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Forums - Gaming - What's The Best Pokemon Game To Start With?

FR/LG was my first game in the series, and everyone here seems to think it's the best one to start with, so I'd go with that.



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X and Y, for really new beginners, if you dont mind the other graphics from older games then platinum



ORAS is a good starting point for Pokemon. Just stay away from 1st gen and you'll be fine though.



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It honestly really doesn't matter. Since you're a beginner, I would recommend XY because it's definitely the easiest and does a lot of hand holding throughout the game, but at the same time, I don't want the worst pokemon game to leave a bad taste in your mouth so you don't want to try the rest. If you want easy go for XY. If you want to enjoy it, go for almost any other one. Omega Ruby and Alpha Sapphire are the best pokemon games ever made, so that's another really good place to start.  Or, else you could just start from the beginning, and play RBY or FR/LG.  It really doesn't matter.  Just chose what looks funnest to you.

Edit:  Another thing is that in FireRed/LeafGreen, if you click L or R, there's a menu basically giving you any tutorial information you need and you can click it any time you need to.  It shows which types are strong against other and other information like that, so it would be really helpful for a beginner like you.



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I'd start with Platinum. It's the oldest Pokemon game that still retains the most unchanged battle system. It's also the best. Great, epic story. Good world building. Good Pokemon. Fun and interesting characters. A ton of content throughout the region both during and post game. Most interesting region geographically by far, second only to HGSS Johto.

Platinum will make you fall in love with Pokemon. No better place to start.

I would advise against XY though. It lacks all the charm of the older games and the story is terrible and the characters are terrible. I feels like you're playing an episode of Barney, which is not the impression anyone playing Pokemon for the first time should get about the entire series.



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Hiku said:

I would was going to say something similar.

Pokemon games don't really have much of a story. And even less so when you compare the games to each other, because it's essentially the same story every time.
You can use this to describe every Pokemon game:

Boy/girl moves to a new town with their mother. (Father mysteriously never mentioned.)
A professor asks the kid to come see him in his lab, along with other kid/kids. (One will become your rival.)
He gives you a Pokedex and asks you to record every Pokemon you see. Gives you a choice between one of three Pokemon.
Whichever element your Pokemon has, your rival will pick the one that has an advantage against your element.

Meanwhile, an evil team is plotting to destroy/change the world with the help of Pokemon, and Legendary Pokemon are involved in their grand scheme.
On your way to the Pokemon League where the Elite Four are awaiting your challenge, you beat some gym leaders, and stop the evil team from achieving their evil plans.
You beat the Elite Four.
The End.


That's the plot of every Pokemon game.
The only differences story wise between each game tend to be pretty subtle. They have different characters, but don't expect their stories to be particularly fleshed out.

You could start with Pokemon X/Y and be just fine. If you really like it, you could check out the older games as well. If not, then at least you played one with up to date gameplay mechanics.


But that's not true at all. That's extremely reductionist. Pokemon plots follow a loose formula, but they are far from being the same, or even being similar. There are Pokemon games with simple plots, more complex plots, good plots, and bad ones. And there definitely are fleshed out characters in Pokemon with arcs and developement. Barry was fleshed out. Cyrus was fleshed out. N was fleshed out. Bianca was fleshed out. Cheren was definitely fleshed out.

Pokemon may not be Shakespeare, but it's definitely not what you describe either.



If you really want to get a solid, extensive experience, start with Platinum. Follow it up with Heart Gold or Soul Silver, then Black or White, then Black 2 or White 2, and then X or Y, and Omega Ruby or Alpha Sapphire. Between these, you'll get to experience all of the regions (although you won't get to experience Kanto in its original storyline - I suspect a chance to do so will occur soon enough, anyway).

Why? Because this sequence lets you experience all of the regions, and builds up in terms of complexity without any major gameplay changes that could easily throw you (Gen III, with Ruby/Sapphire/Emerald/FireRed/LeafGreen was before the big physical/special split, and a number of other features that significantly change the gameplay weren't yet present either). Anybody who has played Gen V will feel odd playing Gen IV because of what changed between them, and same for Gen VI and Gen V. Once you've played X/Y/OR/AS, specifically, playing B/W/B2/W2 will feel really odd, because the shift from sprites to 3D models has a huge impact on the feel of the game... but progressing forwards through them won't feel odd because each generation improves on the previous ones in terms of graphics.

If you just want to experience modern Pokemon, and are happy to build forwards only, with the one-to-two year gap between games, then I'd suggest starting with X or Y. Everything before that is redundant if you're not concerned about experiencing the various regions, etc. Follow it up with ORAS.

