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Forums - Microsoft - Crackdown 3 effectively turns Xbox One into the most powerful console ever! Targeting connections of 2-4mbps.

I wonder people with bad Internet Connection will make Xbox One into the most weak consoles lol.



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HollyGamer said:
I wonder people with bad Internet Connection will make Xbox One into the most weak consoles lol.


What is with people having bad internet connection in general for multiplayer parts of a game lol?



This is interesting tech. I think this has a lot of potential and in 3 to 4 years they should be able to do much more.



The Return of the Power of the Cloud!
When all else fails, use 2013 buzzwords!



ArchangelMadzz said:
walsufnir said:


I think in the end it depends on what people think is amazingly looking but considering the recent 2 games, I guess we shouldn't expect a game with a big emphasize on being " a looker".


Studios can come out and surprise this gen, it's already happened, Infamous 1&2 cetainly weren't known for their looks at all but did crazy shit in SS.

If the XB1 isn't doing the physics processing then what's holding this game back visually? If they just like the art style that's cool but It seems a waste when they could do so much more.


There was also nothing holding it back last gen. Many games waste much potential, being it gameplay, variety, graphics, game modes...

At least I wouldn't expect it to be a looker but perhaps they are also able to surprise the community.



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walsufnir said:
HollyGamer said:
I wonder people with bad Internet Connection will make Xbox One into the most weak consoles lol.


What is with people having bad internet connection in general for multiplayer parts of a game lol?

Because the consoles performance depend on Internet right, like OP said in the title ?



HollyGamer said:
walsufnir said:
HollyGamer said:
I wonder people with bad Internet Connection will make Xbox One into the most weak consoles lol.


What is with people having bad internet connection in general for multiplayer parts of a game lol?

Because the consoles performance depend on Internet right, like OP said in the title ?


The cloud will only work when online, yes. But the game does not completely depend on the cloud. And it's not the consoles performance that is dependant on the internet, calculations for destruction are offloaded to a foreign computer. Doesn't change the performance of the console in any way.



It's a terrible development. Once the servers go down, you'll be left with a less then impressive game even though you paid full price.



WolfpackN64 said:
It's a terrible development. Once the servers go down, you'll be left with a less then impressive game even though you paid full price.


Nope, for single-player you will get exactly the same game.



Again that word, Cloud. All I see is game that has portion of its code in multiplayer calculated on servers - you know, like every other mp game with dedicated servers out there. It's just that they decided to add to that portion of code full world destruction as well and gamble with how good internet connection is for most players.

It does look nice, can't deny it (physics, not the game, visuals look terrible at this point), but given how often even ordinary games have problems with servers, I'm waiting to see this running in real world and not as demo on stage.