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Forums - Nintendo - My Take On The Devil's Third Controversy

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midrange said:
gabzjmm23 said:
just bought Other M, will see how the game is. I haven't played that much of Metroid Prime 1. and haven't played 2 and 3.

it is also like when i find FF XIII a good game, but i know why people are angry at it. then XIII-2 came, people are still angry since it didn't suit their taste but SE fix several issues from XIII. lol

for this game, it was in my wishlist in Amazon. i still think i would check further reviews on the game and hopefully if it isn't really worth $60, Nintendo should lower its price.

For the Federation Force, i hope it would still deliver on what their objective and vision of the game is.

i'm not a game designer or part of the gaming industry, more on IT, so i know the software development cycle, etc... and people just think it is easy to create something from scratch or use the tools (engine in gaming - Unreal, etc) and still push what the gamers want.

most of the people who bash the game aren't interested anyway and probably won't buy to begin with.
it is a different story when you have the game and you say it is really bad. but because of bad publicity, people would jump the bandwagon.

No one is really bashing metroid federation force for its gameplay, people are just mad that Nintendo thinks it can get away with a budget spin off substitute in place of one of the most requested franchises.

As for Devils third, people aren't jumping on the hate bandwagon blindly. Actual gameplay was shown at e3, poor graphics were shown on all videos, and reviewers are hating the game (giving their reasons as to why). People are using information shown by Nintendos trailers. Even if the game is funner to play in person, Nintendo did a very poor job of showing it. Making an educated assumption based on presented information is better than spending $60 to confirm something that seems obvious (especially when other reviewers have done that for you).

yes, making a game is very hard and difficult, but if they want to give it a full retail price like every other major game developer, then they need to suck it up and make it work well. No one should get a free pass on making a quality full priced game.


on Federation Force, there are people who bashes it off for its gameplay with the attachment of the Metroid Prime. the overall poor presentation of Federation Force from E3 itself then adding the word Metroid into the game really pushed people to dislike it

so they are reviewing the game based on a demo or they have a copy of the game? or just reviewing the trailers? not all the articles mentioned if they played the game or so. 

i'll post a preview from NintendoWorldReport and the author's opinion says 'The single-player of Itagaki's latest is a drab, shallow adventure.'



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http://www.nintendoworldreport.com/hands-on-preview/40748/devils-third-wii-u-hands-on-preview

"The single-player of Itagaki's latest is a drab, shallow adventure.

As someone who adores a good action game, I was hopeful for Devil's Third. With Tomonobu Itagaki in the captain's seat, I had the feeling something of note was in the making. He had a hand in the creation of the modern Ninja Gaiden games and I like those quite a lot. While those games were very difficult, they were always fair, pushing the player to get better at games. Memories of Ninja Gaiden Black are still fresh in my mind and I would name it the ultimate example of what this genre can bring to the table.

That is what makes reporting on Devil's Third so crushing for me, though. Here is a game that would be perfect for me, and yet, I can't enjoy it. I played through all of the game's nine single-player missions and I'm not that enthused by it. How could this be? Well, sit down and relax. This could take a while.

Let’s start with the story. You step in the shoes of Ivan, who is tasked with saving the world from a terrorist group. They have taken down the satellites surrounding the globe and it all comes to man-to-man combat now. Over nine missions, Ivan has to ensure the safety of all people he meets, using his skills and the weaponry that he finds. The terrorist group knows Ivan's power all too well, as he was once one of them. As a mercenary with a mission, he isn't holding back, even though some painful memories will definitely come forward.

That sounds pretty great in theory, and while there are a few cool scenes, the plot isn't anything to shout about. You run through various settings, destroying the enemies that are in your way, until you finally meet the big bad. There are certainly attempts at character building with Ivan and his close female friend C4, but even that leaves gaps and delivers an overall weak impression. Outside the military or Ivan himself, none of the other characters get enough time to develop. The voice acting also varies wildly in quality, though, for me, it wasn’t that much of a distraction.

Complementing the story is the gameplay, which I’d best term as decent at its basics, but very unfilling. You shoot your way through the majority of the adventure, and that gets old quickly. The various weapons have weight to them, but controlling them feels a bit stiff and unresponsive. I toyed around with the options and eventually got it down, but it just became tolerable, not enjoyable. The third-person perspective is a big factor in that and I wasn't always sure if I was hitting enemies or not. I found myself constantly using the ironsights to get any real work done.

