
If you're wondering why there's no PlayStation 3 beta for Super Street Fighter II Turbo Remix HD, Capcom Senior Director of Strategy Christian Svensson has offered an explanation via the official forums. What it came down to, he said, was resource constraints, and it was easier to use Xbox Live for global tests. The test will "absolutely help the PS3" and, while he would ideally like a test on both platforms, it would've caused a delay of the game.
Svensson concluded with a challenge, of sorts. "When you show me someone running a cross platform beta... I'll be impressed, because that's a hell of an investment," he said. "Lastly, keep it civil. If this thread turns to threats or hyperbole, I'm closing it." As it turns out, he did end up closing the thread. So it goes.
Original words from Capcom:
1. We are resource constrained. This project already has gone over the original budget (we had a new budget approved to accomodate our dedication to its quality and the new features... there were even a few we wanted to do that had to get cut in the end... more on that in a post mortem blog or something). Anyway, we wanted to do a beta to test the new network features but even if it were possible for Sony to do, it would require 3 submissions (US, Europe, Asia/Japan) to reach the same global audience we can with MS in a single test and global submission.
2. We treat the PS3 extremely seriously. To date, we are still the only third party publisher doing cross platform, simultaneous digital releases (still working on the global simultaneous, but see the issues above on multiple submissions per territory as an issue). Believe it or not, this is not easy and to suggest we aren't treating the PS3 as important would be ignorant of what we're doing for it.
3. In my ideal world of worlds, we would have done a beta on each. That said, the effort and time (not to mention money) that would have taken, if it even could be done, probably would have pushed the project back another few months on our side. I suspect you guys would still like to play this title in this calendar year.
4. The beta for 360 will absolutely help the PS3. There is code parity across the two and any issues found in 360 will be fixed in PS3. So while PS3 owners won't be able to participate in the beta, they will still benefit in the finished product.
5. Wolf of the Battlefield: Commando 3 will be an excellent title on PS3. The lack of a bonus beta doesn't make it not worth its asking price.
6. When you show me someone running a cross platform beta... I'll be impressed, because that's a hell of an investment.
Lastly, keep it civil. If this thread turns to threats or hyperbole, I'm closing it.
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