Aeolus451 said:
How much do you think it would cost to develope and market the game?
There is no question, however, that the cost to make a AAA games in going up across the board. Last summer, when Kotaku editor-in-chief Stephen Totilo talked to Sony's head of worldwide development, Shuhei Yoshida, about game budgets, Yoshida said budgets for top-tier PS4 games would be "slightly larger" than the $20 to $50 million price range he estimated as the development cost for "top PS3 games." Four years ago, Ubisoft CEO Yves Guillemot estimated that the average production budget for the generation of games following Xbox 360 and PlayStation 3 would be $60 million. In an 2012 investor report, Take-Two admitted some of its "top titles" cost in excess of $60 million for development alone. 2014Destiny - $140 million - The leaked initial development contract for the game authorized payments totaling up to $140 million to cover Bungie's development and limited marketing efforts (ViDocs and other marketing assets) prior to the game's beta. As the contract also specifies, Bungie's marketing costs — limited to $1 million — are separate from Activision's own marketing expenses on Destiny. Watch Dogs - $68 million - Stéphane Decroix, an executive producer on the project at Ubisoft Montreal, told French business publication Challenges Ubisoft's contemporary open-world title has a development budget in excess of 50 million euros ($68 million).
|
Thanks for proving my point. If Watch Dogs can be made with $68M in 2014 on 5 platforms, then Shenmue 2 costing $70M back in 2001 for 2 platforms is just gross mismanagement. I doubt Shenmue 3 is going to cost $70M to make.