Ka-pi96 said:
LuckyTrouble said:
The Fury said:
Ka-pi96 said:
Well it would be classic Square Enix to ruin a once great game...
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I question how they think they are doing all this. It's very simple, do what you want with running around areas, dialogue etc but the main gameplay, the thing that defines FF7 (and main FF games from the rest of the shite), don't change. Is it so hard to create Cloud running alone a path towards the Nibelheim reactor and that to be new flashy 3d graphics but the battles to still be turn based in a self contained random arena... also is shiny new 3d graphics?
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That would not be a remake. That would be a remaster. A remake changes a product. It adds, changes, and divorces the new experience from the original. People who just want a remaster, it already exists, has been on Steam, and is coming to PS4. All a remaster does is slap a new coat of paint on the same old content. A remake actually requires effort.
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umm, you're wrong. A remake doesn't have to shit all over the original and ruin the experience to be considered a remake. Just look at the Pokemon remakes, they keep the core mechanics that people liked the games for, have awesome new graphics and usually add some new content in addition to retaining what was there originally. They are remakes done right.
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They keep the core mechanics because Pokemon literally has the same core mechanics in every main series game. They've only altered the formula since Pokemon Red/Blue. Hell, one of my biggest complaints about Pokemon is the extreme lack of change from game to game for almost 20 years now. Pokemon pretty much encompasses the idea that if you've played one, you've played them all. Their remakes are basically just glorified remasters because remaking Pokemon is nothing but remastering it.