Rafie said:
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Its only first party if Microsoft owns the IP.
Rafie said:
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Its only first party if Microsoft owns the IP.
Rafie said:
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Yes, Sony has been using Ready at Dawn to create the PSP versions of their games. They finally got their shot to make a AAA IP. Sony uses initiation processes with companies they work closely with. If they make a hit Sony lets them join the family. Thats never good for their competition. Sony has a great way of bringing up studios to work in their personal style and them bringing them in. Sony's top three in house studios alone have created (or been apart of) more hits than Microsoft could ever hope to create themselves.
| D-Joe said: And most annoying part is some people really keep ignoring MS new ips in this gen. What a terrible thread. |
Im not ignoring anything. I am extremely hyped for Scalebound, but have yet to see it. Once again...those are IP's created by third party and Microsoft owns the IP. The problem with Microsofts lasting ability to make games is that they cannot make games themselves. it would be more cost effective in the future if and they could literally choose how much they spend. Think about it.
AG80 said:
Oh I heard about that game before but didn't know it was published by EA. Thought a smaller publisher handled it considering how poor its sales were. Haven't played it though but it totally looks like God Of War with a different protagonist, but far inferior. |
Its not the first time either. Lucas arts also ripped of god of war which is why Star Wars the force unleashed was so great. It paved the way for western hack n slash. Star Wars 1313 was also an uncharted rip off. Look it up. You'll see it. People really overlook how influential Sony is in the industry.
| ArchangelMadzz said: Was Forza started created by a developer they owned? Hopefully that's 1. I never thought of that before, how MS doesn't have a killer app that was created by their own developers. |
Exactly. When we think critically about it, we start to see how truly different Microsoft is from the other two companies.
the_real_dsister44 said:
Bungie was bought by Microsoft. Not Halo |
Bungie was bought solely for Halo. Microsoft was going to try to make them work on Halo for the rest of their natural lives and they decided to move on. Microsoft was like "Thats cool, as long as you give us time to build our own team and we can keep Halo".
S.T.A.G.E. said:
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You do realise that with your logic this means that Sony never created Little Big Planet, Infamous and Killzone? Killzone release 2004 Guerrilla games bought by Sony in 2005, Infamous release 2009 SuckerPunch bought by Sony 2011 and Little Big Planet release 2008 Media Molicule bought by sony in 2011 or did you forget?
Edit: I guess that this also includes Ratchet and Clank and Resistance since they are developed by a 3rd party dev.
EspadaGrim said:
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also MotorStorm, SOCOM, Sly Cooper, and Syphon Filter

IamAwsome said:
also MotorStorm, SOCOM, Sly Cooper, and Syphon Filter |
So like 90% of Sonys big IP/Franchises.
EspadaGrim said:
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For the most part, yeah. Add Twisted Metal, Warhawk, Pursuit Force, and Fat Princess to the list. Even PS All Stars Battle Royale, of all games, was developed externally.
Sony publishes games a lot of games from third parties too, so I don't get what he's saying.