The melee weapons were the way I would have loved to play, but that aspect is unfortunately minimized. The melee combos are extremely limited, even if they still felt good to pull off. It is just presented as an extra option next to the constant shooting and the game treats it as more of a bonus than a driving force. With options like sledgehammers and katanas, who wouldn't love to smash an evil soldier? There was potential there, but melee fighting isn't a good idea in the single-player stages.

This comes down primarily to the harshness of the enemies. They are as a group unrelenting and will stop at nothing to claim their victory. Because of this, Devil’s Third is mostly a cover-based shooter. The game trains you to be wary in every encounter, as you are regularly given little time to react to rocket launchers or attacking mutated beasts. I replayed some sections multiple times thanks to these sneak attacks. That became a drag because some of these missions are close to 40 minutes long.

The bosses are no joke either. Regardless of difficulty, they have one-hit death moves that will annihilate any progress you made. It’s frustrating because you’re often killed before you even know which end is up. Once you know what to do, you are more than likely to beat them down as you replay, luckily. One problem I encountered here was clicking in the stick to run. You don't have to hold the stick down all the way, but in the heat of the battle, it wasn't very handy. With one boss in particular, this issue caused deaths that were completely unneccesary.

Outside of the usual running and gunning, there are some special sections that attempt to give this game some flavor. You hop into a plane and shoot out the back of it. I had a really hard time getting a good handle on this part, though it was pretty forgiving and that made it tolerable. Later in the game, you have to drive through a snowy environment while hitting enemies. While I tried my hand at shooting, I ultimately just found myself blasting through it. The amazing thing here is that my strategy of just running through it worked fine. Outside one specific part, where you have to control a landing, it wasn't all that crazy to get through. There are moments where Devil's Third grants you passage easily, but those aren't award-winning either.

As far as the presentation of the game is concerned, Devil's Third is a sad state of affairs. While it does offer off-TV play on the GamePad, the controller just offers an empty black screen when playing on the TV. Most of the environments are really drab looking with only one major exception. The Japanese-inspired town featured bright lighting, moody squares, and dark pathways. I would go as far as saying that this was my favorite part of the entire game. Sadly, even at those moments, Devil’s Third wasn’t free of screen tearing and dropping frame rates. Bodies and dropped weapons floated above the floor a few times and enemies were in rare instances glitchy.

Devil's Third has honest intentions and tries to deliver on all the action goodness you would ever want. Tomonobu Itagaki and his team at Valhalla did put effort in their product, but everything about it feels unfulfilling. The gameplay focuses on shooting down the same enemies over and over and making any sort of progression can prove difficult. Add to that the drab presentation and you have a campaign that lets you down at very step. Let us hope that the multiplayer can save this game."

 

Edit:  so frame rate drops which happens if it is a subpar console and not fully optimized, not maximizing and knowing its full potential or limitations.  seems the norm on games this day with limited testing.  the author is also frustrated on the controls and different weapons are heavier than others and it is very stiff, of course, they've added that feature to try what it is like to have a bigger and heavier weapon. what to expect.   there are some glitches, which isn't avoidable.  and the love interest is the 15 year old girl who is sick.  knowing the creator is from Japan, and having a 15 year old love interest. i would just say, a crazy but somewhat a norm from japanese point of view.  graphics, it is the Wii U. comparing to what 7th gen PS360, i would say decent and i don't really into the glorious HD graphics type of a person.  and the author mentioned about more of a shooting game than the hack n slash.  and the one mission he mentioned takes a lot longer.  longer missions is fine, the hack n slash against the shooting game. i wanted to see, is there really an opportunity to use your sword on those scenarios? maybe or maybe not.  haven't watched the videos  on the link above. will check it out later.  since i don't know who and when would it be published in NoA. but i'm intrigued with this game from the start.  



For a long time, I've compared Devil's Third to a Jean Claude Van Damme or Steven Segal movie.

Cheesy, shallow plot with awkward dialogue. Rough around the edges in it's overall quality, but appeals to a certain crowd. Sounds about right.



I predict NX launches in 2017 - not 2016

gabzjmm23 said:
midrange said:

No one is really bashing metroid federation force for its gameplay, people are just mad that Nintendo thinks it can get away with a budget spin off substitute in place of one of the most requested franchises.