There's no real reason to choose any other path than one of the two I've established above. You could, for instance, go all the way back to the start, with Red/Blue... but while they were amazing games for the time, they're just not up to scratch nowadays (primarily due to issues that the first two generations had, that were fixed in the move to Gen III), and even if you want to experience Kanto "properly", you're better off going with Fire Red or Leaf Green... and as I said, it'll get another remake soon enough.

If you really do want to experience Kanto properly, and want to start with Gen III... then I'd suggest skipping Ruby/Sapphire and going to Emerald... and also playing Colosseum and XD, as they're certainly unique experiences relative to the other games, and if you're going to insist on experiencing it all, you might as well include them, too. But I'd say starting at Platinum or X/Y is best.



Pokemon Ash Gray.

The very best. XD



Hiku said:

I would't say they're far from being similar. It's because of the story being so simplified on top of having the same formula. It makes a lot of elements feel interchangable, and also rather forgettable. And that's the main problem here.
For example, in one game Team *Insert name* takes over a radio station to control the raido broadcasts. In another, they take over a power plant to control the electricity distribution. And in another, they take over a weather station to control the weather, etc. This always happens, and it's always just one small part of the game. They would feel less interchangable if there was a more elaborate story written for these events, and the characters in them. Team *Something* takes over this building to control the city in some way.
Character development helps a lot in these cases, to make you associate the event with something memorable. But that's something Pokemon is lacking a lot of. Mainly because you tend to travel alone, as a silent protagonist.
Although there are parts of each game that don't follow this formula. But even those suffer from the same problem due to the things mentioned above. They tend to be rather interchangable and forgettable due to lack of proper story.

For example, in at least one Pokemon game you visit a farm and plant things and make them grow. Why? I can't recall.
In Final Fantasy XIII-3, you visit a farm and plant things and make them grow. Why? Because the Chocobo you found got mortally wounded, and you needed special ingredients to make it healthy again.
In another Pokemon game, you visit a fashion show contest for your Pokemon. Again, I cannot remember why. Im guessing the gym leader was away for the moment. That tends to be the reason for you to do something else in each game. I also can't recall in which game's story these things happened. Was it Saphire or Platinum?
Due to the things mentioned above, it can be hard for me to remember which occurance happened in which game. Because I only remember the event itself. Not anything that was said during it.
I can't recall Cynthia's story at all, even though she's my favorite character from the series. Not one single thing she said to me. I only remember her occupation, that she showed up to help me a few times, and which village she came from. She's basically the same as Lance from Pokemon Yellow.

And the story impressions get lessened even more by the fact that the story is also progressed through the same journey in each game.
There are some bushes blocking your path. Get Cut, and cut them down. Proceed to the next town. Get Strength to get past that boulder in the cave. Then Surf to cross the river to another town, etc.

I've personally never played any game series with a story worth mentioning where each game's story and journey is as increadibly smilar as Pokemon. Although I don't think I would categorize Pokemon's story as worth mentioning either. It's certainly not Shakespere.
If Suikoden 2 is Shakespeare, then Pokemon is like 13 episdes of, well... Pokemon. Although the Pokemon anime has way more focus on character development than the games. So I can't really think of a proper comparison.

Btw, those characters you mentioned are mostly from Pokemon White/Black. Perhaps those are an exeption? I didn't play those.
Barry I don't remember. But I only got as far as the 7th gym in Platinum. Perhaps I didn't get to the part where they started developing his story.
I played through Yellow, Crystal, Emerald and X all the way though.


Nope. Nope. Nope.

First, a game doesn't need to contextualize every little extra that you do. You plant berries because you need berries. One of ORAS's flaws was that it went back and needlessly tried to contextualize why the player would want to participate in Pokemon Contests with a new, frankly annoying, character and a side story. You play side contents because they're fun. If you don't like them, you just ignore them. There doesn't need to be a plot reason for doing that kind of stuff, because you run into the issue of disagreeing with the reason the game tells you for doing it, making the experience worse.

With the evil teams, you're isolating a small commonality between some of the teams and using it as proof that they are all shallow plot threads. The teams are far more complex as an antagonist that just the moment when they sometimes "take over" something. When they do it, it's for different reasons, doing different things, with different expected results. You're completely ignoring the context of each situation as if they aren't relevant.

In HGSS, a headless Team Rocket gains control of the most vastly reaching form of media in two regions in the feeble attempt to regain a sense of solid leadership. Team Rocket, as an organization, developed in the two years since the Kanto incident as a team which was clearly less organized filled with members who where at a loss of their sense of place. Instead of being run by one figure, they were lead by four admins, each with vastly different personalities and assumedly different leadership philosophies, all with one thing in common; the certainty that they needed Giovanni back. All their prior stunts where them trying to get his attention. They wanted to let him know that Team Rocket was still a force that was disruptive. They were publicity stunts to get the attention of their leader. Everything they did in that game as a team naturally lead up to taking control of the radio tower. It made sense that they would want to broadcast their message across the two regions where he's most likely be. Not the message that they wanted to get Giovanni back. That was already clear. The message that, even without a solid leader, Team Rocket was still powerful enough to take control of an entire city, just like two years ago. And they wanted to let the world know.

