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Forums - Nintendo Discussion - The Great VGChartz Super Mario Maker Sprint Thread; Come Play Along!

kanageddaamen said:
I beat the level that is up there now.

I would like to take this opportunity to voice my opinion that Hammer Bros should not be used in situations that combine necessary platforming skill. Due to their unpredictable nature, there are instances that arise where if they, for example, throw 1 hammer you are fine, but if they throw three, you are dead. There is nothing the player can do about that and creates situations that can't be overcome by practice and skill, but by "winning the hammer bros lottery"

Just my 2 cents though

I will start working on a very challenging level now

holy crap, you beat my level?? really? thats awesome.

i completely agree with what you said about the hammer bros. that was a mistake on my part. i shouldnt have put so many of them there. because once you get there, it is less about skill and more about winning the hammer bros lottery. besides that part, what did you think about the level?

ill be taking on your challenging level!



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RubberWhistleHistle said:
kanageddaamen said:
I beat the level that is up there now.

I would like to take this opportunity to voice my opinion that Hammer Bros should not be used in situations that combine necessary platforming skill. Due to their unpredictable nature, there are instances that arise where if they, for example, throw 1 hammer you are fine, but if they throw three, you are dead. There is nothing the player can do about that and creates situations that can't be overcome by practice and skill, but by "winning the hammer bros lottery"

Just my 2 cents though

I will start working on a very challenging level now

holy crap, you beat my level?? really? thats awesome.

i completely agree with what you said about the hammer bros. that was a mistake on my part. i shouldnt have put so many of them there. because once you get there, it is less about skill and more about winning the hammer bros lottery. besides that part, what did you think about the level?

ill be taking on your challenging level!

I liked it.  Frequently people make levels where you have to just time your jumps properly, but you end up just holding run and to the right and tapping the jump button as needed.  Not exeactly compelling.  However, you had some areas where you had to delay your runs in order to clear or avoid obstacles  which made the challeneg much more interresting. The very end wasn't too tough though that can be good with something that is front and middle loaded with the difficulty.



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I need to start working on these levels.

Here's mine:

4EEA-0000-004E-3A18



kanageddaamen said:
RubberWhistleHistle said:

holy crap, you beat my level?? really? thats awesome.

i completely agree with what you said about the hammer bros. that was a mistake on my part. i shouldnt have put so many of them there. because once you get there, it is less about skill and more about winning the hammer bros lottery. besides that part, what did you think about the level?

ill be taking on your challenging level!

I liked it.  Frequently people make levels where you have to just time your jumps properly, but you end up just holding run and to the right and tapping the jump button as needed.  Not exeactly compelling.  However, you had some areas where you had to delay your runs in order to clear or avoid obstacles  which made the challeneg much more interresting. The very end wasn't too tough though that can be good with something that is front and middle loaded with the difficulty.

the very end was supposed to be a break actually haha. its like that on purpose. there are some obstacles there though, you have to delay your jumps to get over the spinies and you have to delay the jumps a bit because of the fireballs, but overall, the idea is to just run and jump. i figure if you make it that far, you deserve a little bit of a reprieve, and its kind of like really showy, which is what i was going for. yes, the end is very easy, but it looks cool and everything leading up to it was horrible and shitty. 

i have other levels that i have made. im making a SMB ghost house that is a giant maze. its decently easy if you know where to go, but finiding the right places to go is.. just brutal. haha. thats what im currently working on. i like making hard levels.

thanks for your input!



Hey guys, sorry about the slight delay! Things have been pretty crazy around here...hopefully they will calm down shortly so I can update the thread.



 

Here lies the dearly departed Nintendomination Thread.

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super_etecoon said:
I need to start working on these levels.

Here's mine:

4EEA-0000-004E-3A18


Beat it without your cloud

I heard you guys like CaveStory?

A9D3-0000-006A-F9FE



t3mporary_126 said:
super_etecoon said:
I need to start working on these levels.

Here's mine:

4EEA-0000-004E-3A18


Beat it without your cloud

I heard you guys like CaveStory?

A9D3-0000-006A-F9FE


Nice...always love sequence breakers.  I'm sure I should have done more to prevent it, but I still feel like if you can get that far you've done the work anyway.



t3mporary_126 said:
super_etecoon said:
I need to start working on these levels.

Here's mine:

4EEA-0000-004E-3A18


Beat it without your cloud

I heard you guys like CaveStory?

A9D3-0000-006A-F9FE

Sorry to double quote...but I have to ask, did you use the cloud at all? The cloud doesn't ever make it to the flagpole. It's just a piece of The puzzle. 



super_etecoon said:
t3mporary_126 said:


Beat it without your cloud

I heard you guys like CaveStory?

A9D3-0000-006A-F9FE

Sorry to double quote...but I have to ask, did you use the cloud at all? The cloud doesn't ever make it to the flagpole. It's just a piece of The puzzle. 

I made the cloud pop out of the question block but I took too long to get on it so it vanished. So I carried the trampoline across the rest of the stage while in the Fire Mario form. I took two hits but it was enough to finish the level.



I have a gnarly level built, just working on clearing it...



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Nintendo Netword ID: kanageddaamen

Monument Games, Inc President and Lead Designer
Featured Game: Shiftyx (Android) https://market.android.com/details?id=com.MonumentGames.Shiftyx

Free ad supported version:
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