As for Devils third, people aren't jumping on the hate bandwagon blindly. Actual gameplay was shown at e3, poor graphics were shown on all videos, and reviewers are hating the game (giving their reasons as to why). People are using information shown by Nintendos trailers. Even if the game is funner to play in person, Nintendo did a very poor job of showing it. Making an educated assumption based on presented information is better than spending $60 to confirm something that seems obvious (especially when other reviewers have done that for you).

yes, making a game is very hard and difficult, but if they want to give it a full retail price like every other major game developer, then they need to suck it up and make it work well. No one should get a free pass on making a quality full priced game.


on Federation Force, there are people who bashes it off for its gameplay with the attachment of the Metroid Prime. the overall poor presentation of Federation Force from E3 itself then adding the word Metroid into the game really pushed people to dislike it

so they are reviewing the game based on a demo or they have a copy of the game? or just reviewing the trailers? not all the articles mentioned if they played the game or so. 

i'll post a preview from NintendoWorldReport and the author's opinion says 'The single-player of Itagaki's latest is a drab, shallow adventure.'

Let's be honest, federation force got a bad rep for having metroid in the title. If nintendo made a rocket league clone for the 3ds and called it f zero sports, people would also have a meltdown regardless of the gameplay. And rightfully so since Nintendo is pursuing small spin off titles in place of large fan requested games. Bethesda also said that if they announced fallout shelter and no fallout 4, people would also be angry at them. This isn't people being hateful to Nintendo, this is just Nintendo ignoring its fans.

I don't know if reviewers had the game or not, it's not that far from release so it wouldn't surprise me if they do have copies. However the main point is that you don't actually have to buy every title to make educated assumptions on them (e.g. If I say that Devils third's gameplay looks like a ripoff of cod, I can point to the gameplay trailers to support that). That's not me being hateful, that's me giving an opinion based on what was shown, and if Nintendo what to change that, they better release a trailer that shows the game in a far better state



midrange said:
gabzjmm23 said:


on Federation Force, there are people who bashes it off for its gameplay with the attachment of the Metroid Prime. the overall poor presentation of Federation Force from E3 itself then adding the word Metroid into the game really pushed people to dislike it

so they are reviewing the game based on a demo or they have a copy of the game? or just reviewing the trailers? not all the articles mentioned if they played the game or so. 

i'll post a preview from NintendoWorldReport and the author's opinion says 'The single-player of Itagaki's latest is a drab, shallow adventure.'

Let's be honest, federation force got a bad rep for having metroid in the title. If nintendo made a rocket league clone for the 3ds and called it f zero sports, people would also have a meltdown regardless of the gameplay. And rightfully so since Nintendo is pursuing small spin off titles in place of large fan requested games. Bethesda also said that if they announced fallout shelter and no fallout 4, people would also be angry at them. This isn't people being hateful to Nintendo, this is just Nintendo ignoring its fans.

I don't know if reviewers had the game or not, it's not that far from release so it wouldn't surprise me if they do have copies. However the main point is that you don't actually have to buy every title to make educated assumptions on them (e.g. If I say that Devils third's gameplay looks like a ripoff of cod, I can point to the gameplay trailers to support that). That's not me being hateful, that's me giving an opinion based on what was shown, and if Nintendo what to change that, they better release a trailer that shows the game in a far better state

agree about Nintendo really not hearing the core base on what the gamers want.  they try to but i think they really don't have all the people to work with the games people want.  the spinoff of metroid, seems okay, it is just on how they really presented it wasn't good.

i won't buy the game to have educated assumptions but i buy if i think the game suits my taste. the reviews are helpful before, but paid reviews are worst.  i didn't say they are paid reviews. but for me, there are certain games, i would like to try for myself and if i can enjoy it or not.  demos would be helpful if Nintendo would do that. which i think they limit the number of games they want to have a demo version on eShop.



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Nintendo didn't really think twice about putting all that shovelware on the WII, so why should this be any different?



Send a Friend Request On PSN :P

gabzjmm23 said:
midrange said:

Let's be honest, federation force got a bad rep for having metroid in the title. If nintendo made a rocket league clone for the 3ds and called it f zero sports, people would also have a meltdown regardless of the gameplay. And rightfully so since Nintendo is pursuing small spin off titles in place of large fan requested games. Bethesda also said that if they announced fallout shelter and no fallout 4, people would also be angry at them. This isn't people being hateful to Nintendo, this is just Nintendo ignoring its fans.

