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Forums - Gaming - How do you guys feel about the used market?

 

Would the industry be better off without used games?

Yes 27 20.61%
 
No 104 79.39%
 
Total:131
spemanig said:
Ka-pi96 said:

Yep it's great still being able to play older consoles rather than them just being a useless waste of space, long may it continue!

It wasn't too long ago that someone on here recommended Pokemon Snap to me and thanks to the used game market I was able to get a copy for my N64 even today

In 20 years when people go back and play the PS4/XBO/Wii U, all those games will still be available on the market place, and for dirt cheap. Even now, I still can, and do, buy games from the PS3 digitally. There are games who's prices are preserved because of this. I plan on buying Peace Walker on PS3 digitally. I got Metroid Prime Trilogy, a game that used to run for like $200 physically, for $10 on the eshop. And that's all without having to scour game stores and ebay hoping someone has the game you want on the console you want in the condition you want for the price you want. You'll just buy the old system, look up the market place, and buy those games.

In a digital marketplace where there are no physical games, game preservation becomes easier and more streamlined, not more difficult.

At the cost of buying said games again and again. Or are you gonna say those servers will still connect to the old consoles. Rather than they get disconnected, and then they have to be ported again and again to the futurue consoles. And we have to keep rebuying them. Or having a transfer fee, of some kind. Or a monthly fee, if it's streamed. Is that really better than just maintaing your stuff? For the company, yeah sure. Not me personally.



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Salnax said:
There should be no used market!

When people move out of a house, the building should be demolished to protect the construction industry.

/sarcasm

very interesting that people don't apply these standards to other industries, isnt it?



BraLoD said:
I love it.
Thanks for keeping it alive PS4.

They just delayed the inevitable.

Just like requiring broadband for Xbox Live in 2002, including a built in ethernet port, achievements, party chat, cloud computing for games, MS was just trying to progress the industry into the future like they always do.

 



archer9234 said:
spemanig said:
Ka-pi96 said:

Yep it's great still being able to play older consoles rather than them just being a useless waste of space, long may it continue!

It wasn't too long ago that someone on here recommended Pokemon Snap to me and thanks to the used game market I was able to get a copy for my N64 even today

In 20 years when people go back and play the PS4/XBO/Wii U, all those games will still be available on the market place, and for dirt cheap. Even now, I still can, and do, buy games from the PS3 digitally. There are games who's prices are preserved because of this. I plan on buying Peace Walker on PS3 digitally. I got Metroid Prime Trilogy, a game that used to run for like $200 physically, for $10 on the eshop. And that's all without having to scour game stores and ebay hoping someone has the game you want on the console you want in the condition you want for the price you want. You'll just buy the old system, look up the market place, and buy those games.

In a digital marketplace where there are no physical games, game preservation becomes easier and more streamlined, not more difficult.

At the cost of buying said games again and again. Or are you gonna say those servers will still connect to the old consoles. Rather than they get disconnected, and then they have to be ported again and again to the futurue consoles. And we have to keep rebuying them. Or having a transfer fee, of some kind. Or a monthly fee, if it's streamed. Is that really better than just maintaing your stuff? For the company, yeah sure. Not me personally.

this is precisely the problem with this system that spemanig is advocating. We have to give up our power to own something forever and put WAY too much trust in the developer to keep these games available. 

Also, what happens when a company takes a shit and they shut down servers, and the games are lost forever? 



generic-user-1 said:

making software resellable isnt ludacris,  its our good right as consumer to resell our stuff.


Forcing a company to build a system in which their consumers can make money of their games in their own store is 100% ludacris. That's like forcing American Eagle to build thrift stands in their stores so that customers can sell their old AE clothes there.

That's not your right as a consumer at all. If you want to sell a game, you sell it on your own marketplace, not the company's. And since that's impossible with digital without forcefully violating a company's rights, it's never happening.



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archer9234 said:

At the cost of buying said games again and again. Or are you gonna say those servers will still connect to the old consoles. Rather than they get disconnected, and then they have to be ported again and again to the futurue consoles. And we have to keep rebuying them. Or having a transfer fee, of some kind. Or a monthly fee, if it's streamed. Is that really better than just maintaing your stuff? For the company, yeah sure. Not me personally.


