Good news PC fans!
In the case of things like Scalebound or Crackdown or Quantum Break, you know, just to be completely honest with you, we started those games before we really looked at expanding into Windows in the way that I wanted to bring as part of becoming head of Xbox.
"Going to those teams mid-cycle and saying: ‘Hey, by the way, I want to add a platform,’ didn’t really feel like necessarily the best way to end up with the best result for the game. They had a path that they were on. It’s not to say those games could never come to Windows, but right now we’re on the path to finish the great games that they’ve started, and I want that to be the case. These games are on a path, whereas with, like, Halo Wars 2 I had the opportunity from the beginning, when we’re sitting down with the studio, to say, ‘Here’s the target. Here’s what we wanna go do.’
"I definitely want to build out our Windows games portfolio, and we’re making slow progress on that."
Fable Legends and Halo Wars 2 are part of that plan. Fable is set to take full advantage of DirectX 12, and The Creative Assembly are on board to make Halo Wars 2, which was announced earlier this week at Gamescom.
Read more at: http://www.pcgamer.com/why-scalebound-crackdown-3-and-quantum-break-arent-coming-to-pc/
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