I really liked Star Fox 64 and this definitely looks to have the Star Fox 64 vibe with the rail shooting, multiple paths, multiple vehicles/vehicle modes. And with the motion controls being optional I'm definitely very interested.
I really liked Star Fox 64 and this definitely looks to have the Star Fox 64 vibe with the rail shooting, multiple paths, multiple vehicles/vehicle modes. And with the motion controls being optional I'm definitely very interested.
Much like the OP listed.
Not excited about it being a reboot.
Graphics dont bother me.
Wish for online multiplayer.
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Is there any difference between "reboot" and "reimagination"?
loved starfox 64. so its a no brainer i never had so much fun before with a space game. Day 1 purchase.
@MZuzek
I loved SF64. Star Fox on SNES was neat, but it has not aged well or held up all that well over time. SF64 is, to me, the best space shooter of it's kind, hand's down, and certainly one of the best games of it's generation.
I have waited patiently for a real sequel to that forever. Instead, I get a RARE game with SF paint slapped on it at the last second. I get a game made by Namco that the original trailer falsely led me to believe was the game I'd been waiting for, because the FIRST two levels of the game are brilliant....and then the rest of the game was a steaming pile of aborted fetuses, as stated. Then we get a sub-par DS game that you can only control with the touch screen. Great.
I have heard that this game does not have the typical "choose your own path" solar system, that you basically just get levels, possibly even random levels, and that's it. Also, "new vehicles"...I'm sorry, but a stupid looking "Arwing Chicken", which is basically a substitute for the mind-numbingly bad "walk around" stages from Assault, is NOT something to get excited about. The graphics are last gen, even for Wii U. And the sole the game even got made, is because Miyamoto, bless him, thought it'd be neat to control the aiming with the GamePad. Not because people have been clamoring for a new (GOOD) Star Fox forever. But because he had a neat idea, and seems to think we can't just get new entries in franchises like Star Fox or F-Zero without "some kind of fresh approach to justify it".
You're basically telling me that I should be grateful for the bone that Nintendo is willing to throw me, instead of actually wanting a full-blown, fully thought-out, not rushed and undercooked SF experience. Which is exactly what this is going to be. They said themselves, it is NOT a sequel, but they're not willing to call it a "remake" or "reboot" either. So it is exactly what it is: a rehash. Star Fox Zero is not really a "new" game, it is not a full, brand new game with a well thought out, fully fleshed out story and adventure to play through. It's a mish-mash of old Star Fox 64 ideas, with a couple new things sprinkled in, with shinier graphics.
Do I think we deserved an "epic HD Star Fox"? You're absolutely right I do. Hell, an epic game that traverses not one, but perhaps mutliple solar systems, and maybe (call me crazy), allows you to choose to play either the Star Fox or Star Wolf team, to add to the story and extend replay, etc. An epic soundtrack, and yeah, actually up to par HD graphics. If Mario Galaxy can look better on Wii hardware than SFZ does on Wii U hardware, there is something wrong with that.
I'm sorry if you don't like that I'm not happy or excited about this release, but I just don't see anything, PERSONALLY, to be excited for. I'm not obligated to love it, just because they throw me a bone and technically give me a new Star Fox game. Any more than I was obligated to love Pikmin 3, something else I'd been waiting years for, which was a good game, but they removed KEY gameplay elements (camera zooming, multiple save files, and most importantly c-stick swarming control), which made it a watered down, neutered experience. And that sucked, because a lot of people played 3 who had never bothered playing 1 or 2, and thought it was a "great game", even though it was not the full Pikmin experience. That is something that Nintendo seems to be continuing a theme on with Wii U, which I will say is ONE thing for the system that HAS been disappointing to me: the fact that they seem to want to hold themselves back from releasing GREAT Wii U games. Pikmin 3 neutered gameplay. Mario Kart with no real battle mode. Smash Bros. with zero form of adventure mode, whatsoever. And now Star Fox Revisited. Some people even argue, though I thought it was great game, that Mario 3D World was a cop out instead of giving Wii U a full blown 3D Mario game, the kind that people had been hoping for.
It honestly makes me about 5% worried for Zelda, simply because what tiny little bit they SHOWED of Zelda, looked like it had the POTENTIAL to be absolutely amazing. A game that is "far far bigger than Twilight Princess" (which itself already had a rather large game world), this huge, epic, sprawling "open world" Hyrule, that you could allegedly somewhat choose your own path in, like the original Zelda, and with SHITTONS to explore and adventure around in? Yes please. But you never know....they may find some silly gimmick or other somesuch nonsense that they decide to do to the game, to hold it back from living up to that potential. I'm going to hope that I'm wrong about that, because I'm NOT one of those people that is overly negative or "entitled", such as you often find on the internet. Nintendo by and large has been the one company that I can trust, out of all the old guard, to still give me quality games I actually want to play. It just seems that on Wii U specifically, they have done this odd thing where they seem to be sabotaging their own efforts to give us fully GREAT games, instead giving us really good ones with certain things inexplicably missing.
But back on point, as far as Star Fox goes? Yes, I do happen to "know what I want" when it comes to that. And I will take a "wait and see" approach with Zero. But I'm certainly not going to just run out and buy it. I've been burnt before by this franchise, and that's too damn bad, because it's honestly a hard formula to fuck up. You literally have to try to fuck it up, which they obviously have. The only other thing even remotely like it that exists today, is "Crimson Dragon", which was basically Panzer Dragoon, which I'd love to play, but I'm sure as hell not going to buy a XBONE for one game. But I DO know what I want from Star Fox, and I'm sorry to say, that while Zero certainly does seem to have elements of that, it is, as I said, just a rehash. It's not a full blown new game, they've all but said that themselves. So I'm not going to go and be exicted for something like that, because I do feel that Star Fox fans deserve better. We're not "entitled" to better, at all. It's not about "entitled". It's about the fact that if they're going to bother to MAKE a new Star Fox for us, why not put in some actual time and effort, and make the game we really deserve? PLATINUM is working on it, for fuck's sake. I'd gladly have them push it back to 2016, ala Zelda, if it would ensure that we got a fully new, fully cooked, fully thought out and FLESHED out game, and not just something that, I'm sorry, looks like an underthought cash-in.
Looks like it needs still a lot of work. Maybe they should delay the game in order to release a better game.
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I'm loving it. I've always wanted a proper and good sequel to Star Fox 64 and I think this could be that game. Also I like how they are trying to expand the gameplay, like that stealth level in Zoness. I don't know if the game will be well recieved, but I'm absolutely sure that I will enjoy it a lot.
By the way, I have to say it but I hate the modern tendency to stick an online multiplayer to any game in existence. Jesus christ. Star Fox is an amazing single player experience since ever, it didn't stop Star Fox 64 to be one of the best shoot'em ups of all time.