Would someone please provide a link? I removed Flash for security purposes, so I cannot see the video.
Would someone please provide a link? I removed Flash for security purposes, so I cannot see the video.
| Zackasaurus-rex said: Would someone please provide a link? I removed Flash for security purposes, so I cannot see the video. |
https://www.youtube.com/watch?v=RkT_wzx3y7g
There you go, hope that helps.
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Normchacho said:
There you go, hope that helps. |
Much appreciated! c:
| Nintyfan90 said: I truly don't understand the robotic monsters. Why would dinosaurs be robots? |
Guerrilla Games have tried to discourage them being called Dinosaurs, they're called The Machines by GG.
As for why they look like that, for one thing the game is set about 1000 years after modern day human society has fallen.
IMO Humans made a technology to collect the resources they needed, after a huge catastrophe wiped out billions of people and that tech has now evolved into the various species we see.
The Grazers need back up from The Watchers scanning for anything that could stop them from collecting nutrients (the green containers on their backs), the Thunderjaws are the defense for the herd (there could be smaller Raptor or Cats like ones, that are more mobile), the Long Necks are a mobile Communications Arrays (see the huge satellite dish on each of their head's) and the Storm Bringers are areal detectors, with the ability to scout the lay of the land from the sky and maybe attack from above when needed.
I think we'll see other species that have various other purposes, based on the resources the herds are made to harvest.
I'm sure The Machines are more than just resource collectors now, but they've evolved to fit in with their environment.
The creators may or may not still be alive and they could even be something other than Humans, like an Alien race or perhaps Humans made an AI, that built the ancestors of the machines we see in the demo.

| Nintyfan90 said: I truly don't understand the robotic monsters. Why would dinosaurs be robots? |
Because Monster Hunter sells well and GG told that this is inspired by MH - their words: http://nichegamer.com/2015/06/guerrilla-games-horizon-zero-dawn-is-inspired-by-monster-hunter/
As for in-game explanation - yeah, I'm empty here, tbh, dinobots sound like incredibly silly idea to me, but so does a lot of other stuff in this game.
HoloDust said:
As for in-game explanation - yeah, I'm empty here, tbh, dinobots sound like incredibly silly idea to me, but so does a lot of other stuff in this game. |
That's cool to know, it would be awesome if Horizon was able to be one of those rare Western games that can have a decent sized audience in Japan.
What's so silly about artificial machine life developing over 1000 years into something that looks like it fits in with nature?
It's logical evolution of various stages of tech into what we see.
The herd has a purpose, the Grazer are collecting a resource and the other machines support that and while there are big machines that standout from nature, they're just a part of every day life a bit over 1000 years from now as any other animal life is. The way this game is structured seems very believable within the framework of a far off in the future Earth.

| Nintyfan90 said: I won't be wasting anymore time replying, I don't find the plot interesting at all but certainly looks like a fun game to play. |
so you have something against robots? dinosaurs? or both?
Point being made to you is that; the plot as is stands basically is telling us that we are in a world where "the old ones" (modern civilization) just seemed to vanish with the only evidence of their existence (as opposed to cave drawings) being modern buildings. And everywhere seems to be filled with robots that look like dinosaurs.
If you can't find that in anyway interesting... well, I don't know. to exh his own. I have a sneaking suspicion though that whatever the plot of this game was, you would have had a problem with it. being that we know so little of the games plot and you still do.
GribbleGrunger said:
No, the fact that you seem to think 'not knowing' is a bad thing. GOOD narrative thrives on questions and here we have one hell of a question: 'what happened to the world and why did machines take over?' You're not supposed to know. That's the point. |
I don't know if that's necesarily the case, I think it's more a matter of the world is back in balance, like the Human race were the top dog, now we're just one of many species trying to survive.
The machines don't seem like a massively dominant species or group of species, dangerous sure, but the landscape isn't littered with them, nor do we see Humans or other animals being attacked on sight by all of the machines.
I agree with your points on this narrative causing people to think and that makes it great IMO too.
I can't agree with the assertion that these machine have the potential to be dangerous automatically makes them the most dominant species, especially when Aloy can still take on the most dangerous one we've seen out of the bunch and win using her skills.
Aloy can quite literally defeat a full herd if she uses her wits and plans out her moves to do so, using The Machine's strengths against them.

Intrinsic said:
so you have something against robots? dinosaurs? or both? Point being made to you is that; the plot as is stands basically is telling us that we are in a world where "the old ones" (modern civilization) just seemed to vanish with the only evidence of their existence (as opposed to cave drawings) being modern buildings. And everywhere seems to be filled with robots that look like dinosaurs. If you can't find that in anyway interesting... well, I don't know. to exh his own. I have a sneaking suspicion though that whatever the plot of this game was, you would have had a problem with it. being that we know so little of the games plot and you still do. |
Or maybe I truly do find this just plain silly and not very interesting. Why do fans have to label everyone that dislikes something they do as an hater? Its rather silly to think someone cant just not find something interesting. Should I say whatever Guerilla presented, you would praise it to the heavans?
JustBeingReal said:
The machines don't seem like a massively dominant species or group of species, dangerous sure, but the landscape isn't littered with them, nor do we see Humans or other animals being attacked on sight by all of the machines. I agree with your points on this narrative causing people to think and that makes it great IMO too.
I can't agree with the assertion that these machine have the potential to be dangerous automatically makes them the most dominant species, especially when Aloy can still take on the most dangerous one we've seen out of the bunch and win using her skills. Aloy can quite literally defeat a full herd if she uses her wits and plans out her moves to do so, using The Machine's strengths against them. |
I think the most telling aspect of the narrative is how she takes out that scouting bot and the harvesting of the resource cannisters. She respects the scouting bot as if it was a living creature and that "killing" it is an unfortunate necessity. She's also looking to dislodge the green cannisters rather than "kill" the harvester bot. Ergo she (and her tribe) seem to see themselves living in a balanced coexistence with the bots. It's not a terminator rise of the machines situation whereby the machines are truying to exterminate humanity. Hopefully as we go through the game we'll find out what happened to civilisation but it's far from certain that the bots turned against humanity. Indeed the overthrow of humanity by a malevolent AI seems like a bit of cliche considering Terminator, Mass Effect, The Matrix and probably a few other stories have mined that fear.
Also of the bots are the top "life forms" and they all operate in a cooperative manner, whay is it necessary to make those massive T-Rex bots? Is it just to guard against human predation, or are there other threats that caused the bots to put major resources into T-Rex bots. Are there different tribes of bots and different bot tribes come into conflict? Scavanger bots that don't have resource collecting herds of their own but which raid herds as their means of collecting resources.
There's a lot of potential for this world. The big question is wheter that potential gets realised. It's good to keep people guessing, but people also need to see tangeable depth not just potential depth. We all got a bit sucked in by The Order and while many people (including me) liked it, it didn't live up to its potential. So I am wary and hopeful with Horizon...but please let Zero Dawn be a working title. Unless there is a really neat explanation for the title it simply does not make sense. Horizon is a great franchise name, but they'll need to come up with less WTF sounding names for each game.
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