He was talking about playing games on old systems. You wouldn't be buying anything "again and again." This isn't about ports. Did you even read what I replied to?



RubberWhistleHistle said:

I saw a youtube video recently about the used game market and I wanted to get a feel of what the VGC community thinks about it. over the years, i have noticed that VGC is kind of split on this issue. There are a lot of people who argue adamently that used games are a detriment to the industry. 

My thoughts are that used games are in no way a detriment, and what a lot of developers foolishly dont seem to consider is that people are able to afford their latest and greatest game by selling their old games that they have already played through. The efforts of developers to stifle this market really just hurts them in the long run. Companies like GameStop actively stimulate the sales of new games by offering special promotions if people trade in games toward the preorder of a big new title. I think this has largely played a part in the sales boom that was the 7th generation. 

For years the new market has rode the back of the used market. It is something that must be considered when talking about the used game market and what it means to the industry. The industry needs the used market. 

What is your guys' take on it?

Don't confuse developers with publishers. Publishers are the ones complaining because publishers are assholes. They curse the used game market while simultaneously kissing up to gamestop. Publishers don't like used games cause it fcks with their money, plain and simple.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Dr.Henry_Killinger said:
RubberWhistleHistle said:

I saw a youtube video recently about the used game market and I wanted to get a feel of what the VGC community thinks about it. over the years, i have noticed that VGC is kind of split on this issue. There are a lot of people who argue adamently that used games are a detriment to the industry. 

My thoughts are that used games are in no way a detriment, and what a lot of developers foolishly dont seem to consider is that people are able to afford their latest and greatest game by selling their old games that they have already played through. The efforts of developers to stifle this market really just hurts them in the long run. Companies like GameStop actively stimulate the sales of new games by offering special promotions if people trade in games toward the preorder of a big new title. I think this has largely played a part in the sales boom that was the 7th generation. 

For years the new market has rode the back of the used market. It is something that must be considered when talking about the used game market and what it means to the industry. The industry needs the used market. 

What is your guys' take on it?

Don't confuse developers with publishers. Publishers are the ones complaining because publishers are assholes. They curse the used game market while simultaneously kissing up to gamestop. Publishers don't like used games cause it fcks with their money, plain and simple.

you're absolutely right about that. thanks for pointing that out. ill make that change right now



spemanig said:
archer9234 said:

At the cost of buying said games again and again. Or are you gonna say those servers will still connect to the old consoles. Rather than they get disconnected, and then they have to be ported again and again to the futurue consoles. And we have to keep rebuying them. Or having a transfer fee, of some kind. Or a monthly fee, if it's streamed. Is that really better than just maintaing your stuff? For the company, yeah sure. Not me personally.


He was talking about playing games on old systems. You wouldn't be buying anything "again and again." This isn't about ports. Did you even read what I replied to?

if you want to get a game for a 20 year old system, how do you go about doing that? isnt that a big point about why the used game market is a good thing? if old games are going to be preserved, these kinds of questions have to be answered. The way nitnendo handled transfering digital content from wii to wii u was absolutely horrid, for example. 



RubberWhistleHistle said:

this is precisely the problem with this system that spemanig is advocating. We have to give up our power to own something forever and put WAY too much trust in the developer to keep these games available. 

Also, what happens when a company takes a shit and they shut down servers, and the games are lost forever? 


You'd still own the game forever. Do you have any understanding of how digital games work? It isn't some imaginary IOU. It's 2015. Just because you can't touch something doesn't mean it isn't yours.

That wouldn't happen. There's too much money to be lost for that to happen. If, say, Valve went bankrupt tomorrow, Steam wouldn't just end. Someone would buy Steam and continue making the profits off that marketplace.

I know digital seems like this new and scary abstract frontier where content seems imaginary, and you can't touch the stuff you own so it doesn't seem real at first. I promise you, it is real.

Roms, a form of digital game media, preserves old games as we speak. If the gaming apocolypse really did happen to one of these companies, and it won't, they'd be what preserves those games too.

But basing consumer fears on an absurd gaming apocolypse is, well, absurd.