By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Final Fantasy VII (PC Port) for PS4 (Oct 16th, $15.99, Trophy Support, Rumored New Translation)

HokageTenshi said:
i will buy it if it is for Vita...

PS4/iOS only.



Around the Network
HokageTenshi said:

i will buy it if it is for Vita...


*In the Microsoft Voice* We have a product for people like you - and its called the PSOne version of Final Fantasy VII.



ethomaz said:
HokageTenshi said:
i will buy it if it is for Vita...

PS4/iOS only.

i know, what i mean is i prefer playing this on Vita...



sabvre42 said:
HokageTenshi said:

i will buy it if it is for Vita...


*In the Microsoft Voice* We have a product for people like you - and its called the PSOne version of Final Fantasy VII.

don't like to play 4:3 game on a 16:9 screen... 



HokageTenshi said:
sabvre42 said:


*In the Microsoft Voice* We have a product for people like you - and its called the PSOne version of Final Fantasy VII.

don't like to play 4:3 game on a 16:9 screen... 

I just used the screen settings to manually fill the screen when I played FFIX. It looked slightly worse for a little, then I stopped noticing. FFIX also looks a lot better than FFVII though, so I don't know if VII would adapt as well.



 

Around the Network
ethomaz said:
Dr.Vita said:
Interesting. If the trophys are feasible I will buy this game.

These are the hardest ones...

I can say to you that master all materias can be made in 30 minutes with Triple AP weapons at the last dungeon (3-4k AP per battle).

The gil one I don't remember how much time because all my PS1 saves have the max gil after some point in the game.

Mastering all materia is doable. The Gil thingy I don't recall doing, though I remember maxing out the ingame clock, it get's stuck at 250 hours if I remember correctly, or was it FFVIII?

I was planning on replaying my FFVII PSOne original copy in my PS2 but I guess I could wait for this. :)



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

It'd be nice if those that bought this PSN game gets some sort of in-game bonus for the FFVII remake.

I'll definitely be buying this as well.



V-r0cK said:
It'd be nice if those that bought this PSN game gets some sort of in-game bonus for the FFVII remake.

I'll definitely be buying this as well.


If its anything more than a costume its too much. Those of us Day 1 buyers will be spending ONLY $16... and many will wait and pay like $3-8 for it.



Really? 16 bloody dollars for a port of a game that came out almost 20 years ago? Nope.

Then again, I guess Square Enix are like that. didn't they charge like 15 bucks for FFVI on iOS?



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Ka-pi96 said:
LuckyTrouble said:
The Fury said:
Ka-pi96 said:

Well it would be classic Square Enix to ruin a once great game...

I question how they think they are doing all this. It's very simple, do what you want with running around areas, dialogue etc but the main gameplay, the thing that defines FF7 (and main FF games from the rest of the shite), don't change. Is it so hard to create Cloud running alone a path towards the Nibelheim reactor and that to be new flashy 3d graphics but the battles to still be turn based in a self contained random arena... also is shiny new 3d graphics?

That would not be a remake. That would be a remaster. A remake changes a product. It adds, changes, and divorces the new experience from the original. People who just want a remaster, it already exists, has been on Steam, and is coming to PS4. All a remaster does is slap a new coat of paint on the same old content. A remake actually requires effort.

umm, you're wrong. A remake doesn't have to shit all over the original and ruin the experience to be considered a remake. Just look at the Pokemon remakes, they keep the core mechanics that people liked the games for, have awesome new graphics and usually add some new content in addition to retaining what was there originally. They are remakes done right.

They keep the core mechanics because Pokemon literally has the same core mechanics in every main series game. They've only altered the formula since Pokemon Red/Blue. Hell, one of my biggest complaints about Pokemon is the extreme lack of change from game to game for almost 20 years now. Pokemon pretty much encompasses the idea that if you've played one, you've played them all. Their remakes are basically just glorified remasters because remaking Pokemon is nothing but remastering it.