I don't know if reviewers had the game or not, it's not that far from release so it wouldn't surprise me if they do have copies. However the main point is that you don't actually have to buy every title to make educated assumptions on them (e.g. If I say that Devils third's gameplay looks like a ripoff of cod, I can point to the gameplay trailers to support that). That's not me being hateful, that's me giving an opinion based on what was shown, and if Nintendo what to change that, they better release a trailer that shows the game in a far better state

agree about Nintendo really not hearing the core base on what the gamers want.  they try to but i think they really don't have all the people to work with the games people want.  the spinoff of metroid, seems okay, it is just on how they really presented it wasn't good.

i won't buy the game to have educated assumptions but i buy if i think the game suits my taste. the reviews are helpful before, but paid reviews are worst.  i didn't say they are paid reviews. but for me, there are certain games, i would like to try for myself and if i can enjoy it or not.  demos would be helpful if Nintendo would do that. which i think they limit the number of games they want to have a demo version on eShop.

Yep, federation force just had bad timing. If they had announced it after announcing metroid as something to fill the gap, things would have been fine. But doing so may have people worried about Nintendo moving on to the NX, since that's where metroid is most likely to be on.

if you're interested in the game, more power to you for wanting to properly try out the game. Just don't be quick to call the people who don't follow suit haters like you did initially. Not everyone wants to buy and play superman 64 to know its bad



midrange said:

Yep, federation force just had bad timing. If they had announced it after announcing metroid as something to fill the gap, things would have been fine. But doing so may have people worried about Nintendo moving on to the NX, since that's where metroid is most likely to be on.

if you're interested in the game, more power to you for wanting to properly try out the game. Just don't be quick to call the people who don't follow suit haters like you did initially. Not everyone wants to buy and play superman 64 to know its bad

the problem with the threads and post on those negative feedback on this game, most posters, doesn't even read the whole articles and couldn't explain why it is bad on their point of view.  so it is really hard to gauge if they understand why the authors' opinion lean towards to the negative feedback.

one negative feedback from a person may or may not be that negative or would find it another thing about it.

 

about Superman 64 sorry i don't know about that game. i'm more of a PC gamer during the early 2000 and only came back to consoles during 7th gen.  i try to read console games and articiles but most of the games i wanted back then are in the PC. and i love the upgrade and build from scratch.



gabzjmm23 said:
midrange said:

Yep, federation force just had bad timing. If they had announced it after announcing metroid as something to fill the gap, things would have been fine. But doing so may have people worried about Nintendo moving on to the NX, since that's where metroid is most likely to be on.

if you're interested in the game, more power to you for wanting to properly try out the game. Just don't be quick to call the people who don't follow suit haters like you did initially. Not everyone wants to buy and play superman 64 to know its bad

the problem with the threads and post on those negative feedback on this game, most posters, doesn't even read the whole articles and couldn't explain why it is bad on their point of view.  so it is really hard to gauge if they understand why the authors' opinion lean towards to the negative feedback.

one negative feedback from a person may or may not be that negative or would find it another thing about it.

 

about Superman 64 sorry i don't know about that game. i'm more of a PC gamer during the early 2000 and only came back to consoles during 7th gen.  i try to read console games and articiles but most of the games i wanted back then are in the PC. and i love the upgrade and build from scratch.

That may be, but your earlier post generalized all people bashing the game. It is annoying when someone goes out of nowhere "mario Galaxy was a bad game." But calling the people bashing Devils third haters really isn't fair considering that most people have seen the subpar trailers shown for the game.

Oh, and you don't need to play superman 64, just watch a YouTube video review, and you are in for a laugh at how bad the game is. I just wanted to give an example of a game that doesn't need to be played to be called bad



midrange said:
gabzjmm23 said:

the problem with the threads and post on those negative feedback on this game, most posters, doesn't even read the whole articles and couldn't explain why it is bad on their point of view.  so it is really hard to gauge if they understand why the authors' opinion lean towards to the negative feedback.

one negative feedback from a person may or may not be that negative or would find it another thing about it.

 

about Superman 64 sorry i don't know about that game. i'm more of a PC gamer during the early 2000 and only came back to consoles during 7th gen.  i try to read console games and articiles but most of the games i wanted back then are in the PC. and i love the upgrade and build from scratch.

That may be, but your earlier post generalized all people bashing the game. It is annoying when someone goes out of nowhere "mario Galaxy was a bad game." But calling the people bashing Devils third haters really isn't fair considering that most people have seen the subpar trailers shown for the game.

Oh, and you don't need to play superman 64, just watch a YouTube video review, and you are in for a laugh at how bad the game is. I just wanted to give an example of a game that doesn't need to be played to be called bad

will check that Superman 64. my example for a bad game was about the hate Final Fantasy XIII got. linear but i love that game. with Lightning, Vanille, Fang and Serah. LMAO.