battery drain. So that works out to about 8.6 watts/hour it must have been consuming for those 5 hours.
zorg1000 said:
Initially many people thought 3DS was nothing more than a DS revision with 3D screens and the only big title to release for 3DS from April to October of 2011 was Ocarina of Time 3D, a remaster of a 13 year old game. 3DS would have been much better off if there was no consumer confusion and it had a steady stream of solid releases post-launch even with a $250 price tag. I do think it would wise for Nintendo to stay sub-$200 for handhelds though. |
3DS had so many issues really. For starters the 3D effect while neat was honestly underwhelming. I thought the images would pop out more from the screen, but it was more like looking at a depth hologram.
The original 3DS also had very small screens, not befitting a premium priced product. The AR stuff was underwhelming and dull. The 3D photos were useless because the camera was awful.The software was weak as has been mentioned. The 3D effect also initially could cause your eyes to hurt a bit until they got used to it, so it didn't create a very good first impression.
Though I think in hindsight Nintendo overreacted by cutting all the way to $169.99 and incurring a massive loss. They could have just dropped to $199.99 and gotten probably more or less the same boost. I think they were even then starting to panic a little bit about mobile encroaching into their market space and figured being able to amass a massive userbase quickly would insulate them down the line.
You can sell a product at $250 ... you just can't sell a souped up small screen DS at $250 with no games on the back of a optical effect novelty that A) hurts 50% of the people's eyes when they first try it and B) doesn't change the gameplay in any fundamental way.