And that comes from what used to be, by far, the weakest plot in any Pokemon. That's just one facet of it. Didn't mention at all the rival and his relationship with Team Rocket's ex-leader, Giovanni and how that developes his character. Didn't mention all the world building behind the traditional region of Johto and how it clashes culturally with the modern region of Kanto. Didn't mention the story of Ho-oh, Lugia, the Kimono Girls, and the legendary beasts (they're cats, but w/e). Didn't mention the mini-plot between the player and Clair, and her obvious inferiority complex with her cousin, the Champoin Lance. And more.

Just because you didn't remember them doesn't mean they aren't worth remembering. Again, not Shakespeare, but not nearly as shallow or one dimentional as you're making them out to be. There's far more to be uncovered in the other games, other than XY, which I've already mentioned is far and away the weakest stories of any Pokemon games. Platinum and Black/White have the strongest with Pt being more subtle and BW being most obvious about it, and the only way to miss them is literally by not paying attention. Emerald comes after those, and it goes along with Platinum as leaving the depth of it's plot behind the scenes.

The anime isn't a good comparison at all. The Pokemon games focus more on plot, while the anime focuses more on characters. No one is arguing that the anime doesn't have better characters (even though in some cases, it straight up doesn't. Barry, Cheren, Bianca, Cynthia, N, Alder, Looker, Saturn, Cyrus, etc are all better in the games), but it definitely doesn't have a better story that ties those together.

Yes, a lot of those characters are from BW, but I still think Platinum has a better story. Barry, Cynthia, Cyrus, Saturn, Looker, Charon, are all good characters from those games. But Platinum is more special because of how seamlessly its plot and worldbuilding work together and how deep the latter is. And how important Cynthia is to that worldbuilding. And how important that world building is, not only to that game, but to every Pokemon before it and since. Pokemon Platinum's world building is the Greek mythology of the Pokemon world, and it is, no exadutation, just as interesting.

Pokemon builds its world a lot like Earthbound does. By interacting with everyone. Talk to NPCs and click on items. If you're just b-lining through the games with your mind turned off, you're missing out on so much. And I know you are, because Cynthia is one of my favorite characters too, and most of what you learn about her is from other people.



mZuzek said:
Luke888 said:
There are many options:
If you want to start from the real beginning you should take Red/Blue on the GameBo;, If you want a long story you should buy Gold/Silver/Crystal ; If you want a good story you should take B2/W2 (usally the sequels are considered better than the original B/W); If you want a challenging Game you should pick either Emerald or one of the games from IV° gen (Diamond/Pearl/PLATINUM/Heart Gold/Soul Silver); If you want to catch all of 720 of them and learn about Mega Evolution Pick the last entrys in the series as of X/Y and Omega Ruby/Alpha Saphire and after those play the previous games. The oldest the game is the less pokémon are in the game to catch but the game will be harder

There are a few things wrong with this post.

Gold/Silver didn't really have a wrong story, in fact their story was extremely simple compared to all subsequent Pokémon games. However, they did have a long campaign and I'm pretty sure that's what you meant.

While Black 2 and White 2 had a good story, the story was better in Black and White. Those had the best story of any Pokémon games by far and along with the sequels made for a very compelling and engaging saga.

For challenge, in my opinion at least nothing came even close to Fire Red and Leaf Green. They got ridiculously challenging in some gym battles and near the end. Ruby/Sapphire/Emerald were pretty hard throughout too. I found the fourth generation to be quite a bit easier, but it still had some challenge in it. Black/White had their tough moments, but were easy for the most part. Anyways, they're not harder the older they are - the first two generations (especially the first) were very easy because of bad AI.

X and Y are good for starters because they have a solid story while sticking closely to the core Pokémon formula (which B/W didn't do), having lots and lots of Pokémon from every generation all over the place, will put a player right into the modern Pokémon game with all its new stuff... and more. Also, this shouldn't be relevant to someone looking to get into the series, but they are also the first games in the franchise to encourage competitive play, and it is really fun and engaging too.

Omega Ruby and Alpha Sapphire are worthless and should be ignored at all costs. Don't ever buy that piece of garbage. If you want to play the Hoenn games, go back to the original ones on the GBA.


Dang it. I think everyone posting their opinions forgot only yours matter.



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